Cambiada la lógica para el carrusel de secciones del modo demo

This commit is contained in:
2024-06-28 11:52:18 +02:00
parent 2650a64c80
commit 85a24e0100
13 changed files with 114 additions and 226 deletions

View File

@@ -1564,8 +1564,7 @@ void Game::updatePlayers()
{
if (demo.enabled)
{
section->name = SECTION_PROG_TITLE;
section->subsection = SUBSECTION_TITLE_INSTRUCTIONS;
section->name = SECTION_PROG_HI_SCORE_TABLE;
}
else
{
@@ -2817,8 +2816,13 @@ void Game::checkGameInput()
}
}
// Si pulsamos la tecla de salir, se acaba el programa
if (input->checkInput(input_exit))
{
section->name = SECTION_PROG_QUIT;
}
// Si se pulsa cualquier tecla, se sale del modo demo
if (input->checkAnyInput())
else if (input->checkAnyInput())
{
section->name = SECTION_PROG_TITLE;
}
@@ -2830,8 +2834,7 @@ void Game::checkGameInput()
}
else
{
section->name = SECTION_PROG_TITLE;
section->subsection = SUBSECTION_TITLE_INSTRUCTIONS;
section->name = SECTION_PROG_HI_SCORE_TABLE;
}
}
// Modo Demo no activo