Afegit el tamany de la coffee_machine als parametres
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@@ -14,10 +14,10 @@ Item::Item(ItemType type, float x, float y, SDL_Rect &play_area, std::shared_ptr
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{
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case ItemType::COFFEE_MACHINE:
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{
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width_ = 28;
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height_ = 37;
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width_ = param.game.coffee_machine_w;
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height_ = param.game.coffee_machine_h;
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pos_x_ = ((static_cast<int>(x) + (play_area.w / 2)) % (play_area.w - width_ - 5)) + 2;
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pos_y_ = -height_;
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pos_y_ = y;
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vel_x_ = 0.0f;
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vel_y_ = -0.1f;
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accel_y_ = 0.1f;
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@@ -26,8 +26,8 @@ Item::Item(ItemType type, float x, float y, SDL_Rect &play_area, std::shared_ptr
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}
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default:
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{
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width_ = 20;
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height_ = 20;
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width_ = param.game.item_size;
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height_ = param.game.item_size;
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pos_x_ = x;
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pos_y_ = y;
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vel_x_ = -1.0f + ((rand() % 5) * 0.5f);
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