Primera implementación funcional de shaders
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2
Makefile
2
Makefile
@@ -32,7 +32,7 @@ ifeq ($(OS),Windows_NT)
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else
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FixPath = $1
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SOURCES := $(shell find $(DIR_SOURCES) -name '*.cpp')
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CXXFLAGS:= -std=c++11 -Wall -Os -ffunction-sections -fdata-sections
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CXXFLAGS:= -std=c++11 -Wall -Os -ffunction-sections -fdata-sections -framework OpenGL -Wno-deprecated
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LDFLAGS := -lSDL2
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RM = rm -f
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MKD:= mkdir -p
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