recuperat el hit_stop al ser colpejat per un globo (modificable al fitxer de parametres)

This commit is contained in:
2025-07-14 15:34:26 +02:00
parent 3d26a3022c
commit 6bc5cf1e93
5 changed files with 22 additions and 1 deletions

View File

@@ -26,6 +26,8 @@ void initParam()
param.game.name_entry_idle_time = 10;
param.game.name_entry_total_time = 60;
param.game.speed = 15;
param.game.hit_stop = true;
param.game.hit_stop_ms = 300;
precalculateZones();
// SCOREBOARD
@@ -171,6 +173,16 @@ bool setParams(const std::string &var, const std::string &value)
param.game.name_entry_total_time = std::stoi(value);
}
else if (var == "game.hit_stop")
{
param.game.hit_stop = stringToBool(value);
}
else if (var == "game.hit_stop_ms")
{
param.game.hit_stop_ms = std::stoi(value);
}
// FADE
else if (var == "fade.color")
{