al eixir del editor, recarrega la habitació nova

This commit is contained in:
2026-04-02 11:21:08 +02:00
parent a6fae7b001
commit 20bac58814
8 changed files with 76 additions and 15 deletions

View File

@@ -316,6 +316,25 @@ void RoomLoader::parseItems(const fkyaml::node& yaml, Room::Data& room, bool ver
}
}
#ifdef _DEBUG
// Carga una habitación desde un string YAML (para el editor de mapas, evita el resource pack)
auto RoomLoader::loadFromString(const std::string& yaml_content, const std::string& file_name) -> Room::Data {
Room::Data room;
try {
auto yaml = fkyaml::node::deserialize(yaml_content);
parseRoomConfig(yaml, room, file_name);
parseTilemap(yaml, room, file_name, false);
parseEnemies(yaml, room, false);
parseItems(yaml, room, false);
} catch (const fkyaml::exception& e) {
std::cerr << "YAML parsing error in " << file_name << ": " << e.what() << '\n';
} catch (const std::exception& e) {
std::cerr << "Error loading room " << file_name << ": " << e.what() << '\n';
}
return room;
}
#endif
// Carga un archivo de room en formato YAML
auto RoomLoader::loadYAML(const std::string& file_path, bool verbose) -> Room::Data { // NOLINT(readability-convert-member-functions-to-static)
Room::Data room;