feat(enemy): afegir tipus STAR (estrella de 5 puntes) i 3 nous shapes
- Nou enemic STAR amb shape star_5.shp, escala 0.7 i color groc pur. Reusa el comportament zigzag del Pentagon i carrega via EnemyRegistry. - DistribucioEnemics estesa amb camp 'star' opcional (default 0) per mantenir compat amb stages antics. - Stage 1 reconfigurat a 25/25/25/25 per mostrar els 4 tipus. - Afegits també shapes bullet_long.shp i bullet_double.shp (encara no utilitzats; preparats per futures variants de bala).
This commit is contained in:
@@ -0,0 +1,55 @@
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name: star
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ai_type: star # Validat contra el directori; mapeja a EnemyType::STAR.
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shape:
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path: star_5.shp
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scale: 0.7 # Lleugerament més petit que els altres enemics per diferenciar visualment.
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collision_factor: 1.0
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physics:
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mass: 5.0
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speed: 35.0 # Mateixos paràmetres que pentagon (esquivador lent).
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rotation_delta_min: 0.75
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rotation_delta_max: 3.75
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restitution: 1.0
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linear_damping: 0.0
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angular_damping: 0.0
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behavior:
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# Hereta el comportament de Pentagon (zigzag esquivador).
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angle_change_max: 1.0
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zigzag_prob_per_second: 0.8
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animation:
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pulse:
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trigger_prob_per_second: 0.01
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duration_min: 1.0
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duration_max: 3.0
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amplitude_min: 0.08
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amplitude_max: 0.20
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frequency_min: 1.5
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frequency_max: 3.0
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rotation_accel:
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trigger_prob_per_second: 0.02
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duration_min: 3.0
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duration_max: 8.0
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multiplier_min: 0.3
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multiplier_max: 4.0
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wounded:
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duration: 1.0
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blink_hz: 10.0
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spawn:
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invulnerability_duration: 3.0
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invulnerability_brightness_start: 0.3
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invulnerability_brightness_end: 0.7
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invulnerability_scale_start: 0.0
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invulnerability_scale_end: 1.0
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safety_distance: 36.0
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colors:
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normal: [255, 255, 0] # Groc estrella
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wounded: [255, 220, 60]
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score: 100
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@@ -0,0 +1,17 @@
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# bullet_double.shp - Bala anular (dos cercles concèntrics)
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# © 2026 JailDesigner
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#
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# Dos octàgons concèntrics al centre (0,0):
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# - Exterior: radi 4 (lleugerament més gran que la bala estàndard, radi 3)
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# - Interior: radi 2 (lleugerament més petit que la bala estàndard)
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# Aspecte d'anell / aura de plasma. Bounding radius natiu = 4.
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name: bullet_double
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scale: 1.0
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center: 0, 0
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# Cercle exterior (octàgon, radi 4)
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polyline: 0,-4 2.83,-2.83 4,0 2.83,2.83 0,4 -2.83,2.83 -4,0 -2.83,-2.83 0,-4
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# Cercle interior (octàgon, radi 2)
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polyline: 0,-2 1.41,-1.41 2,0 1.41,1.41 0,2 -1.41,1.41 -2,0 -1.41,-1.41 0,-2
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@@ -0,0 +1,28 @@
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# bullet_long.shp - Bala allargada (dos octàgons tangents + tapes superior i inferior)
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# © 2026 JailDesigner
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#
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# Dos cercles (octàgons radi 3) tangents externament al punt (0,0), units
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# per una línia horitzontal superior i una d'inferior. La silueta resultant
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# és una càpsula amb la separació visible dels dos cercles al centre.
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#
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# Geometria:
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# Centre octàgon esquerre: (-3, 0)
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# Centre octàgon dret: ( 3, 0)
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# Punt de tangència: ( 0, 0)
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# Bounding radius natiu ≈ 6 (extrem horitzontal a x=±6).
