Nou engine de notificacions
This commit is contained in:
@@ -88,7 +88,7 @@ void Cheevos::unlock(int id)
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// Marcar el logro como completado
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// Marcar el logro como completado
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cheevos_list_.at(index).completed = true;
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cheevos_list_.at(index).completed = true;
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// Mostrar notificación en la pantalla
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// Mostrar notificación en la pantalla
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Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", cheevos_list_.at(index).caption}, cheevos_list_.at(index).icon);
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Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", cheevos_list_.at(index).caption}, NotificationText::LEFT, cheevos_list_.at(index).icon);
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// Guardar el estado de los logros
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// Guardar el estado de los logros
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saveToFile();
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saveToFile();
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}
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}
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@@ -79,7 +79,7 @@ Director::Director(int argc, const char *argv[])
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Screen::init(window_, renderer_);
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Screen::init(window_, renderer_);
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Screen::get()->setBorderColor(borderColor);
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Screen::get()->setBorderColor(borderColor);
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Resource::init();
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Resource::init();
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Notifier::init(Asset::get()->get("notify.png"), Resource::get()->getText("smb2"));
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Notifier::init("notify.png", "8bithud");
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Input::init(Asset::get()->get("gamecontrollerdb.txt"));
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Input::init(Asset::get()->get("gamecontrollerdb.txt"));
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initInput();
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initInput();
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Debug::init();
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Debug::init();
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@@ -155,19 +155,19 @@ void Game::checkEvents()
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break;
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break;
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case SDL_SCANCODE_F6:
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case SDL_SCANCODE_F6:
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Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", "I LIKE MY MULTICOLOURED FRIENDS"}, 2);
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Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", "I LIKE MY MULTICOLOURED FRIENDS"}, NotificationText::LEFT, 2, false, "F6");
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break;
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break;
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case SDL_SCANCODE_F7:
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case SDL_SCANCODE_F7:
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Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", "I LIKE MY MULTICOLOURED FRIENDS"}, 3);
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Notifier::get()->show({"ACHIEVEMENT UNLOCKED!", "I LIKE MY MULTICOLOURED FRIENDS"}, NotificationText::LEFT, 3, false, "F7");
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break;
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break;
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case SDL_SCANCODE_F8:
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case SDL_SCANCODE_F8:
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Notifier::get()->show({"JAILDESIGNER IS LOGGED IN", ""}, 4);
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Notifier::get()->show({"JAILDESIGNER", "IS LOGGED IN"}, NotificationText::LEFT, 4, false);
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break;
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break;
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case SDL_SCANCODE_F9:
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case SDL_SCANCODE_F9:
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Notifier::get()->show({"JAILDESIGNER IS LOGGED IN", ""}, 5);
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Notifier::get()->show({"JAILDESIGNER", "IS LOGGED IN"}, NotificationText::LEFT, 5, false);
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break;
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break;
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default:
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default:
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break;
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break;
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@@ -514,9 +514,9 @@ void Game::setScoreBoardColor()
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// Comprueba si ha finalizado el juego
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// Comprueba si ha finalizado el juego
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bool Game::checkEndGame()
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bool Game::checkEndGame()
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{
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{
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const bool isOnTheRoom = room_->getName() == "THE JAIL"; // Estar en la habitación que toca
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const bool isOnTheRoom = room_->getName() == "THE JAIL"; // Estar en la habitación que toca
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const bool haveTheItems = board_->items >= int(total_items_ * 0.9f) || options.cheats.jail_is_open == Cheat::CheatState::ENABLED; // Con mas del 90% de los items recogidos
