Don melitonada la classe Asset
This commit is contained in:
@@ -2,11 +2,11 @@
|
||||
#include "param.h"
|
||||
|
||||
// Constructor
|
||||
Background::Background(SDL_Renderer *renderer, Asset *asset)
|
||||
Background::Background(SDL_Renderer *renderer)
|
||||
{
|
||||
// Copia los punteros
|
||||
this->renderer = renderer;
|
||||
this->asset = asset;
|
||||
asset = Asset::get();
|
||||
|
||||
// Carga las texturas
|
||||
buildingsTexture = new Texture(renderer, asset->get("game_buildings.png"));
|
||||
|
||||
Reference in New Issue
Block a user