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name: bullet_long
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scale: 1.0
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center: 0, 0
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# Octàgon esquerre (centre x=-3, radi 3)
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polyline: -3,-3 -0.88,-2.12 0,0 -0.88,2.12 -3,3 -5.12,2.12 -6,0 -5.12,-2.12 -3,-3
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# Octàgon dret (centre x=3, radi 3)
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polyline: 3,-3 5.12,-2.12 6,0 5.12,2.12 3,3 0.88,2.12 0,0 0.88,-2.12 3,-3
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# Tapa superior: uneix el cim de l'octàgon esquerre amb el del dret
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polyline: -3,-3 3,-3
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# Tapa inferior: uneix la base de l'octàgon esquerre amb la del dret
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polyline: -3,3 3,3
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@@ -0,0 +1,15 @@
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# star_5.shp - ORNI enemic (estrella de 5 puntes, només perímetre)
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# © 2026 JailDesigner
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#
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# Pentagrama clàssic: 5 vèrtexs exteriors (radi 20) alternant amb 5 vèrtexs
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# interiors (radi 7.64 = 20/φ² ≈ proporció àuria) per donar puntes esveltes.
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# Vèrtex apuntant amunt (igual que enemy_pentagon).
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#
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# Sense línies interiors: una única polyline que recorre el perímetre.
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# Bounding radius natiu ≈ 20 (alineat amb pentagon/square/pinwheel).
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name: star_5
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scale: 1.0
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center: 0, 0
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polyline: 0,-20 4.49,-6.18 19.02,-6.18 7.27,2.36 11.76,16.18 0,7.64 -11.76,16.18 -7.27,2.36 -19.02,-6.18 -4.49,-6.18 0,-20
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@@ -7,7 +7,7 @@ metadata:
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description: "Progressive difficulty curve from novice to expert"
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stages:
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# STAGE 1: Tutorial - Mix de tots els tipus, velocitat lenta
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# STAGE 1: Tutorial - Mix de tots 4 tipus al 25% per mostrar-los junts
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- stage_id: 1
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total_enemies: 50
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spawn_config:
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@@ -15,9 +15,10 @@ stages:
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initial_delay: 0.3
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spawn_interval: 0.4
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enemy_distribution:
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pentagon: 34
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cuadrado: 33
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molinillo: 33
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pentagon: 25
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cuadrado: 25
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molinillo: 25
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star: 25
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difficulty_multipliers:
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speed_multiplier: 0.7
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rotation_multiplier: 0.8
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@@ -170,6 +170,9 @@ void Enemy::update(float delta_time) {
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if (!isWounded()) {
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switch (type_) {
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case EnemyType::PENTAGON:
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case EnemyType::STAR:
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// STAR reusa el zigzag esquivador de Pentagon. Si en el futur
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// vol comportament propi, separa-li el cas.
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behaviorPentagon(delta_time);
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break;
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case EnemyType::SQUARE:
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@@ -13,7 +13,8 @@
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enum class EnemyType : uint8_t {
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PENTAGON = 0, // Pentágono esquivador (zigzag)
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SQUARE = 1, // Square perseguidor (tracks ship)
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PINWHEEL = 2 // Molinillo agresivo (rápido, girando)
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PINWHEEL = 2, // Molinillo agresivo (rápido, girando)
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STAR = 3 // Estrella de 5 puntes (clone visual de Pentagon, comportament zigzag)
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};
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// Forward declaration — EnemyConfig viu a enemy_config.hpp i s'inclou només a enemy.cpp.
