Trabajando en la abadia

This commit is contained in:
2022-10-23 19:01:52 +02:00
parent 6bdce7ac68
commit a57a19ca4a
11 changed files with 178 additions and 65 deletions

View File

@@ -570,6 +570,8 @@ bool Director::setFileList()
asset->add("/../data/enemies/arounder_stop.ani", t_data);
asset->add("/../data/enemies/arounder_fly.png", t_bitmap);
asset->add("/../data/enemies/arounder_fly.ani", t_data);
asset->add("/../data/enemies/bat.png", t_bitmap);
asset->add("/../data/enemies/bat.ani", t_data);
// Jugador
asset->add("/../data/player/player.png", t_bitmap);

View File

@@ -17,7 +17,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input, D
// ****
// this->debug->setEnabled(true);
currentRoom = "53.room";
currentRoom = "14.room";
const int x = 30;
const int y = 13;
spawnPoint = {x * 8, y * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};