Comença a estar tot mes o menos be el desaguisao de les classes Sprite. Encara algunes animacions sembla que van massa ràpides

This commit is contained in:
2024-10-17 19:26:39 +02:00
parent 59de566c5b
commit 50a376e582
12 changed files with 246 additions and 208 deletions

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@@ -13,16 +13,9 @@ Actualizando a la versión "Arcade Edition" en 08/05/2024
int main(int argc, char *argv[])
{
std::cout << "Game start" << std::endl;
// Crea el objeto Director
auto director = std::make_unique<Director>(argc, const_cast<const char **>(argv));
// Bucle principal
const auto exit = director->run();
const auto endType = exit == 0 ? "keyboard" : "controller";
std::cout << "\nGame end with " << endType << std::endl;
return exit;
return director->run();
}