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@@ -29,6 +29,7 @@ namespace {
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if (s == "pentagon") { return EnemyType::PENTAGON; }
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if (s == "square") { return EnemyType::SQUARE; }
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if (s == "pinwheel") { return EnemyType::PINWHEEL; }
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if (s == "star") { return EnemyType::STAR; }
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return std::nullopt;
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}
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@@ -12,6 +12,7 @@
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EnemyConfig EnemyRegistry::pentagon_config;
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EnemyConfig EnemyRegistry::square_config;
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EnemyConfig EnemyRegistry::pinwheel_config;
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EnemyConfig EnemyRegistry::star_config;
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bool EnemyRegistry::loaded = false;
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namespace {
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@@ -36,10 +37,11 @@ namespace {
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auto EnemyRegistry::loadAll() -> bool {
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const bool OK = loadOne("pentagon", EnemyType::PENTAGON, pentagon_config) &&
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loadOne("square", EnemyType::SQUARE, square_config) &&
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loadOne("pinwheel", EnemyType::PINWHEEL, pinwheel_config);
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loadOne("pinwheel", EnemyType::PINWHEEL, pinwheel_config) &&
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loadOne("star", EnemyType::STAR, star_config);
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loaded = OK;
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if (OK) {
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std::cout << "[EnemyRegistry] 3 configuracions d'enemic carregades.\n";
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std::cout << "[EnemyRegistry] 4 configuracions d'enemic carregades.\n";
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}
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return OK;
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}
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@@ -56,6 +58,8 @@ auto EnemyRegistry::get(EnemyType type) -> const EnemyConfig& {
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return square_config;
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case EnemyType::PINWHEEL:
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return pinwheel_config;
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case EnemyType::STAR:
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return star_config;
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}
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std::cerr << "[EnemyRegistry] FATAL: tipus desconegut\n";
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std::exit(EXIT_FAILURE);
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@@ -26,5 +26,6 @@ class EnemyRegistry {
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static EnemyConfig pentagon_config;
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static EnemyConfig square_config;
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static EnemyConfig pinwheel_config;
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static EnemyConfig star_config;
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static bool loaded;
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};
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@@ -136,7 +136,10 @@ namespace StageSystem {
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if (rand_val < config_->distribucio.pentagon + config_->distribucio.cuadrado) {
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return EnemyType::SQUARE;
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}
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return EnemyType::PINWHEEL;
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if (rand_val < config_->distribucio.pentagon + config_->distribucio.cuadrado + config_->distribucio.molinillo) {
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return EnemyType::PINWHEEL;
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}
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return EnemyType::STAR;
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}
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void SpawnController::spawnEnemy(Enemy& enemy, EnemyType type, const Vec2* ship_pos) {
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@@ -28,6 +28,7 @@ namespace StageSystem {
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uint8_t pentagon; // 0-100
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uint8_t cuadrado; // 0-100
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uint8_t molinillo; // 0-100
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uint8_t star{0}; // 0-100 (opcional al YAML; default 0 per compat amb stages antics)
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// Suma ha de ser 100, validat en StageLoader
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};
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@@ -59,7 +60,7 @@ namespace StageSystem {
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// el tipo; basta con confirmar que no es 0 (sentinela "sin asignar").
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return stage_id >= 1 &&
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total_enemies > 0 && total_enemies <= 200 &&
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distribucio.pentagon + distribucio.cuadrado + distribucio.molinillo == 100;
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distribucio.pentagon + distribucio.cuadrado + distribucio.molinillo + distribucio.star == 100;
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}
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};
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@@ -19,241 +19,243 @@
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namespace StageSystem {
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auto StageLoader::load(const std::string& path) -> std::unique_ptr<StageSystemConfig> {
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try {
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// Normalize path: "data/stages/stages.yaml" → "stages/stages.yaml"
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std::string normalized = path;
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if (normalized.starts_with("data/")) {
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normalized = normalized.substr(5);
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}
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auto StageLoader::load(const std::string& path) -> std::unique_ptr<StageSystemConfig> {
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try {
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// Normalize path: "data/stages/stages.yaml" → "stages/stages.yaml"
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std::string normalized = path;
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if (normalized.starts_with("data/")) {
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normalized = normalized.substr(5);
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}
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// Load from resource system
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std::vector<uint8_t> data = Resource::Helper::loadFile(normalized);
