Ale, el modo demo torna a no tindre sonido 😎

This commit is contained in:
2025-06-30 22:08:40 +02:00
parent d3457f7610
commit c56109614b
6 changed files with 84 additions and 71 deletions

View File

@@ -296,15 +296,22 @@ void Director::setFileList()
Asset::get()->add(prefix + "/data/sound/clock.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/coffee_out.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/continue_clock.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/debian_drop.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/debian_pickup.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/game_start.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/hi_score_achieved.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/item_drop.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/item_pickup.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/jump.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/logo.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/notify.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/player_collision.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/power_ball_explosion.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/service_menu_adjust.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/service_menu_move.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/service_menu_select.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/stage_change.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/tabe_hit.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/tabe.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/title.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/voice_aw_aw_aw.wav", AssetType::SOUND);
@@ -314,13 +321,6 @@ void Director::setFileList()
Asset::get()->add(prefix + "/data/sound/voice_power_up.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/voice_thankyou.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/walk.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/debian_drop.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/debian_pickup.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/tabe_hit.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/jump.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/service_menu_move.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/service_menu_adjust.wav", AssetType::SOUND);
Asset::get()->add(prefix + "/data/sound/service_menu_select.wav", AssetType::SOUND);
// Shaders
Asset::get()->add(prefix + "/data/shaders/crtpi_256.glsl", AssetType::DATA);