migrat de yaml-cpp a fkYAML
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@@ -38,10 +38,10 @@ Game::Game(Mode mode)
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stats_(std::make_shared<Stats>(Resource::List::get()->get("stats.csv"), Resource::List::get()->get("stats_buffer.csv"))),
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mode_(mode),
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#ifdef _DEBUG
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current_room_("03.room"),
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current_room_("03.yaml"),
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spawn_data_(Player::SpawnData(25 * TILE_SIZE, 13 * TILE_SIZE, 0, 0, 0, Player::State::ON_GROUND, SDL_FLIP_HORIZONTAL))
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#else
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current_room_("03.room"),
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current_room_("03.yaml"),
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spawn_data_(Player::SpawnData(25 * TILE_SIZE, 13 * TILE_SIZE, 0, 0, 0, Player::State::ON_GROUND, SDL_FLIP_HORIZONTAL))
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#endif
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{
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@@ -602,7 +602,7 @@ void Game::keepMusicPlaying() {
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// DEMO MODE: Inicializa las variables para el modo demo
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void Game::demoInit() {
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if (mode_ == Mode::DEMO) {
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demo_ = DemoData(0.0F, 0, {"04.room", "54.room", "20.room", "09.room", "05.room", "11.room", "31.room", "44.room"});
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demo_ = DemoData(0.0F, 0, {"04.yaml", "54.yaml", "20.yaml", "09.yaml", "05.yaml", "11.yaml", "31.yaml", "44.yaml"});
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current_room_ = demo_.rooms.front();
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}
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}
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