Nuevo mapa de 60 habitaciones. Movido el contenido de media a data

This commit is contained in:
JailDesigner committed 2022-09-18 12:25:46 +02:00
1 parent c2882da40b
commit d76958d9bb
229 files changed
+5114 -970

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+5 -53
View File
@@ -1,60 +1,12 @@
name=void main
bgColor=black
border=yellow
name=THE JAIL
bgColor=bright_blue
border=blue
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=06.room
roomLeft=0
roomRight=02.room
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01.tmx
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vy=0.3
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+18 -18
View File
@@ -1,24 +1,24 @@
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+47 -14
View File
@@ -1,4 +1,4 @@
name=case switch
name=road to the jail
bgColor=black
border=cyan
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@@ -12,24 +12,57 @@ roomRight=03.room
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animation=paco.ani
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+18 -18
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+21 -52
View File
@@ -1,67 +1,36 @@
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bgColor=red
border=black
name=void main
bgColor=black
border=magenta
tileset=standard.png
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roomDown=05.room
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[tilemap]
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+18 -18
View File
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+17 -63
View File
@@ -1,6 +1,6 @@
name=The Fridge
bgColor=blue
border=blue
name=no 04
bgColor=black
border=red
tileset=standard.png
roomUp=02.room
roomDown=0
@@ -12,71 +12,25 @@ roomRight=05.room
[/tilemap]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=1
y=3
vx=1
x=2
y=2
vx=0
vy=0
x1=1
y1=3
x2=14
y2=3
x1=2
y1=2
x2=2
y2=2
color=magenta
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[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=30
y=7
vx=-0.8
vy=0
x1=10
y1=7
x2=30
y2=7
color=bright_white
[/enemy]
[enemy]
tileset=wave.png
animation=wave.ani
width=8
height=8
x=15
y=12
vx=0.5
vy=0
x1=15
y1=12
x2=30
y2=12
color=bright_magenta
[/enemy]
[item]
tileset=items.png
tile=6
x=2
y=2
[/item]
[item]
tileset=items.png
tile=6
x=29
y=5
[/item]
[item]
tileset=items.png
tile=6
x=21
y=12
tile=1
x=1
y=1
counter=1
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+18 -18
View File
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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+18 -90
View File
@@ -1,108 +1,36 @@
name=sigmasua
name=no 05
bgColor=black
border=black
border=red
tileset=standard.png
roomUp=03.room
roomDown=0
roomUp=0
roomDown=60.room
roomLeft=04.room
roomRight=12.room
roomRight=06.room
[tilemap]
05.tmx
[/tilemap]
[enemy]
tileset=sigmasua.png
animation=sigmasua.ani
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=15
y=7
vx=0.8
x=2
y=2
vx=0
vy=0
x1=9
y1=7
x2=25
y2=7
color=bright_red
[/enemy]
[enemy]
tileset=sigmasua.png
animation=sigmasua.ani
width=16
height=16
x=3
y=8
vx=0
vy=0.4
x1=3
y1=5
x2=3
y2=12
color=bright_red
[/enemy]
[enemy]
tileset=sigmasua.png
animation=sigmasua.ani
width=16
height=16
x=10
y=10
vx=0
vy=0.3
x1=10
y1=10
x2=10
y2=13
color=bright_magenta
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[enemy]
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animation=sigmasua.ani
width=16
height=16
x=23
y=13
vx=0
vy=-0.3
x1=23
y1=10
x2=23
y2=13
color=bright_green
x1=2
y1=2
x2=2
y2=2
color=magenta
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[item]
tileset=items.png
tile=9
counter=1
x=21
y=3
[/item]
[item]
tileset=items.png
tile=9
counter=2
tile=1
x=1
y=8
[/item]
[item]
tileset=items.png
tile=9
counter=3
x=26
y=14
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[item]
tileset=items.png
tile=9
counter=4
x=18
y=5
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+19 -18
View File
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+30 -6
View File
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name=no 06
bgColor=black
border=blue
border=red
tileset=standard.png
roomUp=0
roomUp=15.room
roomDown=0
roomLeft=13.room
roomRight=01.room
roomLeft=05.room
roomRight=25.room
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animation=diskette.ani
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height=16
x=2
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+16 -16
View File
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View File
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roomDown=0
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animation=bird.ani
tileset=diskette.png
