Movidos los efectos shake y flash de la clase game a la clase screen
This commit is contained in:
@@ -135,7 +135,7 @@ void GameLogo::update()
|
||||
status = shaking;
|
||||
|
||||
// Pantallazo blanco
|
||||
screen->setFlash({0xFF, 0xFF, 0xFF}, 5);
|
||||
screen->flash(flashColor, 5);
|
||||
|
||||
// Reproduce el efecto sonoro
|
||||
JA_PlaySound(crashSound);
|
||||
|
||||
Reference in New Issue
Block a user