196 lines
8.4 KiB
C++
196 lines
8.4 KiB
C++
#include "menu_renderer.h"
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#include <algorithm> // Para max
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#include <string> // Para basic_string
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#include <utility> // Para pair, move
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#include "menu_option.h" // Para MenuOption
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#include "param.h" // Para Param, param, ParamServiceMenu, ParamGame
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#include "screen.h" // Para Screen
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#include "text.h" // Para Text, TEXT_CENTER, TEXT_COLOR
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MenuRenderer::MenuRenderer(const ServiceMenu *menu_state, std::shared_ptr<Text> element_text, std::shared_ptr<Text> title_text)
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: element_text_(std::move(element_text)), title_text_(std::move(title_text)) {}
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void MenuRenderer::render(const ServiceMenu *menu_state) {
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// Dibuja la sombra
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if (param.service_menu.drop_shadow) {
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SDL_FRect shadow_rect = {rect_.x + 5, rect_.y + 5, rect_.w, rect_.h};
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 0, 0, 0, 64);
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SDL_RenderFillRect(Screen::get()->getRenderer(), &shadow_rect);
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}
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// Dibuja el fondo
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), param.service_menu.bg_color.r, param.service_menu.bg_color.g, param.service_menu.bg_color.b, param.service_menu.bg_color.a);
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SDL_RenderFillRect(Screen::get()->getRenderer(), &rect_);
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// Dibuja el borde
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const Color BORDER_COLOR = param.service_menu.title_color.DARKEN();
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), BORDER_COLOR.r, BORDER_COLOR.g, BORDER_COLOR.b, 255);
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SDL_RenderRect(Screen::get()->getRenderer(), &rect_);
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SDL_RenderRect(Screen::get()->getRenderer(), &border_rect_);
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// Dibuja el título
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float y = rect_.y + title_padding_;
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title_text_->writeDX(TEXT_COLOR | TEXT_CENTER, param.game.game_area.center_x, y, menu_state->getTitle(), -4, param.service_menu.title_color);
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// Dibuja la línea separadora
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y = rect_.y + upper_height_;
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), BORDER_COLOR.r, BORDER_COLOR.g, BORDER_COLOR.b, 255);
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SDL_RenderLine(Screen::get()->getRenderer(), rect_.x + ServiceMenu::OPTIONS_HORIZONTAL_PADDING_, y, rect_.x + rect_.w - ServiceMenu::OPTIONS_HORIZONTAL_PADDING_, y);
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// Dibuja las opciones
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y = options_y_;
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const auto &option_pairs = menu_state->getOptionPairs();
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for (size_t i = 0; i < option_pairs.size(); ++i) {
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const bool IS_SELECTED = (i == menu_state->getSelectedIndex());
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const Color ¤t_color = IS_SELECTED ? param.service_menu.selected_color : param.service_menu.text_color;
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if (menu_state->getCurrentGroupAlignment() == ServiceMenu::GroupAlignment::LEFT) {
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element_text_->writeColored(rect_.x + ServiceMenu::OPTIONS_HORIZONTAL_PADDING_, y, option_pairs.at(i).first, current_color, -2);
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const int X = rect_.x + rect_.w - ServiceMenu::OPTIONS_HORIZONTAL_PADDING_ - element_text_->lenght(option_pairs.at(i).second, -2);
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element_text_->writeColored(X, y, option_pairs.at(i).second, current_color, -2);
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} else {
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element_text_->writeDX(TEXT_CENTER | TEXT_COLOR, rect_.x + rect_.w / 2, y, option_pairs.at(i).first, -2, current_color);
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}
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y += options_height_ + options_padding_;
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}
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}
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void MenuRenderer::update(const ServiceMenu *menu_state) {
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if (resizing_) {
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updateResizeAnimation();
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}
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updateColorCounter();
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param.service_menu.selected_color = getAnimatedSelectedColor();
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}
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void MenuRenderer::onLayoutChanged(const ServiceMenu *menu_state) {
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// Cuando la lógica del menú notifica un cambio, el renderer recalcula su layout
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precalculateMenuWidths(menu_state->getAllOptions(), menu_state);
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setAnchors(menu_state);
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resize(menu_state);
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}
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void MenuRenderer::setLayout(const ServiceMenu *menu_state) {
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// Cuando la lógica del menú notifica un cambio, el renderer recalcula su layout
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precalculateMenuWidths(menu_state->getAllOptions(), menu_state);
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setAnchors(menu_state);
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setSize(menu_state);
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}
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void MenuRenderer::setAnchors(const ServiceMenu *menu_state) {
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size_t max_entries = 0;
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for (int i = 0; i < 5; ++i) {
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size_t count = menu_state->countOptionsInGroup(static_cast<ServiceMenu::SettingsGroup>(i));
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if (count > max_entries) {
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max_entries = count;
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}
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}
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options_height_ = element_text_->getCharacterSize();
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options_padding_ = 5;
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title_height_ = title_text_->getCharacterSize();
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title_padding_ = title_height_ / 2;
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upper_height_ = (title_padding_ * 2) + title_height_;
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lower_padding_ = (options_padding_ * 3);