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const bool haveTheItems = board_->items >= int(total_items_ * 0.9f) || options.cheats.jail_is_open == Cheat::CheatState::ENABLED; // Con mas del 90% de los items recogidos
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const bool isOnTheDoor = player_->getRect().x <= 128; // Y en la ubicación que toca (En la puerta)
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const bool isOnTheDoor = player_->getRect().x <= 128; // Y en la ubicación que toca (En la puerta)
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if (haveTheItems)
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if (haveTheItems)
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{
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{
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@@ -9,7 +9,22 @@
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namespace globalInputs
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namespace globalInputs
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{
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{
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// Cambia la paleta
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void quit()
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{
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const std::string code = options.section.section == Section::GAME ? "PRESS AGAIN TO RETURN TO MENU" : "PRESS AGAIN TO EXIT";
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auto code_found = stringInVector(Notifier::get()->getCodes(), code);
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if (code_found)
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{
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// Si la notificación de salir está activa, cambia de sección
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options.section.section = options.section.section == Section::GAME ? Section::TITLE : Section::QUIT;
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}
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else
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{
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// Si la notificación de salir no está activa, muestra la notificación
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Notifier::get()->show({code}, NotificationText::CENTER, -1, true, code);
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}
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}
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// Cambia la paleta de colores
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void switchPalette()
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void switchPalette()
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{
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{
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options.video.palette = options.video.palette == Palette::ZXSPECTRUM ? Palette::ZXARNE : Palette::ZXSPECTRUM;
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options.video.palette = options.video.palette == Palette::ZXSPECTRUM ? Palette::ZXARNE : Palette::ZXSPECTRUM;
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@@ -41,7 +56,7 @@ namespace globalInputs
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{
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{
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if (Input::get()->checkInput(input_exit, REPEAT_FALSE))
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if (Input::get()->checkInput(input_exit, REPEAT_FALSE))
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{
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{
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options.section.section = Section::QUIT;
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quit();
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}
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}
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else if (Input::get()->checkInput(input_accept, REPEAT_FALSE))
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else if (Input::get()->checkInput(input_accept, REPEAT_FALSE))
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@@ -52,32 +67,37 @@ namespace globalInputs
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else if (Input::get()->checkInput(input_toggle_border, REPEAT_FALSE))
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else if (Input::get()->checkInput(input_toggle_border, REPEAT_FALSE))
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{
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{
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Screen::get()->toggleBorder();
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Screen::get()->toggleBorder();
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Notifier::get()->show({"BORDER " + std::string(options.video.border.enabled ? "ENABLED" : "DISABLED")}, NotificationText::CENTER);
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}
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}
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else if (Input::get()->checkInput(input_toggle_videomode, REPEAT_FALSE))
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else if (Input::get()->checkInput(input_toggle_videomode, REPEAT_FALSE))
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{
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{
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Screen::get()->toggleVideoMode();
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Screen::get()->toggleVideoMode();
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Notifier::get()->show({"FULLSCREEN " + std::string(options.video.mode == 0 ? "DISABLED" : "ENABLED")}, NotificationText::CENTER);
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}
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}
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else if (Input::get()->checkInput(input_window_dec_size, REPEAT_FALSE))
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else if (Input::get()->checkInput(input_window_dec_size, REPEAT_FALSE))
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{
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{
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Screen::get()->decWindowZoom();
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Screen::get()->decWindowZoom();
