tune(stages): netejar comentaris obsolets a processPlaying

This commit is contained in:
2026-05-26 13:36:48 +02:00
parent ff11567471
commit 0254b44369
+4 -5
View File
@@ -127,11 +127,10 @@ namespace StageSystem {
} }
void StageManager::processPlaying(float delta_time, bool pause_spawn) { void StageManager::processPlaying(float delta_time, bool pause_spawn) {
// Update spawn controller (pauses when pause_spawn = true) // No-op: el WaveRunner s'actualitza des de GameScene::runStagePlaying,
// Note: The actual enemy array update happens in GameScene::update() // no des d'ací. La signatura es manté per simetria amb les altres process*.
// This is just for internal timekeeping (void)delta_time;
(void)delta_time; // Spawn controller is updated externally (void)pause_spawn;
(void)pause_spawn; // Es propaga al WaveRunner des de GameScene
} }
void StageManager::processLevelCompleted(float delta_time) { void StageManager::processLevelCompleted(float delta_time) {