Files
coffee_crisis_arcade_edition/source/service_menu.cpp
2025-06-21 10:49:03 +02:00

267 lines
11 KiB
C++

#include "service_menu.h"
#include "MenuRenderer.h" // <-- Incluido
#include "MenuOption.h"
#include "resource.h"
#include "audio.h"
#include "section.h"
#include "screen.h" // Para el UIMessage
#include "asset.h"
// Singleton
ServiceMenu* ServiceMenu::instance_ = nullptr;
void ServiceMenu::init() { ServiceMenu::instance_ = new ServiceMenu(); }
void ServiceMenu::destroy() { delete ServiceMenu::instance_; }
ServiceMenu* ServiceMenu::get() { return ServiceMenu::instance_; }
// Constructor
ServiceMenu::ServiceMenu()
: current_settings_group_(SettingsGroup::MAIN),
previous_settings_group_(current_settings_group_)
{
auto element_text = Resource::get()->getText("04b_25_flat");
auto title_text = Resource::get()->getText("04b_25_flat_2x");
renderer_ = std::make_unique<MenuRenderer>(element_text, title_text);
restart_message_ui_ = std::make_unique<UIMessage>(element_text, Lang::getText("[SERVICE_MENU] NEED_RESTART_MESSAGE"), SERV_MENU_TITLE_COLOR);
reset();
}
void ServiceMenu::toggle() {
enabled_ = !enabled_;
if (!enabled_) {
reset();
}
}
void ServiceMenu::render() {
if (!enabled_) return;
renderer_->render(this);
// El mensaje de reinicio se dibuja por encima, así que lo gestionamos aquí
const float MSG_X = param.game.game_area.center_x;
const float MSG_Y = renderer_->getRect().y + 39.0f;
restart_message_ui_->setPosition(MSG_X, MSG_Y);
restart_message_ui_->render();
}
void ServiceMenu::update() {
if (!enabled_) return;
renderer_->update(this);
bool now_pending = Options::pending_changes.has_pending_changes;
if (now_pending != last_pending_changes_) {
now_pending ? restart_message_ui_->show() : restart_message_ui_->hide();
last_pending_changes_ = now_pending;
}
restart_message_ui_->update();
}
void ServiceMenu::reset() {
selected_ = 0;
main_menu_selected_ = 0;
current_settings_group_ = SettingsGroup::MAIN;
previous_settings_group_ = SettingsGroup::MAIN;
initializeOptions();
updateMenu();
renderer_->onLayoutChanged(this); // Notifica al renderer para que calcule el layout inicial
}
// --- Lógica de Navegación ---
void ServiceMenu::setSelectorUp() {
if (display_options_.empty()) return;
selected_ = (selected_ > 0) ? selected_ - 1 : display_options_.size() - 1;
playMenuSound();
}
void ServiceMenu::setSelectorDown() {
if (display_options_.empty()) return;
selected_ = (selected_ + 1) % display_options_.size();
playMenuSound();
}
void ServiceMenu::adjustOption(bool adjust_up) {
if (display_options_.empty()) return;
auto& selected_option = display_options_.at(selected_);
if (selected_option->getBehavior() == MenuOption::Behavior::ADJUST) {
selected_option->adjustValue(adjust_up);
applySettings();
playMenuSound();
}
}
void ServiceMenu::selectOption() {
if (display_options_.empty()) return;
if (current_settings_group_ == SettingsGroup::MAIN) main_menu_selected_ = selected_;
auto& selected_option = display_options_.at(selected_);
if (auto folder = dynamic_cast<FolderOption*>(selected_option)) {
previous_settings_group_ = current_settings_group_;
current_settings_group_ = folder->getTargetGroup();
selected_ = 0;
updateMenu();
} else if (selected_option->getBehavior() == MenuOption::Behavior::SELECT) {
selected_option->executeAction();
}
playMenuSound();
}
void ServiceMenu::moveBack() {
if (current_settings_group_ == SettingsGroup::MAIN) {
enabled_ = false;
return;
}
current_settings_group_ = previous_settings_group_;
selected_ = (current_settings_group_ == SettingsGroup::MAIN) ? main_menu_selected_ : 0;
updateMenu();
playMenuSound();
}
// --- Lógica Interna ---
void ServiceMenu::updateMenu() {
title_ = settingsGroupToString(current_settings_group_);
AdjustListValues();
// Actualiza las opciones visibles
display_options_.clear();
for (auto& option : options_) {
if (option->getGroup() == current_settings_group_ && !option->isHidden()) {
display_options_.push_back(option.get());
}
}
// Actualiza los pares de strings para el renderer
option_pairs_.clear();
for (const auto& option : display_options_) {
option_pairs_.emplace_back(option->getCaption(), option->getValueAsString());
}
// Notifica al renderer del cambio de layout
renderer_->onLayoutChanged(this);
}
void ServiceMenu::applySettings() {
if (current_settings_group_ == SettingsGroup::VIDEO) Screen::get()->applySettings();
if (current_settings_group_ == SettingsGroup::AUDIO) Audio::get()->applySettings();
if (current_settings_group_ == SettingsGroup::SETTINGS) {
for(auto& option : options_){
if(option->getCaption() == Lang::getText("[SERVICE_MENU] SHUTDOWN]")){
option->setHidden(!Options::settings.shutdown_enabled);
updateMenu(); // El menú debe refrescarse si algo se oculta
break;
}
}
}
// Refresca los pares de strings por si un valor cambió
option_pairs_.clear();
for (const auto& option : display_options_) {
option_pairs_.emplace_back(option->getCaption(), option->getValueAsString());
}
}
// --- Getters y otros ---
ServiceMenu::GroupAlignment ServiceMenu::getCurrentGroupAlignment() const {
switch (current_settings_group_) {
