Cambiado el nombre de la clase LTexture a Texture

This commit is contained in:
2022-10-19 08:56:13 +02:00
parent ddd54fdd3f
commit 8160ddc14a
27 changed files with 64 additions and 62 deletions

View File

@@ -10,7 +10,7 @@ Enemy::Enemy(enemy_t enemy)
renderer = enemy.renderer;
// Crea objetos
texture = new LTexture(renderer, asset->get(enemy.tileset));
texture = new Texture(renderer, asset->get(enemy.tileset));
sprite = new AnimatedSprite(texture, renderer, asset->get(enemy.animation));
// Obten el resto de valores