elimina NOLINTs petits obsolets; justifica el residual de CallAndMessage
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@@ -39,7 +39,7 @@ auto RoomLoader::convertAutoSurface(const fkyaml::node& node) -> int {
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}
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// Convierte un tilemap 2D a vector 1D flat
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auto RoomLoader::flattenTilemap(const std::vector<std::vector<int>>& tilemap_2d) -> std::vector<int> { // NOLINT(readability-named-parameter)
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auto RoomLoader::flattenTilemap(const std::vector<std::vector<int>>& tilemap_2d) -> std::vector<int> {
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std::vector<int> tilemap_flat;
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tilemap_flat.reserve(512); // 16 rows × 32 cols
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@@ -51,7 +51,7 @@ Title::Title()
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}
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// Destructor
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Title::~Title() { // NOLINT(modernize-use-equals-default)
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Title::~Title() {
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loading_screen_surface_->resetSubPalette();
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title_surface_->resetSubPalette();
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}
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@@ -143,8 +143,10 @@ static auto applyPreset(const std::vector<std::string>& args) -> std::string {
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if (COUNT == 0) { return "No " + SHADER_LABEL + " presets available"; }
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const auto PRESET_NAME = [&]() -> std::string {
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const auto& name = IS_CRTPI ? presets_crtpi[static_cast<size_t>(current_idx)].name // NOLINT(clang-analyzer-core.CallAndMessage)
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: presets_postfx[static_cast<size_t>(current_idx)].name; // NOLINT(clang-analyzer-core.CallAndMessage)
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// NOLINTBEGIN(clang-analyzer-core.CallAndMessage): fals positiu — l'analitzador no veu que el guard `if (COUNT == 0) return ...` (línia 143) garanteix que el vector no està buit, així que current_idx és un índex vàlid
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const auto& name = IS_CRTPI ? presets_crtpi[static_cast<size_t>(current_idx)].name
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: presets_postfx[static_cast<size_t>(current_idx)].name;
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// NOLINTEND(clang-analyzer-core.CallAndMessage)
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return prettyName(name);
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};
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