mogudes les tecles H, B i M a tecles de funció

This commit is contained in:
2025-11-02 18:02:18 +01:00
parent eb550ab95b
commit ee1dc70bd8

View File

@@ -65,9 +65,8 @@ class Input {
// Inputs de control
{Action::ACCEPT, KeyState(SDL_SCANCODE_RETURN)},
{Action::CANCEL, KeyState(SDL_SCANCODE_ESCAPE)},
{Action::PAUSE, KeyState(SDL_SCANCODE_H)},
{Action::EXIT, KeyState(SDL_SCANCODE_ESCAPE)},
// Inputs de sistema
{Action::WINDOW_DEC_ZOOM, KeyState(SDL_SCANCODE_F1)},
{Action::WINDOW_INC_ZOOM, KeyState(SDL_SCANCODE_F2)},
@@ -76,9 +75,10 @@ class Input {
{Action::NEXT_PALETTE, KeyState(SDL_SCANCODE_F5)},
{Action::PREVIOUS_PALETTE, KeyState(SDL_SCANCODE_F6)},
{Action::TOGGLE_INTEGER_SCALE, KeyState(SDL_SCANCODE_F7)},
{Action::SHOW_DEBUG_INFO, KeyState(SDL_SCANCODE_F12)},
{Action::TOGGLE_MUSIC, KeyState(SDL_SCANCODE_M)},
{Action::TOGGLE_BORDER, KeyState(SDL_SCANCODE_B)}} {}
{Action::TOGGLE_MUSIC, KeyState(SDL_SCANCODE_F8)},
{Action::TOGGLE_BORDER, KeyState(SDL_SCANCODE_F9)},
{Action::PAUSE, KeyState(SDL_SCANCODE_F10)},
{Action::SHOW_DEBUG_INFO, KeyState(SDL_SCANCODE_F12)}} {}
};
struct Gamepad {