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if (data.empty()) {
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std::cerr << "[StageLoader] Error: no es pot load " << normalized << '\n';
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return nullptr;
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}
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// Convert to string
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std::string yaml_content(data.begin(), data.end());
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std::stringstream stream(yaml_content);
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// Parse YAML
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fkyaml::node yaml = fkyaml::node::deserialize(stream);
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auto config = std::make_unique<StageSystemConfig>();
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// Parse metadata
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if (!yaml.contains("metadata")) {
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std::cerr << "[StageLoader] Error: falta camp 'metadata'" << '\n';
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return nullptr;
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}
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if (!parseMetadata(yaml["metadata"], config->metadata)) {
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return nullptr;
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}
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// Parse stages
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if (!yaml.contains("stages")) {
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std::cerr << "[StageLoader] Error: falta camp 'stages'" << '\n';
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return nullptr;
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}
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if (!yaml["stages"].is_sequence()) {
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std::cerr << "[StageLoader] Error: 'stages' ha de ser una list" << '\n';
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return nullptr;
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}
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for (const auto& stage_yaml : yaml["stages"]) {
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StageConfig stage;
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if (!parseStage(stage_yaml, stage)) {
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// Load from resource system
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std::vector<uint8_t> data = Resource::Helper::loadFile(normalized);
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if (data.empty()) {
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std::cerr << "[StageLoader] Error: no es pot load " << normalized << '\n';
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return nullptr;
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}
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config->stages.push_back(stage);
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}
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// Validar configuración
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if (!validateConfig(*config)) {
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// Convert to string
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std::string yaml_content(data.begin(), data.end());
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std::stringstream stream(yaml_content);
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// Parse YAML
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fkyaml::node yaml = fkyaml::node::deserialize(stream);
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auto config = std::make_unique<StageSystemConfig>();
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// Parse metadata
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if (!yaml.contains("metadata")) {
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std::cerr << "[StageLoader] Error: falta camp 'metadata'" << '\n';
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return nullptr;
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}
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if (!parseMetadata(yaml["metadata"], config->metadata)) {
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return nullptr;
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}
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// Parse stages
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if (!yaml.contains("stages")) {
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std::cerr << "[StageLoader] Error: falta camp 'stages'" << '\n';
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return nullptr;
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}
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if (!yaml["stages"].is_sequence()) {
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std::cerr << "[StageLoader] Error: 'stages' ha de ser una list" << '\n';
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return nullptr;
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}
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for (const auto& stage_yaml : yaml["stages"]) {
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StageConfig stage;
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if (!parseStage(stage_yaml, stage)) {
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return nullptr;
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}
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config->stages.push_back(stage);
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}
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// Validar configuración
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if (!validateConfig(*config)) {
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return nullptr;
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}
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std::cout << "[StageLoader] Carregats " << config->stages.size()
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<< " stages correctament" << '\n';
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return config;
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} catch (const std::exception& e) {
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std::cerr << "[StageLoader] Excepció: " << e.what() << '\n';
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return nullptr;
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}
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std::cout << "[StageLoader] Carregats " << config->stages.size()
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<< " stages correctament" << '\n';
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return config;
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} catch (const std::exception& e) {
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std::cerr << "[StageLoader] Excepció: " << e.what() << '\n';
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return nullptr;
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}
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}
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auto StageLoader::parseMetadata(const fkyaml::node& yaml, MetadataStages& meta) -> bool {
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try {
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if (!yaml.contains("version") || !yaml.contains("total_stages")) {
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std::cerr << "[StageLoader] Error: metadata incompleta" << '\n';
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auto StageLoader::parseMetadata(const fkyaml::node& yaml, MetadataStages& meta) -> bool {
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try {
