298 lines
10 KiB
Plaintext
298 lines
10 KiB
Plaintext
#include "room_loader.hpp"
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#include <exception> // Para exception
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#include <iostream> // Para cout, cerr
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#include <yaml-cpp/yaml.h> // Para YAML::Node, YAML::LoadFile
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#include "core/resources/resource_helper.hpp" // Para Resource::Helper
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#include "utils/defines.hpp" // Para TILE_SIZE
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#include "utils/utils.hpp" // Para stringToColor
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// Convierte room connection de YAML a formato con extensión
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auto RoomLoader::convertRoomConnection(const std::string& value) -> std::string {
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if (value == "null" || value.empty()) {
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return "0";
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}
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// "02" → "02.yaml"
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return value + ".yaml";
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}
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// Convierte un tilemap 2D a vector 1D flat
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auto RoomLoader::flattenTilemap(const std::vector<std::vector<int>>& tilemap_2d) -> std::vector<int> {
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std::vector<int> tilemap_flat;
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tilemap_flat.reserve(512); // 16 rows × 32 cols
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for (const auto& row : tilemap_2d) {
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for (int tile : row) {
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tilemap_flat.push_back(tile);
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}
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}
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return tilemap_flat;
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}
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// Carga un archivo de room en formato YAML
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auto RoomLoader::loadYAML(const std::string& file_path, bool verbose) -> Room::Data {
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Room::Data room;
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// Extract filename for logging
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const std::string FILE_NAME = file_path.substr(file_path.find_last_of("\\/") + 1);
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try {
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// Load YAML file using ResourceHelper (supports both filesystem and pack)
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auto file_data = Resource::Helper::loadFile(file_path);
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if (file_data.empty()) {
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std::cerr << "Error: Unable to load file " << FILE_NAME << '\n';
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return room;
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}
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// Parse YAML from string
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std::string yaml_content(file_data.begin(), file_data.end());
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YAML::Node yaml = YAML::Load(yaml_content);
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// --- Parse room configuration ---
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if (yaml["room"]) {
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const YAML::Node& room_node = yaml["room"];
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// Extract room number from filename (e.g., "01.yaml" → "01")
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room.number = FILE_NAME.substr(0, FILE_NAME.find_last_of('.'));
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// Basic properties
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if (room_node["name"]) {
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room.name = room_node["name"].as<std::string>();
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}
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if (room_node["bgColor"]) {
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room.bg_color = room_node["bgColor"].as<std::string>();
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}
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if (room_node["border"]) {
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room.border_color = room_node["border"].as<std::string>();
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}
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if (room_node["tileSetFile"]) {
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room.tile_set_file = room_node["tileSetFile"].as<std::string>();
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}
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// Room connections
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if (room_node["connections"]) {
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const YAML::Node& conn = room_node["connections"];
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if (conn["up"]) {
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room.upper_room = convertRoomConnection(conn["up"].as<std::string>("null"));
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} else {
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room.upper_room = "0";
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}
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if (conn["down"]) {
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room.lower_room = convertRoomConnection(conn["down"].as<std::string>("null"));
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} else {
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room.lower_room = "0";
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}
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if (conn["left"]) {
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room.left_room = convertRoomConnection(conn["left"].as<std::string>("null"));
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} else {
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room.left_room = "0";
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}
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if (conn["right"]) {
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room.right_room = convertRoomConnection(conn["right"].as<std::string>("null"));
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} else {
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room.right_room = "0";
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}
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}
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// Item colors
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if (room_node["itemColor1"]) {
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room.item_color1 = room_node["itemColor1"].as<std::string>("yellow");
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} else {
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room.item_color1 = "yellow";
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}
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if (room_node["itemColor2"]) {
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room.item_color2 = room_node["itemColor2"].as<std::string>("magenta");
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} else {
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room.item_color2 = "magenta";
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}
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// Conveyor belt direction
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if (room_node["autoSurface"]) {
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room.conveyor_belt_direction = room_node["autoSurface"].as<int>(0);
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} else {
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room.conveyor_belt_direction = 0;
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}
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}
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// --- Parse tilemap ---
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if (yaml["tilemap"]) {
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const YAML::Node& tilemap_node = yaml["tilemap"];
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// Read 2D array
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std::vector<std::vector<int>> tilemap_2d;
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tilemap_2d.reserve(16);
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for (const auto& row_node : tilemap_node) {
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std::vector<int> row;
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row.reserve(32);
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for (const auto& tile_node : row_node) {
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row.push_back(tile_node.as<int>());
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}
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tilemap_2d.push_back(row);
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}
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// Convert to 1D flat array
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room.tile_map = flattenTilemap(tilemap_2d);
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if (verbose) {