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Notifier::get()->show({"WINDOW ZOOM x" + std::to_string(options.window.zoom)}, NotificationText::CENTER);
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}
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}
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else if (Input::get()->checkInput(input_window_inc_size, REPEAT_FALSE))
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else if (Input::get()->checkInput(input_window_inc_size, REPEAT_FALSE))
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{
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{
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Screen::get()->incWindowZoom();
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Screen::get()->incWindowZoom();
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Notifier::get()->show({"WINDOW ZOOM x" + std::to_string(options.window.zoom)}, NotificationText::CENTER);
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}
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}
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else if (Input::get()->checkInput(input_toggle_shaders, REPEAT_FALSE))
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else if (Input::get()->checkInput(input_toggle_shaders, REPEAT_FALSE))
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{
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{
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Screen::get()->toggleShaders();
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Screen::get()->toggleShaders();
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Notifier::get()->show({"HOLA"});
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Notifier::get()->show({"SHADERS " + std::string(options.video.shaders ? "ENABLED" : "DISABLED")}, NotificationText::CENTER);
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}
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}
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else if (Input::get()->checkInput(input_toggle_palette, REPEAT_FALSE))
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else if (Input::get()->checkInput(input_toggle_palette, REPEAT_FALSE))
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{
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{
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switchPalette();
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switchPalette();
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Notifier::get()->show({"PALETTE " + std::string(options.video.palette == Palette::ZXSPECTRUM ? "ZX SPECTRUM" : "ZX ARNE")}, NotificationText::CENTER);
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}
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}
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}
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}
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}
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}
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@@ -16,7 +16,7 @@
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Notifier *Notifier::notifier_ = nullptr;
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Notifier *Notifier::notifier_ = nullptr;
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// [SINGLETON] Crearemos el objeto con esta función estática
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// [SINGLETON] Crearemos el objeto con esta función estática
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void Notifier::init(const std::string &icon_file, std::shared_ptr<Text> text)
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void Notifier::init(const std::string &icon_file, const std::string &text)
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{
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{
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Notifier::notifier_ = new Notifier(icon_file, text);
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Notifier::notifier_ = new Notifier(icon_file, text);
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}
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}
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@@ -34,7 +34,7 @@ Notifier *Notifier::get()
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}
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}
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// Constructor
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// Constructor
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Notifier::Notifier(std::string &icon_file, const std::string &text)
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Notifier::Notifier(const std::string &icon_file, const std::string &text)
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: renderer_(Screen::get()->getRenderer()),
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: renderer_(Screen::get()->getRenderer()),
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icon_texture_(!icon_file.empty() ? Resource::get()->getTexture(icon_file) : nullptr),
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icon_texture_(!icon_file.empty() ? Resource::get()->getTexture(icon_file) : nullptr),
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text_(Resource::get()->getText(text)),
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text_(Resource::get()->getText(text)),
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@@ -87,11 +87,11 @@ void Notifier::update()
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const float step = ((float)notifications_[i].counter / notifications_[i].travel_dist);
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const float step = ((float)notifications_[i].counter / notifications_[i].travel_dist);
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const int alpha = 255 * step;
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const int alpha = 255 * step;
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if (options.notifications.getVerticalPosition() == "TOP")
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if (options.notifications.getVerticalPosition() == NotificationPosition::TOP)
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{
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{
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notifications_[i].rect.y++;
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notifications_[i].rect.y++;
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}
