afegits estils per a les notificacions (per a distinguir les de sistema de les dels logros)

This commit is contained in:
2025-11-16 20:19:30 +01:00
parent e4c10b6b75
commit 24a71395da
5 changed files with 77 additions and 45 deletions

View File

@@ -35,7 +35,7 @@ void handleQuit() {
}
} else {
// Si la notificación de salir no está activa, muestra la notificación
Notifier::get()->show({CODE}, Notifier::TextAlign::CENTER, 2000, -1, true, CODE);
Notifier::get()->show({CODE}, Notifier::Style::DEFAULT, -1, true, CODE);
}
}
@@ -59,50 +59,50 @@ void handleSkipSection() {
void handleToggleBorder() {
Screen::get()->toggleBorder();
Notifier::get()->show({"BORDER " + std::string(Options::video.border.enabled ? "ENABLED" : "DISABLED")}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"BORDER " + std::string(Options::video.border.enabled ? "ENABLED" : "DISABLED")});
}
void handleToggleVideoMode() {
Screen::get()->toggleVideoMode();
Notifier::get()->show({"FULLSCREEN " + std::string(static_cast<int>(Options::video.fullscreen) == 0 ? "DISABLED" : "ENABLED")}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"FULLSCREEN " + std::string(static_cast<int>(Options::video.fullscreen) == 0 ? "DISABLED" : "ENABLED")});
}
void handleDecWindowZoom() {
if (Screen::get()->decWindowZoom()) {
Notifier::get()->show({"WINDOW ZOOM x" + std::to_string(Options::window.zoom)}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"WINDOW ZOOM x" + std::to_string(Options::window.zoom)});
}
}
void handleIncWindowZoom() {
if (Screen::get()->incWindowZoom()) {
Notifier::get()->show({"WINDOW ZOOM x" + std::to_string(Options::window.zoom)}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"WINDOW ZOOM x" + std::to_string(Options::window.zoom)});
}
}
void handleToggleShaders() {
Screen::get()->toggleShaders();
Notifier::get()->show({"SHADERS " + std::string(Options::video.shaders ? "ENABLED" : "DISABLED")}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"SHADERS " + std::string(Options::video.shaders ? "ENABLED" : "DISABLED")});
}
void handleNextPalette() {
Screen::get()->nextPalette();
Notifier::get()->show({"PALETTE " + Options::video.palette}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"PALETTE " + Options::video.palette});
}
void handlePreviousPalette() {
Screen::get()->previousPalette();
Notifier::get()->show({"PALETTE " + Options::video.palette}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"PALETTE " + Options::video.palette});
}
void handleToggleIntegerScale() {
Screen::get()->toggleIntegerScale();
Screen::get()->setVideoMode(Options::video.fullscreen);
Notifier::get()->show({"INTEGER SCALE " + std::string(Options::video.integer_scale ? "ENABLED" : "DISABLED")}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"INTEGER SCALE " + std::string(Options::video.integer_scale ? "ENABLED" : "DISABLED")});
}
void handleToggleVSync() {
Screen::get()->toggleVSync();
Notifier::get()->show({"V-SYNC " + std::string(Options::video.vertical_sync ? "ENABLED" : "DISABLED")}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"V-SYNC " + std::string(Options::video.vertical_sync ? "ENABLED" : "DISABLED")});
}
#ifdef _DEBUG

View File

@@ -82,7 +82,7 @@ void Cheevos::unlock(int id) {
cheevos_list_.at(INDEX).completed = true;
// Mostrar notificación en la pantalla
Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", cheevos_list_.at(INDEX).caption}, Notifier::TextAlign::CENTER, Notifier::DURATION_CHEEVO /*, cheevos_list_.at(INDEX).icon*/);
Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", cheevos_list_.at(INDEX).caption}, Notifier::Style::CHEEVO /*, cheevos_list_.at(INDEX).icon*/);
// Guardar el estado de los logros
saveToFile();

View File

@@ -85,12 +85,12 @@ void Game::handleInput() {
if (Input::get()->checkAction(InputAction::TOGGLE_MUSIC, Input::DO_NOT_ALLOW_REPEAT)) {
board_->music = !board_->music;
board_->music ? Audio::get()->resumeMusic() : Audio::get()->pauseMusic();
Notifier::get()->show({"MUSIC " + std::string(board_->music ? "ENABLED" : "DISABLED")}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"MUSIC " + std::string(board_->music ? "ENABLED" : "DISABLED")});
}
else if (Input::get()->checkAction(InputAction::PAUSE, Input::DO_NOT_ALLOW_REPEAT)) {
togglePause();
Notifier::get()->show({std::string(paused_ ? "GAME PAUSED" : "GAME RUNNING")}, Notifier::TextAlign::CENTER);
Notifier::get()->show({std::string(paused_ ? "GAME PAUSED" : "GAME RUNNING")});
}
GlobalInputs::handle();
@@ -223,7 +223,7 @@ void Game::handleDebugEvents(const SDL_Event& event) {
switch (event.key.key) {
case SDLK_F12:
Debug::get()->toggleEnabled();
Notifier::get()->show({"DEBUG " + std::string(Debug::get()->isEnabled() ? "ENABLED" : "DISABLED")}, Notifier::TextAlign::CENTER);
Notifier::get()->show({"DEBUG " + std::string(Debug::get()->isEnabled() ? "ENABLED" : "DISABLED")});
room_->redrawMap(); // Redibuja el tilemap para mostrar/ocultar líneas de colisión
Options::cheats.invincible = static_cast<Options::Cheat::State>(Debug::get()->isEnabled());
player_->setColor();
@@ -252,7 +252,7 @@ void Game::handleDebugEvents(const SDL_Event& event) {
break;
case SDLK_7:
Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", "I LIKE MY MULTICOLOURED FRIENDS"}, Notifier::TextAlign::CENTER, Notifier::DURATION_CHEEVO, -1, false, "F7");
Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", "I LIKE MY MULTICOLOURED FRIENDS"}, Notifier::Style::CHEEVO, -1, false, "F7");
break;
default:

