fix: arreglades les cridades a lang::getText("[SCOREBOARD] X")

This commit is contained in:
2025-06-10 14:10:00 +02:00
parent 5d573d51a6
commit 6b30e4c927
2 changed files with 23 additions and 30 deletions

View File

@@ -1727,12 +1727,12 @@ void Game::initPlayers(int player_id)
const int y = param.game.play_area.rect.h - 30;
players_.emplace_back(std::make_unique<Player>(1, param.game.play_area.first_quarter_x - 15, y, demo_.enabled, param.game.play_area.rect, player_textures_[0], player_animations_));
players_.back()->setScoreBoardPanel(SCOREBOARD_LEFT_PANEL);
players_.back()->setName(lang::getText("SCOREBOARD_1"));
players_.back()->setName(lang::getText("[SCOREBOARD] 1"));
players_.back()->setController(getController(players_.back()->getId()));
players_.emplace_back(std::make_unique<Player>(2, param.game.play_area.third_quarter_x - 15, y, demo_.enabled, param.game.play_area.rect, player_textures_[1], player_animations_));
players_.back()->setScoreBoardPanel(SCOREBOARD_RIGHT_PANEL);
players_.back()->setName(lang::getText("SCOREBOARD_2"));
players_.back()->setName(lang::getText("[SCOREBOARD] 2"));
players_.back()->setController(getController(players_.back()->getId()));
// Activa el jugador que coincide con el "player_id"