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}
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else
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else if (options.notifications.getVerticalPosition() == NotificationPosition::BOTTOM)
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{
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{
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notifications_[i].rect.y--;
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notifications_[i].rect.y--;
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}
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}
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@@ -119,11 +119,11 @@ void Notifier::update()
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const float step = (notifications_[i].counter / (float)notifications_[i].travel_dist);
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const float step = (notifications_[i].counter / (float)notifications_[i].travel_dist);
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const int alpha = 255 * (1 - step);
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const int alpha = 255 * (1 - step);
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if (options.notifications.getVerticalPosition() == "TOP")
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if (options.notifications.getVerticalPosition() == NotificationPosition::TOP)
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{
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{
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notifications_[i].rect.y--;
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notifications_[i].rect.y--;
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}
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}
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else
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else if (options.notifications.getVerticalPosition() == NotificationPosition::BOTTOM)
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{
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{
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notifications_[i].rect.y++;
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notifications_[i].rect.y++;
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}
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}
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@@ -153,7 +153,7 @@ void Notifier::clearFinishedNotifications()
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}
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}
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}
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}
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void Notifier::show(std::vector<std::string> texts, int icon, const std::string &code)
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void Notifier::show(std::vector<std::string> texts, NotificationText text_is, int icon, bool can_be_removed, const std::string &code)
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{
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{
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// Si no hay texto, acaba
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// Si no hay texto, acaba
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if (texts.empty())
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if (texts.empty())
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@@ -181,43 +181,42 @@ void Notifier::show(std::vector<std::string> texts, int icon, const std::string
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}
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}
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// Inicializa variables
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// Inicializa variables
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constexpr int icon_size = 16;
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constexpr int padding_out = 1;
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const auto padding_in_h = text_->getCharacterSize();
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const auto padding_in_h = text_->getCharacterSize();
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const auto padding_in_v = text_->getCharacterSize() / 2;
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const auto padding_in_v = text_->getCharacterSize() / 2;
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const int icon_space = icon >= 0 ? icon_size + padding_in_h : 0;
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const int icon_space = icon >= 0 ? ICON_SIZE_ + padding_in_h : 0;
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const int width = text_->lenght(longest) + (padding_in_h * 2) + icon_space;
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text_is = icon_space > 0 ? NotificationText::LEFT : text_is;
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// const int width = text_->lenght(longest) + (padding_in_h * 2) + icon_space;
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const int width = options.game.width - (PADDING_OUT_ * 2);
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const int height = (text_->getCharacterSize() * texts.size()) + (padding_in_v * 2);
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const int height = (text_->getCharacterSize() * texts.size()) + (padding_in_v * 2);
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const auto shape = NotificationShape::SQUARED;
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const auto shape = NotificationShape::SQUARED;
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// Posición horizontal
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// Posición horizontal
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auto desp_h = 0;
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auto desp_h = 0;
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if (options.notifications.getHorizontalPosition() == "LEFT")
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if (options.notifications.getHorizontalPosition() == NotificationPosition::LEFT)
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{
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{
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desp_h = padding_out;
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desp_h = PADDING_OUT_;
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}