animation=diskette.ani
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height=16
x=9
y=11
vx=0
vy=-0.5
x1=9
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vy=-0.5
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+30 -6
View File
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+30 -6
View File
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+17 -49
View File
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+13 -37
View File
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+17 -16
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+14 -214
View File
@@ -1,236 +1,36 @@
name=know your enemy
name=no 13
bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=0
roomLeft=0
roomRight=06.room
roomLeft=12.room
roomRight=14.room
[tilemap]
13.tmx
[/tilemap]
[enemy]
tileset=batman.png
animation=batman.ani
width=8
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=red
[/enemy]
[enemy]
tileset=bin.png
animation=bin.ani
width=16
height=8
x=5
y=2
vx=0
vy=0
x1=5
y1=2
x2=5
y2=2
color=red
[/enemy]
[enemy]
tileset=bird.png
animation=bird.ani
width=16
height=16
x=8
y=2
vx=0
vy=0
x1=8
y1=2
x2=8
y2=2
color=red
[/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=11
y=2
vx=0
vy=0
x1=11
y1=2
x2=11
y2=2
color=red
[/enemy]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=14
y=2
vx=0
vy=0
x1=14
y1=2
x2=14
y2=2
color=red
[/enemy]
[enemy]
tileset=matatunos.png
animation=matatunos.ani
width=16
height=16
x=17
y=2
vx=0
vy=0
x1=17
y1=2
x2=17
y2=2
color=red
[/enemy]
[enemy]
tileset=paco.png
animation=paco.ani
width=16
height=16
x=20
y=2
vx=0
vy=0
x1=20
y1=2
x2=20
y2=2
color=red
[/enemy]
[enemy]
tileset=qvoid.png
animation=qvoid.ani
width=16
height=16
x=23
y=2
vx=0
vy=0
x1=23
y1=2
x2=23
y2=2
color=red
[/enemy]
[enemy]
tileset=sigmasua.png
animation=sigmasua.ani
width=16
height=16
x=26
y=2
vx=0
vy=0
x1=26
y1=2
x2=26
y2=2
color=red
[/enemy]
[enemy]
tileset=tuno.png
animation=tuno.ani
width=16
height=16
x=2
y=5
y=2
vx=0
vy=0
x1=2
y1=5
y1=2
x2=2
y2=5
color=red
y2=2
color=magenta
[/enemy]
[enemy]
tileset=wave.png
animation=wave.ani
width=8
height=8
x=5
y=5
vx=0
vy=0
x1=5
y1=5
x2=5
y2=5
color=red
[/enemy]
[enemy]
tileset=abad.png
animation=abad.ani
width=8
height=16
x=8
y=5
vx=0
vy=0
x1=8
y1=5
x2=8
y2=5
color=red
[/enemy]
[enemy]
tileset=jailbattle_human.png
animation=jailbattle_human.ani
width=11
height=13
x=11
y=5
vx=0
vy=0
x1=11
y1=5
x2=11
y2=5
color=red
[/enemy]
[enemy]
tileset=jailbattle_alien.png
animation=jailbattle_alien.ani
width=13
height=15
x=14
y=5
vx=0
vy=0
x1=14
y1=5
x2=14
y2=5
color=red
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+19 -18
View File
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<tileset firstgid="1" source="standard.tsx"/>
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+36
View File
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bgColor=black
border=red
tileset=standard.png
roomUp=0
roomDown=15.room
roomLeft=13.room
roomRight=45.room
[tilemap]
14.tmx
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animation=diskette.ani
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height=16
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y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
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tile=1
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y=1
counter=1
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View File
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+36
View File
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bgColor=black
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View File
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+36
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+36
View File
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+36
View File
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+36
View File
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+36
View File
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+36
View File
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</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 27
bgColor=black
border=red
tileset=standard.png
roomUp=28.room
roomDown=29.room
roomLeft=0
roomRight=0
[tilemap]
27.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
+24
View File
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</layer>
</map>
+36
View File
@@ -0,0 +1,36 @@
name=no 28
bgColor=black
border=red
tileset=standard.png
roomUp=32.room
roomDown=27.room
roomLeft=0
roomRight=31.room
[tilemap]
28.tmx
[/tilemap]
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
counter=1
[/item]
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