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if (!yaml.contains("version") || !yaml.contains("total_stages")) {
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std::cerr << "[StageLoader] Error: metadata incompleta" << '\n';
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return false;
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}
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meta.version = yaml["version"].get_value<std::string>();
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meta.total_stages = yaml["total_stages"].get_value<uint8_t>();
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meta.descripcio = yaml.contains("description")
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? yaml["description"].get_value<std::string>()
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: "";
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return true;
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} catch (const std::exception& e) {
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std::cerr << "[StageLoader] Error parsing metadata: " << e.what() << '\n';
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return false;
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}
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meta.version = yaml["version"].get_value<std::string>();
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meta.total_stages = yaml["total_stages"].get_value<uint8_t>();
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meta.descripcio = yaml.contains("description")
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? yaml["description"].get_value<std::string>()
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: "";
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||||
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return true;
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} catch (const std::exception& e) {
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std::cerr << "[StageLoader] Error parsing metadata: " << e.what() << '\n';
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return false;
|
||||
}
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||||
}
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auto StageLoader::parseStage(const fkyaml::node& yaml, StageConfig& stage) -> bool {
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try {
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if (!yaml.contains("stage_id") || !yaml.contains("total_enemies") ||
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!yaml.contains("spawn_config") || !yaml.contains("enemy_distribution") ||
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!yaml.contains("difficulty_multipliers")) {
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std::cerr << "[StageLoader] Error: stage incompleta" << '\n';
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auto StageLoader::parseStage(const fkyaml::node& yaml, StageConfig& stage) -> bool {
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try {
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if (!yaml.contains("stage_id") || !yaml.contains("total_enemies") ||
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!yaml.contains("spawn_config") || !yaml.contains("enemy_distribution") ||
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||||
!yaml.contains("difficulty_multipliers")) {
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std::cerr << "[StageLoader] Error: stage incompleta" << '\n';
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return false;
|
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}
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||||
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||||
stage.stage_id = yaml["stage_id"].get_value<uint8_t>();
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||||
stage.total_enemies = yaml["total_enemies"].get_value<uint8_t>();
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||||
if (!parseSpawnConfig(yaml["spawn_config"], stage.config_spawn)) {
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return false;
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||||
}
|
||||
if (!parseDistribution(yaml["enemy_distribution"], stage.distribucio)) {
|
||||
return false;
|
||||
}
|
||||
if (!parseMultipliers(yaml["difficulty_multipliers"], stage.multiplicadors)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!stage.isValid()) {
|
||||
std::cerr << "[StageLoader] Error: stage " << static_cast<int>(stage.stage_id)
|
||||
<< " no es vàlid" << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "[StageLoader] Error parsing stage: " << e.what() << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
stage.stage_id = yaml["stage_id"].get_value<uint8_t>();
|
||||
stage.total_enemies = yaml["total_enemies"].get_value<uint8_t>();
|
||||
|
||||
if (!parseSpawnConfig(yaml["spawn_config"], stage.config_spawn)) {
|
||||
return false;
|
||||
}
|
||||
if (!parseDistribution(yaml["enemy_distribution"], stage.distribucio)) {
|
||||
return false;
|
||||
}
|
||||
if (!parseMultipliers(yaml["difficulty_multipliers"], stage.multiplicadors)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!stage.isValid()) {
|
||||
std::cerr << "[StageLoader] Error: stage " << static_cast<int>(stage.stage_id)
|
||||
<< " no es vàlid" << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "[StageLoader] Error parsing stage: " << e.what() << '\n';
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
auto StageLoader::parseSpawnConfig(const fkyaml::node& yaml, ConfigSpawn& config) -> bool {
|
||||
try {
|
||||
if (!yaml.contains("mode") || !yaml.contains("initial_delay") ||
|
||||
!yaml.contains("spawn_interval")) {
|
||||
std::cerr << "[StageLoader] Error: spawn_config incompleta" << '\n';
|
||||
auto StageLoader::parseSpawnConfig(const fkyaml::node& yaml, ConfigSpawn& config) -> bool {
|
||||
try {
|
||||
if (!yaml.contains("mode") || !yaml.contains("initial_delay") ||
|
||||
!yaml.contains("spawn_interval")) {
|
||||
std::cerr << "[StageLoader] Error: spawn_config incompleta" << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
auto mode_str = yaml["mode"].get_value<std::string>();
|
||||
config.mode = parseSpawnMode(mode_str);
|
||||
config.delay_inicial = yaml["initial_delay"].get_value<float>();
|
||||
config.interval_spawn = yaml["spawn_interval"].get_value<float>();
|
||||
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "[StageLoader] Error parsing spawn_config: " << e.what() << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
auto mode_str = yaml["mode"].get_value<std::string>();
|
||||
config.mode = parseSpawnMode(mode_str);
|
||||
config.delay_inicial = yaml["initial_delay"].get_value<float>();
|
||||
config.interval_spawn = yaml["spawn_interval"].get_value<float>();
|
||||
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "[StageLoader] Error parsing spawn_config: " << e.what() << '\n';
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
auto StageLoader::parseDistribution(const fkyaml::node& yaml, DistribucioEnemics& dist) -> bool {
|
||||
try {
|
||||
if (!yaml.contains("pentagon") || !yaml.contains("cuadrado") ||
|
||||
!yaml.contains("molinillo")) {
|
||||
std::cerr << "[StageLoader] Error: enemy_distribution incompleta" << '\n';
|
||||
auto StageLoader::parseDistribution(const fkyaml::node& yaml, DistribucioEnemics& dist) -> bool {
|
||||
try {
|
||||
if (!yaml.contains("pentagon") || !yaml.contains("cuadrado") ||
|
||||
!yaml.contains("molinillo")) {
|
||||
std::cerr << "[StageLoader] Error: enemy_distribution incompleta" << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
dist.pentagon = yaml["pentagon"].get_value<uint8_t>();
|
||||
dist.cuadrado = yaml["cuadrado"].get_value<uint8_t>();
|
||||
dist.molinillo = yaml["molinillo"].get_value<uint8_t>();
|
||||
// 'star' és opcional per compatibilitat amb stages antics (default 0).
