feat(enemy): afegir tipus STAR (estrella de 5 puntes) i 3 nous shapes

- Nou enemic STAR amb shape star_5.shp, escala 0.7 i color groc pur.
  Reusa el comportament zigzag del Pentagon i carrega via EnemyRegistry.
- DistribucioEnemics estesa amb camp 'star' opcional (default 0) per
  mantenir compat amb stages antics.
- Stage 1 reconfigurat a 25/25/25/25 per mostrar els 4 tipus.
- Afegits també shapes bullet_long.shp i bullet_double.shp (encara no
  utilitzats; preparats per futures variants de bala).
This commit is contained in:
2026-05-25 12:36:26 +02:00
parent b3a1afce06
commit bc41169176
13 changed files with 343 additions and 211 deletions
+55
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@@ -0,0 +1,55 @@
name: star
ai_type: star # Validat contra el directori; mapeja a EnemyType::STAR.
shape:
path: star_5.shp
scale: 0.7 # Lleugerament més petit que els altres enemics per diferenciar visualment.
collision_factor: 1.0
physics:
mass: 5.0
speed: 35.0 # Mateixos paràmetres que pentagon (esquivador lent).
rotation_delta_min: 0.75
rotation_delta_max: 3.75
restitution: 1.0
linear_damping: 0.0
angular_damping: 0.0
behavior:
# Hereta el comportament de Pentagon (zigzag esquivador).
angle_change_max: 1.0
zigzag_prob_per_second: 0.8
animation:
pulse:
trigger_prob_per_second: 0.01
duration_min: 1.0
duration_max: 3.0
amplitude_min: 0.08
amplitude_max: 0.20
frequency_min: 1.5
frequency_max: 3.0
rotation_accel:
trigger_prob_per_second: 0.02
duration_min: 3.0
duration_max: 8.0
multiplier_min: 0.3
multiplier_max: 4.0
wounded:
duration: 1.0
blink_hz: 10.0
spawn:
invulnerability_duration: 3.0
invulnerability_brightness_start: 0.3
invulnerability_brightness_end: 0.7
invulnerability_scale_start: 0.0
invulnerability_scale_end: 1.0
safety_distance: 36.0
colors:
normal: [255, 255, 0] # Groc estrella
wounded: [255, 220, 60]