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}
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else if (options.notifications.getHorizontalPosition() == "CENTER")
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else if (options.notifications.getHorizontalPosition() == NotificationPosition::CENTER)
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{
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{
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desp_h = ((options.game.width / 2) - (width / 2));
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desp_h = ((options.game.width / 2) - (width / 2));
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}
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}
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else
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else if (options.notifications.getHorizontalPosition() == NotificationPosition::RIGHT)
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{
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{
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desp_h = options.game.width - width - padding_out;
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desp_h = options.game.width - width - PADDING_OUT_;
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}
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}
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// Posición vertical
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// Posición vertical
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const int desp_v = (options.notifications.getVerticalPosition() == "TOP") ? padding_out : (options.game.height - height - padding_out);
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const int desp_v = (options.notifications.getVerticalPosition() == NotificationPosition::TOP) ? PADDING_OUT_ : options.game.height - height - PADDING_OUT_;
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// Offset
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// Offset
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const auto travel_dist = height + padding_out;
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const auto travel_dist = height + PADDING_OUT_;
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auto offset = 0;
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auto offset = 0;
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if (options.notifications.getVerticalPosition() == "TOP")
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if (options.notifications.getVerticalPosition() == NotificationPosition::TOP)
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{
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{
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offset = !notifications_.empty() ? notifications_.back().y + travel_dist : desp_v;
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offset = !notifications_.empty() ? notifications_.back().y + notifications_.back().travel_dist : desp_v;
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}
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}
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else
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else if (options.notifications.getVerticalPosition() == NotificationPosition::BOTTOM)
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{
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{
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offset = !notifications_.empty() ? notifications_.back().y - travel_dist : desp_v;
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offset = !notifications_.empty() ? notifications_.back().y - notifications_.back().travel_dist : desp_v;
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}
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}
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// Crea la notificacion
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// Crea la notificacion
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@@ -225,11 +224,12 @@ void Notifier::show(std::vector<std::string> texts, int icon, const std::string
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// Inicializa variables
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// Inicializa variables
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n.code = code;
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n.code = code;
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n.can_be_removed = can_be_removed;
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n.y = offset;
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n.y = offset;
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n.travel_dist = travel_dist;
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n.travel_dist = travel_dist;
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n.texts = texts;
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n.texts = texts;
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n.shape = shape;
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n.shape = shape;
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int y_pos = offset + ((options.notifications.getVerticalPosition() == "TOP") ? -travel_dist : travel_dist);
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int y_pos = offset + ((options.notifications.getVerticalPosition() == NotificationPosition::TOP) ? -travel_dist : travel_dist);
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n.rect = {desp_h, y_pos, width, height};
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n.rect = {desp_h, y_pos, width, height};
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// Crea la textura
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// Crea la textura
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@@ -266,9 +266,9 @@ void Notifier::show(std::vector<std::string> texts, int icon, const std::string
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// Dibuja el icono de la notificación
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// Dibuja el icono de la notificación
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if (has_icons_ && icon >= 0 && texts.size() >= 2)
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if (has_icons_ && icon >= 0 && texts.size() >= 2)
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{
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{
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auto sp = std::make_unique<Sprite>(icon_texture_, (SDL_Rect){0, 0, icon_size, icon_size});
