canvi de pc
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@@ -565,7 +565,7 @@ void Game::fillRoomNameTexture()
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Screen::get()->setRenderSurfaceData(room_name_surface_);
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// Rellena la textura de color
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Screen::get()->clear(stringToColor("white"));
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Screen::get()->clearSurface(stringToColor("white"));
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// Escribe el texto en la textura
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auto text = Resource::get()->getText("smb2");
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