ajustat "al gust" el hud (consola, render info i notifier)

This commit is contained in:
2026-03-28 13:04:03 +01:00
parent b459e2106f
commit dfb0d2134f
3 changed files with 12 additions and 8 deletions

View File

@@ -80,10 +80,9 @@ void RenderInfo::render() const {
// Constantes visuales (igual que Console)
static constexpr Uint8 BG_COLOR = 0; // PaletteColor::BLACK
static constexpr Uint8 BORDER_COLOR = 9; // PaletteColor::BRIGHT_GREEN
static constexpr Uint8 MSG_COLOR = 8; // PaletteColor::GREEN
static constexpr Uint8 MSG_COLOR = 9; // PaletteColor::BRIGHT_GREEN
static constexpr int TEXT_SIZE = 6;
static constexpr int PADDING_V = TEXT_SIZE / 2;
static constexpr int PADDING_V = TEXT_SIZE / 2 - 1;
// Fuente: preferir la de la consola si está disponible
auto text_obj = (Console::get() != nullptr) ? Console::get()->getText() : Screen::get()->getText();
@@ -100,7 +99,7 @@ void RenderInfo::render() const {
auto game_surface = Screen::get()->getGameSurface();
game_surface->fillRect(&RECT, BG_COLOR);
game_surface->drawRectBorder(&RECT, BORDER_COLOR);
// game_surface->drawRectBorder(&RECT, BORDER_COLOR);
text_obj->writeDX(Text::CENTER_FLAG | Text::COLOR_FLAG,
static_cast<int>(Options::game.width / 2),
Y + PADDING_V,

View File

@@ -14,8 +14,8 @@ class RenderInfo {
// Consultas
[[nodiscard]] auto isActive() const -> bool { return active_; }
// Altura fija del overlay (TEXT_SIZE(6) + PADDING_V(3) * 2)
static constexpr int HEIGHT = 12;
// Altura fija del overlay (TEXT_SIZE(6) + PADDING_V(2) * 2)
static constexpr int HEIGHT = 10;
private:
// Singleton

View File

@@ -88,6 +88,7 @@ static void printHelp() {
SDL_Log(" SCENE [LOGO|LOADING|TITLE|CREDITS|GAME|ENDING|ENDING2|RESTART]");
SDL_Log(" KIOSK [ON] Enable kiosk mode");
SDL_Log(" EXIT / QUIT Quit application");
SDL_Log(" SHOW NOTIFICATION Show a test notification");
SDL_Log(" HELP/? Show this help in terminal");
}
@@ -298,9 +299,13 @@ static const std::vector<ConsoleCommand> COMMANDS = {
// DEBUG [ON|OFF] — Overlay de debug (F12, solo en builds debug)
{.keyword = "DEBUG", .execute = BOOL_TOGGLE_CMD("Debug overlay", RenderInfo::get()->isActive(), RenderInfo::get()->toggle())},
// SHOW FPS / HIDE FPS — Aliases de DEBUG ON / DEBUG OFF
// SHOW FPS / SHOW NOTIFICATION / HIDE FPS
{.keyword = "SHOW", .execute = [](const std::vector<std::string>& args) -> std::string {
if (args.empty() || args[0] != "FPS") { return "Usage: SHOW FPS"; }
if (!args.empty() && args[0] == "NOTIFICATION") {
Notifier::get()->show({"NOTIFICATION"});
return "Notification shown";
}
if (args.empty() || args[0] != "FPS") { return "Usage: SHOW [FPS|NOTIFICATION]"; }
if (RenderInfo::get()->isActive()) { return "Debug overlay already ON"; }
RenderInfo::get()->toggle();
return "Debug overlay ON";