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auto sp = std::make_unique<Sprite>(icon_texture_, (SDL_Rect){0, 0, ICON_SIZE_, ICON_SIZE_});
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sp->setPosition({padding_in_h, padding_in_v, icon_size, icon_size});
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sp->setPosition({padding_in_h, padding_in_v, ICON_SIZE_, ICON_SIZE_});
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sp->setClip({icon_size * (icon % 10), icon_size * (icon / 10), icon_size, icon_size});
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sp->setClip({ICON_SIZE_ * (icon % 10), ICON_SIZE_ * (icon / 10), ICON_SIZE_, ICON_SIZE_});
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sp->render();
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sp->render();
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}
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}
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@@ -277,7 +277,14 @@ void Notifier::show(std::vector<std::string> texts, int icon, const std::string
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int iterator = 0;
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int iterator = 0;
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for (const auto &text : texts)
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for (const auto &text : texts)
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{
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{
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text_->writeColored(padding_in_h + icon_space, padding_in_v + iterator * (text_->getCharacterSize() + 1), text, color);
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if (text_is == NotificationText::LEFT)
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{
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text_->writeColored(padding_in_h + icon_space, padding_in_v + iterator * (text_->getCharacterSize() + 1), text, color);
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}
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else if (text_is == NotificationText::CENTER)
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{
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text_->writeDX(TEXT_CENTER | TEXT_COLOR, width / 2, padding_in_v + iterator * (text_->getCharacterSize() + 1), text, 1, color);
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}
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++iterator;
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++iterator;
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}
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}
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@@ -302,7 +309,10 @@ void Notifier::clearNotifications()
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{
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{
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for (auto ¬ification : notifications_)
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for (auto ¬ification : notifications_)
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{
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{
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notification.state = NotificationStatus::FINISHED;
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if (notification.can_be_removed)
|
||||||
|
{
|
||||||
|
notification.state = NotificationStatus::FINISHED;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
clearFinishedNotifications();
|
clearFinishedNotifications();
|
||||||
|
|||||||
@@ -10,9 +10,19 @@ class Sprite; // lines 9-9
|
|||||||
class Text; // lines 10-10
|
class Text; // lines 10-10
|
||||||
class Texture; // lines 11-11
|
class Texture; // lines 11-11
|
||||||
|
|
||||||
|
enum class NotificationText
|
||||||
|
{
|
||||||
|
LEFT,
|
||||||
|
CENTER,
|
||||||
|
};
|
||||||
|
|
||||||
class Notifier
|
class Notifier
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
|
// Constantes
|
||||||
|
static constexpr int ICON_SIZE_ = 16;
|
||||||
|
static constexpr int PADDING_OUT_ = 0;
|
||||||
|
|
||||||
// [SINGLETON] Objeto notifier
|
// [SINGLETON] Objeto notifier
|
||||||
static Notifier *notifier_;
|
static Notifier *notifier_;
|
||||||
|
|
||||||
@@ -42,11 +52,14 @@ private:
|
|||||||
int y;
|
int y;
|
||||||
int travel_dist;
|
int travel_dist;
|
||||||
std::string code; // Permite asignar un código a la notificación
|
std::string code; // Permite asignar un código a la notificación
|
||||||
|
bool can_be_removed;
|
||||||
|
int height;
|
||||||
|
|
||||||
// Constructor
|
// Constructor
|
||||||
explicit Notification()
|
explicit Notification()
|
||||||
: texture(nullptr), sprite(nullptr), texts(), counter(0), state(NotificationStatus::RISING),
|
: texture(nullptr), sprite(nullptr), texts(), counter(0), state(NotificationStatus::RISING),
|
||||||
shape(NotificationShape::SQUARED), rect{0, 0, 0, 0}, y(0), travel_dist(0), code("") {}
|
shape(NotificationShape::SQUARED), rect{0, 0, 0, 0}, y(0), travel_dist(0), code(""),
|
||||||
|
can_be_removed(true), height(0) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Objetos y punteros
|
// Objetos y punteros
|
||||||
@@ -71,14 +84,14 @@ private:
|
|||||||
// [SINGLETON] Ahora el constructor y el destructor son privados, para no poder crear objetos notifier desde fuera
|
// [SINGLETON] Ahora el constructor y el destructor son privados, para no poder crear objetos notifier desde fuera
|
||||||
|
|
||||||
// Constructor
|
// Constructor
|
||||||
Notifier(std::string icon_file, std::shared_ptr<Text> text);
|
Notifier(const std::string &icon_file, const std::string &text);
|
||||||
|
|
||||||
// Destructor
|
// Destructor
|
||||||
~Notifier() = default;
|
~Notifier() = default;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
// [SINGLETON] Crearemos el objeto con esta función estática
|
// [SINGLETON] Crearemos el objeto con esta función estática
|
||||||
static void init(const std::string &icon_file, std::shared_ptr<Text> text);
|
static void init(const std::string &icon_file, const std::string &text);
|
||||||
|
|
||||||
// [SINGLETON] Destruiremos el objeto con esta función estática
|
// [SINGLETON] Destruiremos el objeto con esta función estática
|
||||||
static void destroy();
|
static void destroy();
|
||||||
@@ -93,7 +106,7 @@ public:
|
|||||||
void update();
|
void update();
|
||||||
|
|
||||||
// Muestra una notificación de texto por pantalla
|
// Muestra una notificación de texto por pantalla
|
||||||