score: 100
+17
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@@ -0,0 +1,17 @@
# bullet_double.shp - Bala anular (dos cercles concèntrics)
# © 2026 JailDesigner
#
# Dos octàgons concèntrics al centre (0,0):
# - Exterior: radi 4 (lleugerament més gran que la bala estàndard, radi 3)
# - Interior: radi 2 (lleugerament més petit que la bala estàndard)
# Aspecte d'anell / aura de plasma. Bounding radius natiu = 4.
name: bullet_double
scale: 1.0
center: 0, 0
# Cercle exterior (octàgon, radi 4)
polyline: 0,-4 2.83,-2.83 4,0 2.83,2.83 0,4 -2.83,2.83 -4,0 -2.83,-2.83 0,-4
# Cercle interior (octàgon, radi 2)
polyline: 0,-2 1.41,-1.41 2,0 1.41,1.41 0,2 -1.41,1.41 -2,0 -1.41,-1.41 0,-2
+28
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@@ -0,0 +1,28 @@
# bullet_long.shp - Bala allargada (dos octàgons tangents + tapes superior i inferior)
# © 2026 JailDesigner
#
# Dos cercles (octàgons radi 3) tangents externament al punt (0,0), units
# per una línia horitzontal superior i una d'inferior. La silueta resultant
# és una càpsula amb la separació visible dels dos cercles al centre.
#
# Geometria:
# Centre octàgon esquerre: (-3, 0)
# Centre octàgon dret: ( 3, 0)
# Punt de tangència: ( 0, 0)
# Bounding radius natiu ≈ 6 (extrem horitzontal a x=±6).
name: bullet_long
scale: 1.0
center: 0, 0
# Octàgon esquerre (centre x=-3, radi 3)
polyline: -3,-3 -0.88,-2.12 0,0 -0.88,2.12 -3,3 -5.12,2.12 -6,0 -5.12,-2.12 -3,-3
# Octàgon dret (centre x=3, radi 3)
polyline: 3,-3 5.12,-2.12 6,0 5.12,2.12 3,3 0.88,2.12 0,0 0.88,-2.12 3,-3
# Tapa superior: uneix el cim de l'octàgon esquerre amb el del dret
polyline: -3,-3 3,-3
# Tapa inferior: uneix la base de l'octàgon esquerre amb la del dret
polyline: -3,3 3,3
+15
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@@ -0,0 +1,15 @@
# star_5.shp - ORNI enemic (estrella de 5 puntes, només perímetre)
# © 2026 JailDesigner
#
# Pentagrama clàssic: 5 vèrtexs exteriors (radi 20) alternant amb 5 vèrtexs
# interiors (radi 7.64 = 20/φ² ≈ proporció àuria) per donar puntes esveltes.
# Vèrtex apuntant amunt (igual que enemy_pentagon).
#
# Sense línies interiors: una única polyline que recorre el perímetre.
# Bounding radius natiu ≈ 20 (alineat amb pentagon/square/pinwheel).
name: star_5
scale: 1.0
center: 0, 0
polyline: 0,-20 4.49,-6.18 19.02,-6.18 7.27,2.36 11.76,16.18 0,7.64 -11.76,16.18 -7.27,2.36 -19.02,-6.18 -4.49,-6.18 0,-20
+5 -4
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@@ -7,7 +7,7 @@ metadata:
description: "Progressive difficulty curve from novice to expert"
stages:
# STAGE 1: Tutorial - Mix de tots els tipus, velocitat lenta
# STAGE 1: Tutorial - Mix de tots 4 tipus al 25% per mostrar-los junts
- stage_id: 1
total_enemies: 50
spawn_config:
@@ -15,9 +15,10 @@ stages:
initial_delay: 0.3
spawn_interval: 0.4
enemy_distribution:
pentagon: 34
cuadrado: 33
molinillo: 33
pentagon: 25
cuadrado: 25
molinillo: 25
star: 25
difficulty_multipliers:
speed_multiplier: 0.7
rotation_multiplier: 0.8
+3
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@@ -170,6 +170,9 @@ void Enemy::update(float delta_time) {
if (!isWounded()) {
switch (type_) {
case EnemyType::PENTAGON:
case EnemyType::STAR:
// STAR reusa el zigzag esquivador de Pentagon. Si en el futur
// vol comportament propi, separa-li el cas.
behaviorPentagon(delta_time);
break;
case EnemyType::SQUARE:
+2 -1
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@@ -13,7 +13,8 @@
enum class EnemyType : uint8_t {
PENTAGON = 0, // Pentágono esquivador (zigzag)
SQUARE = 1, // Square perseguidor (tracks ship)
PINWHEEL = 2 // Molinillo agresivo (rápido, girando)
PINWHEEL = 2, // Molinillo agresivo (rápido, girando)
STAR = 3 // Estrella de 5 puntes (clone visual de Pentagon, comportament zigzag)
};
// Forward declaration — EnemyConfig viu a enemy_config.hpp i s'inclou només a enemy.cpp.
