This commit is contained in:
2022-11-11 07:23:09 +01:00
20 changed files with 226 additions and 131 deletions

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counter=1
[/item]
vy=0.4
x1=23
y1=3
x2=23
y2=13
color=yellow
[/enemy]

View File

@@ -3,22 +3,22 @@
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</map>

View File

@@ -1,12 +1,14 @@
name=no 33
name=} WE ALL LOVE JAILGAMES }
bgColor=black
border=red
border=bright_black
tileMapFile=33.tmx
tileSetFile=standard.png
roomUp=0
roomDown=31.room
roomDown=0
roomLeft=32.room
roomRight=0
itemColor1=bright_red
itemColor2=bright_yellow
[enemy]
tileSetFile=diskette.png
@@ -26,8 +28,32 @@ color=magenta
[item]
tileSetFile=items.png
tile=1
x=1
y=1
tile=62
x=13
y=14
counter=1
[/item]
[item]
tileSetFile=items.png
tile=63
x=14
y=14
counter=2
[/item]
[item]
tileSetFile=items.png
tile=64
x=15
y=14
counter=3
[/item]
[item]
tileSetFile=items.png
tile=65
x=16
y=14
counter=4
[/item]

View File

@@ -3,22 +3,22 @@
<tileset firstgid="1" source="standard.tsx"/>
<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</map>

View File

@@ -18,7 +18,7 @@ width=8
height=16
x=6
y=13
vx=0.4
vx=0.5
vy=0
x1=6
y1=13
@@ -52,7 +52,7 @@ width=8
height=16
x=7
y=9
vx=0.4
vx=0.6
vy=0
x1=7
y1=9
@@ -86,7 +86,7 @@ width=8
height=16
x=5
y=5
vx=0.4
vx=0.5
vy=0
x1=5
y1=5
@@ -97,8 +97,8 @@ flip=true
[/enemy]
[enemy]
tileSetFile=jeannine.png
animation=jeannine.ani
tileSetFile=chip.png
animation=chip.ani
width=8
height=16
x=16

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After

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View File

@@ -373,6 +373,7 @@ void Director::loadResources(section_t section)
textureList.push_back("jailer3.png");
textureList.push_back("jeannine.png");
textureList.push_back("lamp.png");
textureList.push_back("lord_abad.png");
textureList.push_back("macaronni_ted.png");
textureList.push_back("matatunos.png");
textureList.push_back("mummy.png");
@@ -432,6 +433,7 @@ void Director::loadResources(section_t section)
animationList.push_back("jailer3.ani");
animationList.push_back("jeannine.ani");
animationList.push_back("lamp.ani");
animationList.push_back("lord_abad.ani");
animationList.push_back("macaronni_ted.ani");
animationList.push_back("matatunos.ani");
animationList.push_back("mummy.ani");
@@ -531,6 +533,7 @@ void Director::loadResources(section_t section)
textureList.push_back("jailer3.png");
textureList.push_back("jeannine.png");
textureList.push_back("lamp.png");
textureList.push_back("lord_abad.png");
textureList.push_back("macaronni_ted.png");
textureList.push_back("matatunos.png");
textureList.push_back("mummy.png");
@@ -597,6 +600,7 @@ void Director::loadResources(section_t section)
animationList.push_back("jailer3.ani");
animationList.push_back("jeannine.ani");
animationList.push_back("lamp.ani");
animationList.push_back("lord_abad.ani");
animationList.push_back("macaronni_ted.ani");
animationList.push_back("matatunos.ani");
animationList.push_back("mummy.ani");
@@ -1191,6 +1195,8 @@ bool Director::setFileList()
asset->add(prefix + "/data/enemies/jeannine.png", t_bitmap);
asset->add(prefix + "/data/enemies/lamp.ani", t_data);
asset->add(prefix + "/data/enemies/lamp.png", t_bitmap);
asset->add(prefix + "/data/enemies/lord_abad.ani", t_data);
asset->add(prefix + "/data/enemies/lord_abad.png", t_bitmap);
asset->add(prefix + "/data/enemies/macaronni_ted.ani", t_data);
asset->add(prefix + "/data/enemies/macaronni_ted.png", t_bitmap);
asset->add(prefix + "/data/enemies/matatunos.ani", t_data);

View File

@@ -309,6 +309,7 @@ void Ending2::iniSpriteList()
spriteList.push_back("abad");
spriteList.push_back("abad_bell");
spriteList.push_back("lord_abad");
spriteList.push_back("bat");
spriteList.push_back("batman_bell");

View File

@@ -87,5 +87,5 @@ puzzle restorer
x qvoid
brick roll
dante's fall
repairing computers
x repairing computers
va en moto a la feina, ploent