|
||||
dist.star = yaml.contains("star") ? yaml["star"].get_value<uint8_t>() : 0;
|
||||
|
||||
// Validar que suma 100
|
||||
int sum = dist.pentagon + dist.cuadrado + dist.molinillo + dist.star;
|
||||
if (sum != 100) {
|
||||
std::cerr << "[StageLoader] Error: distribució no suma 100 (suma=" << sum << ")" << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "[StageLoader] Error parsing distribution: " << e.what() << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
dist.pentagon = yaml["pentagon"].get_value<uint8_t>();
|
||||
dist.cuadrado = yaml["cuadrado"].get_value<uint8_t>();
|
||||
dist.molinillo = yaml["molinillo"].get_value<uint8_t>();
|
||||
|
||||
// Validar que suma 100
|
||||
int sum = dist.pentagon + dist.cuadrado + dist.molinillo;
|
||||
if (sum != 100) {
|
||||
std::cerr << "[StageLoader] Error: distribució no suma 100 (suma=" << sum << ")" << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "[StageLoader] Error parsing distribution: " << e.what() << '\n';
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
auto StageLoader::parseMultipliers(const fkyaml::node& yaml, MultiplicadorsDificultat& mult) -> bool {
|
||||
try {
|
||||
if (!yaml.contains("speed_multiplier") || !yaml.contains("rotation_multiplier") ||
|
||||
!yaml.contains("tracking_strength")) {
|
||||
std::cerr << "[StageLoader] Error: difficulty_multipliers incompleta" << '\n';
|
||||
auto StageLoader::parseMultipliers(const fkyaml::node& yaml, MultiplicadorsDificultat& mult) -> bool {
|
||||
try {
|
||||
if (!yaml.contains("speed_multiplier") || !yaml.contains("rotation_multiplier") ||
|
||||
!yaml.contains("tracking_strength")) {
|
||||
std::cerr << "[StageLoader] Error: difficulty_multipliers incompleta" << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
mult.velocity = yaml["speed_multiplier"].get_value<float>();
|
||||
mult.rotation = yaml["rotation_multiplier"].get_value<float>();
|
||||
mult.tracking_strength = yaml["tracking_strength"].get_value<float>();
|
||||
|
||||
// Validar rangs raonables
|
||||
if (mult.velocity < 0.1F || mult.velocity > 5.0F) {
|
||||
std::cerr << "[StageLoader] Warning: speed_multiplier fuera de rang (0.1-5.0)" << '\n';
|
||||
}
|
||||
if (mult.rotation < 0.1F || mult.rotation > 5.0F) {
|
||||
std::cerr << "[StageLoader] Warning: rotation_multiplier fuera de rang (0.1-5.0)" << '\n';
|
||||
}
|
||||
if (mult.tracking_strength < 0.0F || mult.tracking_strength > 2.0F) {
|
||||
std::cerr << "[StageLoader] Warning: tracking_strength fuera de rang (0.0-2.0)" << '\n';
|
||||
}
|
||||
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "[StageLoader] Error parsing multipliers: " << e.what() << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
mult.velocity = yaml["speed_multiplier"].get_value<float>();
|
||||
mult.rotation = yaml["rotation_multiplier"].get_value<float>();
|
||||
mult.tracking_strength = yaml["tracking_strength"].get_value<float>();
|
||||
|
||||
// Validar rangs raonables
|
||||
if (mult.velocity < 0.1F || mult.velocity > 5.0F) {
|
||||
std::cerr << "[StageLoader] Warning: speed_multiplier fuera de rang (0.1-5.0)" << '\n';
|
||||
}
|
||||
if (mult.rotation < 0.1F || mult.rotation > 5.0F) {
|
||||