+1
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@@ -29,6 +29,7 @@ namespace {
if (s == "pentagon") { return EnemyType::PENTAGON; }
if (s == "square") { return EnemyType::SQUARE; }
if (s == "pinwheel") { return EnemyType::PINWHEEL; }
if (s == "star") { return EnemyType::STAR; }
return std::nullopt;
}
+6 -2
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@@ -12,6 +12,7 @@
EnemyConfig EnemyRegistry::pentagon_config;
EnemyConfig EnemyRegistry::square_config;
EnemyConfig EnemyRegistry::pinwheel_config;
EnemyConfig EnemyRegistry::star_config;
bool EnemyRegistry::loaded = false;
namespace {
@@ -36,10 +37,11 @@ namespace {
auto EnemyRegistry::loadAll() -> bool {
const bool OK = loadOne("pentagon", EnemyType::PENTAGON, pentagon_config) &&
loadOne("square", EnemyType::SQUARE, square_config) &&
loadOne("pinwheel", EnemyType::PINWHEEL, pinwheel_config);
loadOne("pinwheel", EnemyType::PINWHEEL, pinwheel_config) &&
loadOne("star", EnemyType::STAR, star_config);
loaded = OK;
if (OK) {
std::cout << "[EnemyRegistry] 3 configuracions d'enemic carregades.\n";
std::cout << "[EnemyRegistry] 4 configuracions d'enemic carregades.\n";
}
return OK;
}
@@ -56,6 +58,8 @@ auto EnemyRegistry::get(EnemyType type) -> const EnemyConfig& {
return square_config;
case EnemyType::PINWHEEL:
return pinwheel_config;
case EnemyType::STAR:
return star_config;
}
std::cerr << "[EnemyRegistry] FATAL: tipus desconegut\n";
std::exit(EXIT_FAILURE);
+1
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@@ -26,5 +26,6 @@ class EnemyRegistry {
static EnemyConfig pentagon_config;
static EnemyConfig square_config;
static EnemyConfig pinwheel_config;
static EnemyConfig star_config;
static bool loaded;
};
@@ -136,7 +136,10 @@ namespace StageSystem {
if (rand_val < config_->distribucio.pentagon + config_->distribucio.cuadrado) {
return EnemyType::SQUARE;
}
return EnemyType::PINWHEEL;
if (rand_val < config_->distribucio.pentagon + config_->distribucio.cuadrado + config_->distribucio.molinillo) {
return EnemyType::PINWHEEL;
}
return EnemyType::STAR;
}
void SpawnController::spawnEnemy(Enemy& enemy, EnemyType type, const Vec2* ship_pos) {
+2 -1
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@@ -28,6 +28,7 @@ namespace StageSystem {
uint8_t pentagon; // 0-100
uint8_t cuadrado; // 0-100
uint8_t molinillo; // 0-100
uint8_t star{0}; // 0-100 (opcional al YAML; default 0 per compat amb stages antics)
// Suma ha de ser 100, validat en StageLoader
};
@@ -59,7 +60,7 @@ namespace StageSystem {
// el tipo; basta con confirmar que no es 0 (sentinela "sin asignar").
return stage_id >= 1 &&
total_enemies > 0 && total_enemies <= 200 &&
distribucio.pentagon + distribucio.cuadrado + distribucio.molinillo == 100;
distribucio.pentagon + distribucio.cuadrado + distribucio.molinillo + distribucio.star == 100;
}
};
+204 -202
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@@ -19,241 +19,243 @@
namespace StageSystem {
auto StageLoader::load(const std::string& path) -> std::unique_ptr<StageSystemConfig> {
try {
// Normalize path: "data/stages/stages.yaml" → "stages/stages.yaml"
std::string normalized = path;
if (normalized.starts_with("data/")) {
normalized = normalized.substr(5);
}
auto StageLoader::load(const std::string& path) -> std::unique_ptr<StageSystemConfig> {
try {
// Normalize path: "data/stages/stages.yaml" → "stages/stages.yaml"
std::string normalized = path;
if (normalized.starts_with("data/")) {
normalized = normalized.substr(5);
}
// Load from resource system
std::vector<uint8_t> data = Resource::Helper::loadFile(normalized);