void show(std::vector<std::string> texts, int icon = -1, const std::string &code = std::string());
|
void show(std::vector<std::string> texts, NotificationText text_is = NotificationText::LEFT, int icon = -1, bool can_be_removed = true, const std::string &code = std::string());
|
||||||
|
|
||||||
// Indica si hay notificaciones activas
|
// Indica si hay notificaciones activas
|
||||||
bool isActive();
|
bool isActive();
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <SDL2/SDL_stdinc.h> // for Uint32
|
#include <SDL2/SDL_stdinc.h> // for Uint32
|
||||||
#include <string> // for string, basic_string
|
#include <string> // for string, basic_string
|
||||||
#include "screen.h" // for ScreenFilter
|
#include "screen.h" // for ScreenFilter
|
||||||
#include "utils.h" // for Color, Palette
|
#include "utils.h" // for Color, Palette
|
||||||
|
|
||||||
// Secciones del programa
|
// Secciones del programa
|
||||||
enum class Section
|
enum class Section
|
||||||
@@ -36,11 +36,15 @@ enum class NotificationPosition
|
|||||||
UPPER_LEFT,
|
UPPER_LEFT,
|
||||||
UPPER_CENTER,
|
UPPER_CENTER,
|
||||||
UPPER_RIGHT,
|
UPPER_RIGHT,
|
||||||
MIDDLE_LEFT,
|
|
||||||
MIDDLE_RIGHT,
|
|
||||||
BOTTOM_LEFT,
|
BOTTOM_LEFT,
|
||||||
BOTTOM_CENTER,
|
BOTTOM_CENTER,
|
||||||
BOTTOM_RIGHT
|
BOTTOM_RIGHT,
|
||||||
|
TOP,
|
||||||
|
BOTTOM,
|
||||||
|
LEFT,
|
||||||
|
RIGHT,
|
||||||
|
CENTER,
|
||||||
|
UNKNOWN,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Tipos de control de teclado
|
// Tipos de control de teclado
|
||||||
@@ -72,7 +76,7 @@ constexpr NotificationPosition DEFAULT_NOTIFICATION_POSITION = NotificationPosit
|
|||||||
constexpr bool DEFAULT_NOTIFICATION_SOUND = true; // Sonido de las notificaciones por defecto
|
constexpr bool DEFAULT_NOTIFICATION_SOUND = true; // Sonido de las notificaciones por defecto
|
||||||
const Color DEFAULT_NOTIFICATION_COLOR = Color(48, 48, 48); // Color de las notificaciones por defecto
|
const Color DEFAULT_NOTIFICATION_COLOR = Color(48, 48, 48); // Color de las notificaciones por defecto
|
||||||
constexpr bool DEFAULT_CONSOLE = false; // Consola desactivada por defecto
|
constexpr bool DEFAULT_CONSOLE = false; // Consola desactivada por defecto
|
||||||
constexpr std::string DEFAULT_VERSION = "1.09"; // Versión por defecto
|
constexpr const char *DEFAULT_VERSION = "1.09"; // Versión por defecto
|
||||||
|
|
||||||
// Estructura para las opciones de las notificaciones
|
// Estructura para las opciones de las notificaciones
|
||||||
struct OptionsNotification
|
struct OptionsNotification
|
||||||
@@ -94,43 +98,42 @@ struct OptionsNotification
|
|||||||
color(c) {}
|
color(c) {}
|
||||||
|
|
||||||
// Método que devuelve la posición horizontal
|
// Método que devuelve la posición horizontal
|
||||||
std::string getHorizontalPosition() const
|
NotificationPosition getHorizontalPosition() const
|
||||||
{
|
{
|
||||||
switch (pos)
|
switch (pos)
|
||||||
{
|
{
|
||||||
case NotificationPosition::UPPER_LEFT:
|
case NotificationPosition::UPPER_LEFT:
|
||||||
case NotificationPosition::MIDDLE_LEFT:
|
|
||||||
case NotificationPosition::BOTTOM_LEFT:
|
case NotificationPosition::BOTTOM_LEFT:
|
||||||
return "LEFT";
|
return NotificationPosition::LEFT;
|
||||||
case NotificationPosition::UPPER_CENTER:
|
case NotificationPosition::UPPER_CENTER:
|
||||||
case NotificationPosition::BOTTOM_CENTER:
|
case NotificationPosition::BOTTOM_CENTER:
|
||||||
return "CENTER";
|
return NotificationPosition::CENTER;
|
||||||
case NotificationPosition::UPPER_RIGHT:
|
case NotificationPosition::UPPER_RIGHT:
|
||||||
case NotificationPosition::MIDDLE_RIGHT:
|
|
||||||
case NotificationPosition::BOTTOM_RIGHT:
|
case NotificationPosition::BOTTOM_RIGHT:
|
||||||
return "RIGHT";
|
return NotificationPosition::RIGHT;
|
||||||
|
default:
|
||||||
|
return NotificationPosition::UNKNOWN;
|
||||||
}
|
}
|
||||||
return "UNKNOWN";
|
return NotificationPosition::UNKNOWN;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Método que devuelve la posición vertical
|
// Método que devuelve la posición vertical
|
||||||
std::string getVerticalPosition() const
|
NotificationPosition getVerticalPosition() const
|
||||||
{
|
{
|
||||||
switch (pos)
|
switch (pos)
|
||||||
{
|
{
|
||||||
case NotificationPosition::UPPER_LEFT:
|
case NotificationPosition::UPPER_LEFT:
|
||||||
case NotificationPosition::UPPER_CENTER:
|
case NotificationPosition::UPPER_CENTER:
|
||||||
case NotificationPosition::UPPER_RIGHT:
|
case NotificationPosition::UPPER_RIGHT:
|
||||||
return "UPPER";
|
return NotificationPosition::TOP;
|
||||||
case NotificationPosition::MIDDLE_LEFT:
|
|
||||||
case NotificationPosition::MIDDLE_RIGHT:
|
|
||||||
return "MIDDLE";
|
|
||||||
case NotificationPosition::BOTTOM_LEFT:
|
case NotificationPosition::BOTTOM_LEFT:
|
||||||
case NotificationPosition::BOTTOM_CENTER:
|
case NotificationPosition::BOTTOM_CENTER:
|
||||||
case NotificationPosition::BOTTOM_RIGHT:
|
case NotificationPosition::BOTTOM_RIGHT:
|
||||||
return "BOTTOM";
|
return NotificationPosition::BOTTOM;
|
||||||
|
default:
|
||||||
|
return NotificationPosition::UNKNOWN;
|
||||||
}
|
}
|
||||||
return "UNKNOWN";
|
return NotificationPosition::UNKNOWN;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -518,4 +518,10 @@ void printWithDots(const std::string &text1, const std::string &text2, const std
|
|||||||
std::cout << text2;
|
std::cout << text2;
|
||||||
|
|
||||||
std::cout << text3 << std::endl;
|
std::cout << text3 << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Comprueba si una vector contiene una cadena
|
||||||
|
bool stringInVector(const std::vector<std::string> &vec, const std::string &str)
|
||||||
|
{
|
||||||
|
return std::find(vec.begin(), vec.end(), str) != vec.end();
|
||||||
}
|
}
|
||||||
@@ -122,4 +122,7 @@ std::string getFileName(const std::string &path);
|
|||||||
std::string getPath(const std::string &full_path);
|
std::string getPath(const std::string &full_path);
|
||||||
|
|
||||||
// Imprime por pantalla una linea de texto de tamaño fijo rellena con puntos
|
// Imprime por pantalla una linea de texto de tamaño fijo rellena con puntos
|
||||||
void printWithDots(const std::string &text1, const std::string &text2, const std::string &text3);
|
void printWithDots(const std::string &text1, const std::string &text2, const std::string &text3);
|
||||||
|
|
||||||
|
// Comprueba si una vector contiene una cadena
|
||||||
|
bool stringInVector(const std::vector<std::string> &vec, const std::string &str);
|
||||||
Reference in New Issue
Block a user