fix: llevar una constant del modo debug

This commit is contained in:
2025-07-26 08:22:38 +02:00
parent e995cde573
commit 5dc46dda5a

View File

@@ -171,7 +171,7 @@ class Player {
static constexpr float BASE_SPEED = 1.5F; // Velocidad base del jugador
static constexpr int COOLING_DURATION = 50;
static constexpr int COOLING_COMPLETE = 0;
static constexpr int WAITING_COUNTER = 300;
static constexpr int WAITING_COUNTER = 1000;
// --- Objetos y punteros ---
std::unique_ptr<AnimatedSprite> player_sprite_; // Sprite para dibujar el jugador