if (data.empty()) {
std::cerr << "[StageLoader] Error: no es pot load " << normalized << '\n';
return nullptr;
}
// Convert to string
std::string yaml_content(data.begin(), data.end());
std::stringstream stream(yaml_content);
// Parse YAML
fkyaml::node yaml = fkyaml::node::deserialize(stream);
auto config = std::make_unique<StageSystemConfig>();
// Parse metadata
if (!yaml.contains("metadata")) {
std::cerr << "[StageLoader] Error: falta camp 'metadata'" << '\n';
return nullptr;
}
if (!parseMetadata(yaml["metadata"], config->metadata)) {
return nullptr;
}
// Parse stages
if (!yaml.contains("stages")) {
std::cerr << "[StageLoader] Error: falta camp 'stages'" << '\n';
return nullptr;
}
if (!yaml["stages"].is_sequence()) {
std::cerr << "[StageLoader] Error: 'stages' ha de ser una list" << '\n';
return nullptr;
}
for (const auto& stage_yaml : yaml["stages"]) {
StageConfig stage;
if (!parseStage(stage_yaml, stage)) {
// Load from resource system
std::vector<uint8_t> data = Resource::Helper::loadFile(normalized);
if (data.empty()) {
std::cerr << "[StageLoader] Error: no es pot load " << normalized << '\n';
return nullptr;
}
config->stages.push_back(stage);
}
// Validar configuración
if (!validateConfig(*config)) {
// Convert to string
std::string yaml_content(data.begin(), data.end());
std::stringstream stream(yaml_content);
// Parse YAML
fkyaml::node yaml = fkyaml::node::deserialize(stream);
auto config = std::make_unique<StageSystemConfig>();
// Parse metadata
if (!yaml.contains("metadata")) {
std::cerr << "[StageLoader] Error: falta camp 'metadata'" << '\n';
return nullptr;
}
if (!parseMetadata(yaml["metadata"], config->metadata)) {
return nullptr;
}
// Parse stages
if (!yaml.contains("stages")) {
std::cerr << "[StageLoader] Error: falta camp 'stages'" << '\n';
return nullptr;
}
if (!yaml["stages"].is_sequence()) {
std::cerr << "[StageLoader] Error: 'stages' ha de ser una list" << '\n';
return nullptr;
}
for (const auto& stage_yaml : yaml["stages"]) {
StageConfig stage;
if (!parseStage(stage_yaml, stage)) {
return nullptr;
}
config->stages.push_back(stage);
}
// Validar configuración
if (!validateConfig(*config)) {
return nullptr;
}
std::cout << "[StageLoader] Carregats " << config->stages.size()
<< " stages correctament" << '\n';
return config;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Excepció: " << e.what() << '\n';
return nullptr;
}
std::cout << "[StageLoader] Carregats " << config->stages.size()
<< " stages correctament" << '\n';
return config;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Excepció: " << e.what() << '\n';
return nullptr;
}
}
auto StageLoader::parseMetadata(const fkyaml::node& yaml, MetadataStages& meta) -> bool {
try {
if (!yaml.contains("version") || !yaml.contains("total_stages")) {
std::cerr << "[StageLoader] Error: metadata incompleta" << '\n';
auto StageLoader::parseMetadata(const fkyaml::node& yaml, MetadataStages& meta) -> bool {
try {
if (!yaml.contains("version") || !yaml.contains("total_stages")) {
std::cerr << "[StageLoader] Error: metadata incompleta" << '\n';
return false;
}
meta.version = yaml["version"].get_value<std::string>();
meta.total_stages = yaml["total_stages"].get_value<uint8_t>();
meta.descripcio = yaml.contains("description")
? yaml["description"].get_value<std::string>()
: "";
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing metadata: " << e.what() << '\n';
return false;
}
meta.version = yaml["version"].get_value<std::string>();
meta.total_stages = yaml["total_stages"].get_value<uint8_t>();
meta.descripcio = yaml.contains("description")