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lower_height_ = ((max_entries > 0 ? max_entries - 1 : 0) * (options_height_ + options_padding_)) + options_height_ + (lower_padding_ * 2);
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width_ = ServiceMenu::MIN_WIDTH_;
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height_ = upper_height_ + lower_height_;
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}
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SDL_FRect MenuRenderer::calculateNewRect(const ServiceMenu *menu_state) {
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width_ = getMenuWidthForGroup(menu_state->getCurrentGroup());
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const auto &display_options = menu_state->getDisplayOptions();
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lower_height_ = ((display_options.size() > 0 ? display_options.size() - 1 : 0) * (options_height_ + options_padding_)) + options_height_ + (lower_padding_ * 2);
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height_ = upper_height_ + lower_height_;
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return {(param.game.width - width_) / 2.0f, (param.game.height - height_) / 2.0f, (float)width_, (float)height_};
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}
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void MenuRenderer::resize(const ServiceMenu *menu_state) {
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SDL_FRect new_rect = calculateNewRect(menu_state);
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if (rect_.x != new_rect.x || rect_.y != new_rect.y || rect_.w != new_rect.w || rect_.h != new_rect.h) {
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rect_anim_from_ = rect_;
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rect_anim_to_ = new_rect;
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resize_anim_step_ = 0;
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resizing_ = true;
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} else {
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rect_ = setRect(new_rect);
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resizing_ = false;
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}
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options_y_ = new_rect.y + upper_height_ + lower_padding_;
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}
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void MenuRenderer::setSize(const ServiceMenu *menu_state) {
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rect_ = setRect(calculateNewRect(menu_state));
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resizing_ = false;
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options_y_ = rect_.y + upper_height_ + lower_padding_;
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}
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void MenuRenderer::updateResizeAnimation() {
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if (!resizing_)
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return;
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++resize_anim_step_;
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float t = static_cast<float>(resize_anim_step_) / resize_anim_steps_;
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if (t >= 1.0f) {
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rect_ = setRect(rect_anim_to_);
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resizing_ = false;
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return;
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}
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float ease = 1 - (1 - t) * (1 - t);
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SDL_FRect rect =
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{rect_anim_from_.x + (rect_anim_to_.x - rect_anim_from_.x) * ease,
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rect_anim_from_.y + (rect_anim_to_.y - rect_anim_from_.y) * ease,
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rect_anim_from_.w + (rect_anim_to_.w - rect_anim_from_.w) * ease,
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rect_anim_from_.h + (rect_anim_to_.h - rect_anim_from_.h) * ease};
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rect_ = setRect(rect);
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}
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void MenuRenderer::precalculateMenuWidths(const std::vector<std::unique_ptr<MenuOption>> &all_options, const ServiceMenu *menu_state) {
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for (int &w : group_menu_widths_)
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w = ServiceMenu::MIN_WIDTH_;
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for (int group = 0; group < 5; ++group) {
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auto sg = static_cast<ServiceMenu::SettingsGroup>(group);
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int max_option_width = 0;
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int max_value_width = 0;
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for (const auto &option : all_options) {
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if (option->getGroup() != sg)
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continue;
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max_option_width = std::max(max_option_width, element_text_->lenght(option->getCaption(), -2));
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if (menu_state->getCurrentGroupAlignment() == ServiceMenu::GroupAlignment::LEFT) {
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max_value_width = std::max(max_value_width, option->getMaxValueWidth(element_text_.get()));
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}
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}
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size_t total_width = max_option_width + (ServiceMenu::OPTIONS_HORIZONTAL_PADDING_ * 2);
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if (menu_state->getCurrentGroupAlignment() == ServiceMenu::GroupAlignment::LEFT) {
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total_width += ServiceMenu::MIN_GAP_OPTION_VALUE_ + max_value_width;
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}
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group_menu_widths_[group] = std::max((int)ServiceMenu::MIN_WIDTH_, (int)total_width);
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}
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}
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int MenuRenderer::getMenuWidthForGroup(ServiceMenu::SettingsGroup group) const {
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return group_menu_widths_[static_cast<int>(group)];
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}
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void MenuRenderer::updateColorCounter() {
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static Uint64 last_update_ = SDL_GetTicks();
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Uint64 current_ticks = SDL_GetTicks();
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if (current_ticks - last_update_ >= 50) {
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color_counter_++;
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last_update_ = current_ticks;
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}
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}
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Color MenuRenderer::getAnimatedSelectedColor() {
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static auto color_cycle_ = generateMirroredCycle(param.service_menu.selected_color, ColorCycleStyle::HUE_WAVE);
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return color_cycle_.at(color_counter_ % color_cycle_.size());
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}
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SDL_FRect MenuRenderer::setRect(SDL_FRect rect) {
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border_rect_ = {rect.x - 1, rect.y + 1, rect.w + 2, rect.h - 2};
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return rect;
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} |