View File

@@ -21,6 +21,27 @@
// [SINGLETON]
Notifier* Notifier::notifier = nullptr;
// Definición de estilos predefinidos
const Notifier::Style Notifier::Style::DEFAULT = {
.bg_color = static_cast<Uint8>(PaletteColor::BLUE),
.border_color = static_cast<Uint8>(PaletteColor::CYAN),
.text_color = static_cast<Uint8>(PaletteColor::CYAN),
.shape = Notifier::Shape::SQUARED,
.text_align = Notifier::TextAlign::CENTER,
.duration = 2.0F,
.sound_file = "notify.wav",
.play_sound = false};
const Notifier::Style Notifier::Style::CHEEVO = {
.bg_color = static_cast<Uint8>(PaletteColor::MAGENTA),
.border_color = static_cast<Uint8>(PaletteColor::BRIGHT_MAGENTA),
.text_color = static_cast<Uint8>(PaletteColor::WHITE),
.shape = Notifier::Shape::SQUARED,
.text_align = Notifier::TextAlign::CENTER,
.duration = 4.0F,
.sound_file = "notify.wav",
.play_sound = true};
// [SINGLETON] Crearemos el objeto con esta función estática
void Notifier::init(const std::string& icon_file, const std::string& text) {
Notifier::notifier = new Notifier(icon_file, text);
@@ -41,7 +62,6 @@ Notifier::Notifier(const std::string& icon_file, const std::string& text)
: icon_surface_(!icon_file.empty() ? Resource::Cache::get()->getSurface(icon_file) : nullptr),
text_(Resource::Cache::get()->getText(text)),
delta_timer_(std::make_unique<DeltaTimer>()),
bg_color_(Options::notifications.color),
has_icons_(!icon_file.empty()) {}
// Dibuja las notificaciones por pantalla
@@ -70,12 +90,12 @@ void Notifier::update(float delta_time) {
if (notification.rect.y >= notification.y) {
notification.rect.y = notification.y;
notification.state = Status::STAY;
notification.start_time = SDL_GetTicks();
notification.elapsed_time = 0.0f;
}
break;
}
case Status::STAY: {
notification.elapsed_time = SDL_GetTicks() - notification.start_time;
notification.elapsed_time += delta_time;
if (notification.elapsed_time >= notification.display_duration) {
notification.state = Status::VANISHING;
}
@@ -115,7 +135,7 @@ void Notifier::clearFinishedNotifications() {
notifications_.erase(result.begin(), result.end());
}
void Notifier::show(std::vector<std::string> texts, TextAlign text_is, Uint32 display_duration, int icon, bool can_be_removed, const std::string& code) {
void Notifier::show(std::vector<std::string> texts, const Style& style, int icon, bool can_be_removed, const std::string& code) {
// Si no hay texto, acaba
if (texts.empty()) {
return;
@@ -143,10 +163,10 @@ void Notifier::show(std::vector<std::string> texts, TextAlign text_is, Uint32 di
const auto PADDING_IN_H = TEXT_SIZE;
const auto PADDING_IN_V = TEXT_SIZE / 2;
const int ICON_SPACE = icon >= 0 ? ICON_SIZE + PADDING_IN_H : 0;
text_is = ICON_SPACE > 0 ? TextAlign::LEFT : text_is;
const TextAlign text_is = ICON_SPACE > 0 ? TextAlign::LEFT : style.text_align;
const float WIDTH = Options::game.width - (PADDING_OUT * 2);
const float HEIGHT = (TEXT_SIZE * texts.size()) + (PADDING_IN_V * 2);
const auto SHAPE = Shape::SQUARED;
const auto SHAPE = style.shape;
// Posición horizontal
float desp_h = ((Options::game.width / 2) - (WIDTH / 2));
@@ -170,7 +190,7 @@ void Notifier::show(std::vector<std::string> texts, TextAlign text_is, Uint32 di
n.travel_dist = TRAVEL_DIST;
n.texts = texts;
n.shape = SHAPE;
n.display_duration = display_duration;
n.display_duration = style.duration;
const float Y_POS = OFFSET + -TRAVEL_DIST;
n.rect = {.x = desp_h, .y = Y_POS, .w = WIDTH, .h = HEIGHT};
@@ -185,22 +205,22 @@ void Notifier::show(std::vector<std::string> texts, TextAlign text_is, Uint32 di
SDL_FRect rect;
if (SHAPE == Shape::ROUNDED) {
rect = {.x = 4, .y = 0, .w = WIDTH - (4 * 2), .h = HEIGHT};
n.surface->fillRect(&rect, bg_color_);
n.surface->fillRect(&rect, style.bg_color);
rect = {.x = 4 / 2, .y = 1, .w = WIDTH - 4, .h = HEIGHT - 2};
n.surface->fillRect(&rect, bg_color_);
n.surface->fillRect(&rect, style.bg_color);
rect = {.x = 1, .y = 4 / 2, .w = WIDTH - 2, .h = HEIGHT - 4};
n.surface->fillRect(&rect, bg_color_);
n.surface->fillRect(&rect, style.bg_color);
rect = {.x = 0, .y = 4, .w = WIDTH, .h = HEIGHT - (4 * 2)};
n.surface->fillRect(&rect, bg_color_);
n.surface->fillRect(&rect, style.bg_color);
}
else if (SHAPE == Shape::SQUARED) {
n.surface->clear(bg_color_);
n.surface->clear(style.bg_color);
SDL_FRect squared_rect = {0, 0, n.surface->getWidth(), n.surface->getHeight()};
n.surface->drawRectBorder(&squared_rect, static_cast<Uint8>(PaletteColor::CYAN));
n.surface->drawRectBorder(&squared_rect, style.border_color);
}
// Dibuja el icono de la notificación
@@ -212,7 +232,7 @@ void Notifier::show(std::vector<std::string> texts, TextAlign text_is, Uint32 di
}
// Escribe el texto de la notificación
const auto COLOR = static_cast<Uint8>(PaletteColor::WHITE);
const auto COLOR = style.text_color;
int iterator = 0;
for (const auto& text : texts) {
switch (text_is) {
@@ -239,7 +259,9 @@ void Notifier::show(std::vector<std::string> texts, TextAlign text_is, Uint32 di
notifications_.emplace_back(n);
// Reproduce el sonido de la notificación
Audio::get()->playSound("notify.wav", Audio::Group::INTERFACE);
if (style.play_sound && !style.sound_file.empty()) {
Audio::get()->playSound(style.sound_file, Audio::Group::INTERFACE);
}
}
// Indica si hay notificaciones activas