case SettingsGroup::VIDEO:
case SettingsGroup::AUDIO:
case SettingsGroup::SETTINGS:
return GroupAlignment::LEFT;
default:
return GroupAlignment::CENTERED;
}
}
size_t ServiceMenu::countOptionsInGroup(SettingsGroup group) const {
size_t count = 0;
for (const auto& option : options_) {
if (option->getGroup() == group && !option->isHidden()) {
count++;
}
}
return count;
}
// Inicializa todas las opciones del menú
void ServiceMenu::initializeOptions()
{
options_.clear();
// --- Video ---
options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] FULLSCREEN"), SettingsGroup::VIDEO, &Options::video.fullscreen));
options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] WINDOW_SIZE"), SettingsGroup::VIDEO, &Options::window.size, 1, Options::window.max_size, 1));
options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] SHADERS"), SettingsGroup::VIDEO, &Options::video.shaders));
options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] VSYNC"), SettingsGroup::VIDEO, &Options::video.v_sync));
options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] INTEGER_SCALE"), SettingsGroup::VIDEO, &Options::video.integer_scale));
// --- Audio ---
options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] AUDIO"), SettingsGroup::AUDIO, &Options::audio.enabled));
options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] MAIN_VOLUME"), SettingsGroup::AUDIO, &Options::audio.volume, 0, 100, 5));
options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] MUSIC_VOLUME"), SettingsGroup::AUDIO, &Options::audio.music.volume, 0, 100, 5));
options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] SFX_VOLUME"), SettingsGroup::AUDIO, &Options::audio.sound.volume, 0, 100, 5));
// --- Settings ---
options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] AUTOFIRE"), SettingsGroup::SETTINGS, &Options::settings.autofire));
options_.push_back(std::make_unique<ListOption>(Lang::getText("[SERVICE_MENU] LANGUAGE"), SettingsGroup::SETTINGS, std::vector<std::string>{Lang::getText("[SERVICE_MENU] LANG_ES"), Lang::getText("[SERVICE_MENU] LANG_BA"), Lang::getText("[SERVICE_MENU] LANG_EN")}, []()
{ return Lang::getNameFromCode(Options::pending_changes.new_language); }, [](const std::string &val)
{ Options::pending_changes.new_language = Lang::getCodeFromName(val); Options::checkPendingChanges(); }));
options_.push_back(std::make_unique<ListOption>(Lang::getText("[SERVICE_MENU] DIFFICULTY"), SettingsGroup::SETTINGS, std::vector<std::string>{Lang::getText("[SERVICE_MENU] EASY"), Lang::getText("[SERVICE_MENU] NORMAL"), Lang::getText("[SERVICE_MENU] HARD")}, []()
{ return Options::getDifficultyNameFromCode(Options::pending_changes.new_difficulty); }, [](const std::string &val)
{ Options::pending_changes.new_difficulty = Options::getDifficultyCodeFromName(val); Options::checkPendingChanges(); }));
options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] ENABLE_SHUTDOWN"), SettingsGroup::SETTINGS, &Options::settings.shutdown_enabled));
// --- System ---
options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] RESET"), SettingsGroup::SYSTEM, [this]()
{ Section::name = Section::Name::RESET; toggle(); }));
options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] QUIT"), SettingsGroup::SYSTEM, []()
{ Section::name = Section::Name::QUIT; Section::options = Section::Options::NONE; }));
options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] SHUTDOWN"), SettingsGroup::SYSTEM, []()
{ Section::name = Section::Name::QUIT; Section::options = Section::Options::SHUTDOWN; }, !Options::settings.shutdown_enabled));
// --- Main Menu ---
options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] VIDEO"), SettingsGroup::MAIN, SettingsGroup::VIDEO));
options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] AUDIO"), SettingsGroup::MAIN, SettingsGroup::AUDIO));
options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] SETTINGS"), SettingsGroup::MAIN, SettingsGroup::SETTINGS));
options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] SYSTEM"), SettingsGroup::MAIN, SettingsGroup::SYSTEM));
//precalculateMenuWidths();
}
// Sincroniza los valores de las opciones tipo lista
void ServiceMenu::AdjustListValues()
{
for (auto &option : options_)
{
if (auto list_option = dynamic_cast<ListOption *>(option.get()))
{
list_option->sync();
}
}
}
// Reproduce el sonido de navegación del menú
void ServiceMenu::playMenuSound() { Audio::get()->playSound(Asset::get()->get("clock.wav")); }
// Devuelve el nombre del grupo como string para el título
std::string ServiceMenu::settingsGroupToString(SettingsGroup group) const
{
switch (group)
{
case SettingsGroup::MAIN:
return Lang::getText("[SERVICE_MENU] TITLE");
case SettingsGroup::VIDEO:
return Lang::getText("[SERVICE_MENU] VIDEO");
case SettingsGroup::AUDIO:
return Lang::getText("[SERVICE_MENU] AUDIO");
case SettingsGroup::SETTINGS:
return Lang::getText("[SERVICE_MENU] SETTINGS");
case SettingsGroup::SYSTEM:
return Lang::getText("[SERVICE_MENU] SYSTEM");
default:
return Lang::getText("[SERVICE_MENU] TITLE");
}
}