Corregido bug: en la jail se rellenaban las vidas mientras estaba activa la pausa

This commit is contained in:
2022-12-01 21:05:34 +01:00
parent 4911282777
commit a81d42cb25

View File

@@ -616,7 +616,12 @@ void Game::checkRestoringJail()
}
static int counter = 0;
counter++;
if (!paused)
{
counter++;
}
if (counter == 100)
{
counter = 0;