continuem afegint descripcions de lo que fa cada classe
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@@ -12,7 +12,7 @@ HiScoreTable::HiScoreTable(Screen *screen, Asset *asset, Input *input, Lang *lan
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this->section = section;
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this->options = options;
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this->param = param;
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SDL_Renderer *renderer = screen->getRenderer();
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renderer = screen->getRenderer();
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// Objetos
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eventHandler = new SDL_Event();
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@@ -34,8 +34,8 @@ HiScoreTable::HiScoreTable(Screen *screen, Asset *asset, Input *input, Lang *lan
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fadeMode = FADE_IN;
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// Inicializa objetos
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background->setSrcDest(windowArea);
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background->setDstDest(windowArea);
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background->setSrcRect(windowArea);
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background->setDstRect(windowArea);
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background->setCloudsSpeed(-0.1f);
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background->setGradientNumber(1);
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background->setTransition(0.8f);
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