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std::cout << "Loaded tilemap: " << room.tile_map.size() << " tiles\n";
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}
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} else {
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std::cerr << "Warning: No tilemap found in " << FILE_NAME << '\n';
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}
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// --- Parse enemies ---
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if (yaml["enemies"] && !yaml["enemies"].IsNull()) {
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const YAML::Node& enemies_node = yaml["enemies"];
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for (const auto& enemy_node : enemies_node) {
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Enemy::Data enemy;
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// Animation path
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if (enemy_node["animation"]) {
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enemy.animation_path = enemy_node["animation"].as<std::string>();
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}
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// Position (in tiles, convert to pixels)
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if (enemy_node["position"]) {
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const YAML::Node& pos = enemy_node["position"];
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if (pos["x"]) {
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enemy.x = pos["x"].as<float>() * TILE_SIZE;
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}
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if (pos["y"]) {
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enemy.y = pos["y"].as<float>() * TILE_SIZE;
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}
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}
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// Velocity (already in pixels/second)
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if (enemy_node["velocity"]) {
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const YAML::Node& vel = enemy_node["velocity"];
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if (vel["x"]) {
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enemy.vx = vel["x"].as<float>();
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}
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if (vel["y"]) {
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enemy.vy = vel["y"].as<float>();
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}
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}
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// Boundaries (in tiles, convert to pixels)
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if (enemy_node["boundaries"]) {
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const YAML::Node& bounds = enemy_node["boundaries"];
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if (bounds["x1"]) {
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enemy.x1 = bounds["x1"].as<int>() * TILE_SIZE;
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}
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if (bounds["y1"]) {
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enemy.y1 = bounds["y1"].as<int>() * TILE_SIZE;
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}
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if (bounds["x2"]) {
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enemy.x2 = bounds["x2"].as<int>() * TILE_SIZE;
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}
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if (bounds["y2"]) {
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enemy.y2 = bounds["y2"].as<int>() * TILE_SIZE;
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}
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}
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// Color
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if (enemy_node["color"]) {
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enemy.color = enemy_node["color"].as<std::string>("white");
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} else {
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enemy.color = "white";
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}
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// Optional fields
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if (enemy_node["flip"]) {
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enemy.flip = enemy_node["flip"].as<bool>(false);
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} else {
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enemy.flip = false;
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}
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if (enemy_node["mirror"]) {
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enemy.mirror = enemy_node["mirror"].as<bool>(false);
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} else {
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enemy.mirror = false;
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}
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if (enemy_node["frame"]) {
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enemy.frame = enemy_node["frame"].as<int>(-1);
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} else {
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enemy.frame = -1;
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}
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room.enemies.push_back(enemy);
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}
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if (verbose) {
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std::cout << "Loaded " << room.enemies.size() << " enemies\n";
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}
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}
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// --- Parse items ---
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if (yaml["items"] && !yaml["items"].IsNull()) {
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const YAML::Node& items_node = yaml["items"];
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for (const auto& item_node : items_node) {
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Item::Data item;
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// Tileset file
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if (item_node["tileSetFile"]) {
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item.tile_set_file = item_node["tileSetFile"].as<std::string>();
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}
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// Tile index
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if (item_node["tile"]) {
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item.tile = item_node["tile"].as<int>();
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}
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// Position (in tiles, convert to pixels)
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if (item_node["position"]) {
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const YAML::Node& pos = item_node["position"];
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if (pos["x"]) {
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item.x = pos["x"].as<float>() * TILE_SIZE;
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}
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if (pos["y"]) {
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item.y = pos["y"].as<float>() * TILE_SIZE;
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}
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}
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// Counter
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if (item_node["counter"]) {
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item.counter = item_node["counter"].as<int>(0);
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} else {
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item.counter = 0;
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}
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// Colors (assigned from room defaults)
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item.color1 = stringToColor(room.item_color1);
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item.color2 = stringToColor(room.item_color2);
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room.items.push_back(item);
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}
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if (verbose) {
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std::cout << "Loaded " << room.items.size() << " items\n";
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}
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}
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if (verbose) {
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std::cout << "Room loaded successfully: " << FILE_NAME << '\n';
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}
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} catch (const YAML::Exception& e) {
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std::cerr << "YAML parsing error in " << FILE_NAME << ": " << e.what() << '\n';
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} catch (const std::exception& e) {
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std::cerr << "Error loading room " << FILE_NAME << ": " << e.what() << '\n';
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}
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return room;
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}
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