soport de gamepad per a wasm

This commit is contained in:
2026-04-13 13:20:50 +02:00
parent d9c41f420b
commit 7f470361cc
15 changed files with 128 additions and 32 deletions

View File

@@ -421,7 +421,13 @@ auto Input::addGamepad(int device_index) -> std::string { // NOLINT(readability
auto name = gamepad->name;
std::cout << "Gamepad connected (" << name << ")" << '\n';
gamepads_.push_back(std::move(gamepad));
return name + " CONNECTED";
// Aplica els bindings d'Options al nou gamepad (en hot-plug/wasm el ctor
// ja ha cridat applyGamepadBindingsFromOptions però llavors gamepads_
// estava buit i no s'ha fet res).
applyGamepadBindingsFromOptions();
return name;
}
auto Input::removeGamepad(SDL_JoystickID id) -> std::string { // NOLINT(readability-convert-member-functions-to-static)
@@ -433,7 +439,7 @@ auto Input::removeGamepad(SDL_JoystickID id) -> std::string { // NOLINT(readabi
std::string name = (*it)->name;
std::cout << "Gamepad disconnected (" << name << ")" << '\n';
gamepads_.erase(it);
return name + " DISCONNECTED";
return name;
}
std::cerr << "No se encontró el gamepad con ID " << id << '\n';
return {};