eliminades referencies a .ani
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@@ -575,7 +575,7 @@ void Game::checkEndGameCheevos() {
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// Inicializa al jugador
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void Game::initPlayer(const Player::SpawnData& spawn_point, std::shared_ptr<Room> room) {
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std::string player_animations = Options::cheats.alternate_skin == Options::Cheat::State::ENABLED ? "player2.ani" : "player.ani";
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std::string player_animations = Options::cheats.alternate_skin == Options::Cheat::State::ENABLED ? "player2.yaml" : "player.yaml";
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const Player::Data PLAYER{spawn_point, player_animations, std::move(room)};
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player_ = std::make_shared<Player>(PLAYER);
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}
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