View File

@@ -12,16 +12,34 @@ class DeltaTimer; // lines 11-11
class Notifier {
public:
// Constantes
static constexpr Uint32 DURATION_DEFAULT = 2000;
static constexpr Uint32 DURATION_CHEEVO = 4000;
// Justificado para las notificaciones
enum class TextAlign {
LEFT,
CENTER,
};
// Forma de las notificaciones
enum class Shape {
ROUNDED,
SQUARED,
};
// Estilo de notificación
struct Style {
Uint8 bg_color; // Color de fondo
Uint8 border_color; // Color del borde
Uint8 text_color; // Color del texto
Shape shape; // Forma (ROUNDED/SQUARED)
TextAlign text_align; // Alineación del texto
float duration; // Duración en segundos
std::string sound_file; // Archivo de sonido (vacío = sin sonido)
bool play_sound; // Si reproduce sonido
// Estilos predefinidos
static const Style DEFAULT;
static const Style CHEEVO;
};
// Gestión singleton
static void init(const std::string& icon_file, const std::string& text); // Inicialización
static void destroy(); // Destrucción
@@ -32,8 +50,7 @@ class Notifier {
void update(float delta_time); // Actualización lógica
void show(
std::vector<std::string> texts,
TextAlign text_is = TextAlign::LEFT,
Uint32 display_duration = DURATION_DEFAULT,
const Style& style = Style::DEFAULT,
int icon = -1,
bool can_be_removed = true,
const std::string& code = std::string()); // Mostrar notificación
@@ -51,11 +68,6 @@ class Notifier {
FINISHED,
};
enum class Shape {
ROUNDED,
SQUARED,
};
struct Notification {
std::shared_ptr<Surface> surface{nullptr};
std::shared_ptr<SurfaceSprite> sprite{nullptr};
@@ -68,9 +80,8 @@ class Notifier {
std::string code{};
bool can_be_removed{true};
int height{0};
Uint32 start_time{0};
Uint32 elapsed_time{0};
Uint32 display_duration{0};
float elapsed_time{0.0f};
float display_duration{0.0f};
};
// Constantes
@@ -93,7 +104,6 @@ class Notifier {
std::shared_ptr<Surface> icon_surface_; // Textura para los iconos
std::shared_ptr<Text> text_; // Objeto para dibujar texto
std::unique_ptr<DeltaTimer> delta_timer_; // Timer for frame-independent animations
Uint8 bg_color_{0}; // Color de fondo de las notificaciones
std::vector<Notification> notifications_; // Lista de notificaciones activas
bool stack_{false}; // Indica si las notificaciones se apilan
bool has_icons_{false}; // Indica si el notificador tiene textura para iconos