eliminat codi mort

This commit is contained in:
2025-08-16 09:33:40 +02:00
parent 960ee367df
commit 5c708fc60a
9 changed files with 16 additions and 38 deletions

View File

@@ -190,7 +190,7 @@ void Intro::updateScene5() {
// Acaba la ultima imagen
if (card_sprites_.at(5)->hasFinished() && texts_.at(8)->hasFinished()) {
state_ = IntroState::POST;
state_ = State::POST;
state_start_time_ = SDL_GetTicks();
}
}
@@ -215,13 +215,13 @@ void Intro::update() {
tiled_bg_->update(); // Actualiza el fondo
switch (state_) {
case IntroState::SCENES:
case State::SCENES:
updateSprites();
updateTexts();
updateScenes();
break;
case IntroState::POST:
case State::POST:
updatePostState();
break;
}
@@ -240,13 +240,13 @@ void Intro::render() {
tiled_bg_->render(); // Dibuja el fondo
switch (state_) {
case IntroState::SCENES: {
case State::SCENES: {
renderTextRect();
renderSprites();
renderTexts();
break;
}
case IntroState::POST:
case State::POST:
break;
}
@@ -479,7 +479,7 @@ void Intro::updatePostState() {
const Uint32 ELAPSED_TIME = SDL_GetTicks() - state_start_time_;
switch (post_state_) {
case IntroPostState::STOP_BG:
case PostState::STOP_BG:
// EVENTO: Detiene el fondo después de 1 segundo
if (ELAPSED_TIME >= 1000) {
tiled_bg_->stopGracefully();
@@ -493,12 +493,12 @@ void Intro::updatePostState() {
// Cambia de estado si el fondo se ha detenido y recuperado el color
if (tiled_bg_->isStopped() && bg_color_.IS_EQUAL_TO(param.title.bg_color)) {
post_state_ = IntroPostState::END;
post_state_ = PostState::END;
state_start_time_ = SDL_GetTicks();
}
break;
case IntroPostState::END:
case PostState::END:
// Finaliza la intro después de 1 segundo
if (ELAPSED_TIME >= 1000) {
Audio::get()->stopMusic();