Input: canviant a nou model update/poll
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@@ -58,6 +58,10 @@ void DefineButtons::bindButtons()
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{
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input_->bindGameControllerButton(index_controller_, button.input, button.button);
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}
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// Remapea los inputs a inputs
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input_->bindGameControllerButton(index_controller_, InputAction::SM_SELECT, InputAction::FIRE_LEFT);
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input_->bindGameControllerButton(index_controller_, InputAction::SM_BACK, InputAction::FIRE_CENTER);
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}
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// Comprueba los eventos
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