std::cerr << "[StageLoader] Warning: rotation_multiplier fuera de rang (0.1-5.0)" << '\n';
|
||||
}
|
||||
if (mult.tracking_strength < 0.0F || mult.tracking_strength > 2.0F) {
|
||||
std::cerr << "[StageLoader] Warning: tracking_strength fuera de rang (0.0-2.0)" << '\n';
|
||||
}
|
||||
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "[StageLoader] Error parsing multipliers: " << e.what() << '\n';
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
auto StageLoader::parseSpawnMode(const std::string& mode_str) -> ModeSpawn {
|
||||
if (mode_str == "progressive") {
|
||||
auto StageLoader::parseSpawnMode(const std::string& mode_str) -> ModeSpawn {
|
||||
if (mode_str == "progressive") {
|
||||
return ModeSpawn::PROGRESSIVE;
|
||||
}
|
||||
if (mode_str == "immediate") {
|
||||
return ModeSpawn::IMMEDIATE;
|
||||
}
|
||||
if (mode_str == "wave") {
|
||||
return ModeSpawn::WAVE;
|
||||
}
|
||||
std::cerr << "[StageLoader] Warning: mode de spawn desconegut '" << mode_str
|
||||
<< "', usant PROGRESSIVE" << '\n';
|
||||
return ModeSpawn::PROGRESSIVE;
|
||||
}
|
||||
if (mode_str == "immediate") {
|
||||
return ModeSpawn::IMMEDIATE;
|
||||
}
|
||||
if (mode_str == "wave") {
|
||||
return ModeSpawn::WAVE;
|
||||
}
|
||||
std::cerr << "[StageLoader] Warning: mode de spawn desconegut '" << mode_str
|
||||
<< "', usant PROGRESSIVE" << '\n';
|
||||
return ModeSpawn::PROGRESSIVE;
|
||||
}
|
||||
|
||||
auto StageLoader::validateConfig(const StageSystemConfig& config) -> bool {
|
||||
if (config.stages.empty()) {
|
||||
std::cerr << "[StageLoader] Error: sin stage carregat" << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
if (config.stages.size() != config.metadata.total_stages) {
|
||||
std::cerr << "[StageLoader] Warning: nombre de stages (" << config.stages.size()
|
||||
<< ") no coincideix con metadata.total_stages ("
|
||||
<< static_cast<int>(config.metadata.total_stages) << ")" << '\n';
|
||||
}
|
||||
|
||||
// Validar stage_id consecutius
|
||||
for (size_t i = 0; i < config.stages.size(); i++) {
|
||||
if (config.stages[i].stage_id != i + 1) {
|
||||
std::cerr << "[StageLoader] Error: stage_id no consecutius (esperat "
|
||||
<< i + 1 << ", trobat " << static_cast<int>(config.stages[i].stage_id)
|
||||
<< ")" << '\n';
|
||||
auto StageLoader::validateConfig(const StageSystemConfig& config) -> bool {
|
||||
if (config.stages.empty()) {
|
||||
std::cerr << "[StageLoader] Error: sin stage carregat" << '\n';
|
||||
return false;
|
||||
}
|
||||
|
||||
if (config.stages.size() != config.metadata.total_stages) {
|
||||
std::cerr << "[StageLoader] Warning: nombre de stages (" << config.stages.size()
|
||||
<< ") no coincideix con metadata.total_stages ("
|
||||
<< static_cast<int>(config.metadata.total_stages) << ")" << '\n';
|
||||
}
|
||||
|
||||
// Validar stage_id consecutius
|
||||
for (size_t i = 0; i < config.stages.size(); i++) {
|
||||
if (config.stages[i].stage_id != i + 1) {
|
||||
std::cerr << "[StageLoader] Error: stage_id no consecutius (esperat "
|
||||
<< i + 1 << ", trobat " << static_cast<int>(config.stages[i].stage_id)
|
||||
<< ")" << '\n';
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace StageSystem
|
||||
|
||||
Reference in New Issue
Block a user