? yaml["description"].get_value<std::string>()
: "";
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing metadata: " << e.what() << '\n';
return false;
}
}
auto StageLoader::parseStage(const fkyaml::node& yaml, StageConfig& stage) -> bool {
try {
if (!yaml.contains("stage_id") || !yaml.contains("total_enemies") ||
!yaml.contains("spawn_config") || !yaml.contains("enemy_distribution") ||
!yaml.contains("difficulty_multipliers")) {
std::cerr << "[StageLoader] Error: stage incompleta" << '\n';
auto StageLoader::parseStage(const fkyaml::node& yaml, StageConfig& stage) -> bool {
try {
if (!yaml.contains("stage_id") || !yaml.contains("total_enemies") ||
!yaml.contains("spawn_config") || !yaml.contains("enemy_distribution") ||
!yaml.contains("difficulty_multipliers")) {
std::cerr << "[StageLoader] Error: stage incompleta" << '\n';
return false;
}
stage.stage_id = yaml["stage_id"].get_value<uint8_t>();
stage.total_enemies = yaml["total_enemies"].get_value<uint8_t>();
if (!parseSpawnConfig(yaml["spawn_config"], stage.config_spawn)) {
return false;
}
if (!parseDistribution(yaml["enemy_distribution"], stage.distribucio)) {
return false;
}
if (!parseMultipliers(yaml["difficulty_multipliers"], stage.multiplicadors)) {
return false;
}
if (!stage.isValid()) {
std::cerr << "[StageLoader] Error: stage " << static_cast<int>(stage.stage_id)
<< " no es vàlid" << '\n';
return false;
}
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing stage: " << e.what() << '\n';
return false;
}
stage.stage_id = yaml["stage_id"].get_value<uint8_t>();
stage.total_enemies = yaml["total_enemies"].get_value<uint8_t>();
if (!parseSpawnConfig(yaml["spawn_config"], stage.config_spawn)) {
return false;
}
if (!parseDistribution(yaml["enemy_distribution"], stage.distribucio)) {
return false;
}
if (!parseMultipliers(yaml["difficulty_multipliers"], stage.multiplicadors)) {
return false;
}
if (!stage.isValid()) {
std::cerr << "[StageLoader] Error: stage " << static_cast<int>(stage.stage_id)
<< " no es vàlid" << '\n';
return false;
}
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing stage: " << e.what() << '\n';
return false;
}
}
auto StageLoader::parseSpawnConfig(const fkyaml::node& yaml, ConfigSpawn& config) -> bool {
try {
if (!yaml.contains("mode") || !yaml.contains("initial_delay") ||
!yaml.contains("spawn_interval")) {
std::cerr << "[StageLoader] Error: spawn_config incompleta" << '\n';
auto StageLoader::parseSpawnConfig(const fkyaml::node& yaml, ConfigSpawn& config) -> bool {
try {
if (!yaml.contains("mode") || !yaml.contains("initial_delay") ||
!yaml.contains("spawn_interval")) {
std::cerr << "[StageLoader] Error: spawn_config incompleta" << '\n';
return false;
}
auto mode_str = yaml["mode"].get_value<std::string>();
config.mode = parseSpawnMode(mode_str);
config.delay_inicial = yaml["initial_delay"].get_value<float>();
config.interval_spawn = yaml["spawn_interval"].get_value<float>();
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing spawn_config: " << e.what() << '\n';
return false;
}
auto mode_str = yaml["mode"].get_value<std::string>();
config.mode = parseSpawnMode(mode_str);
config.delay_inicial = yaml["initial_delay"].get_value<float>();
config.interval_spawn = yaml["spawn_interval"].get_value<float>();
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing spawn_config: " << e.what() << '\n';
return false;
}
}
auto StageLoader::parseDistribution(const fkyaml::node& yaml, DistribucioEnemics& dist) -> bool {
try {
if (!yaml.contains("pentagon") || !yaml.contains("cuadrado") ||
!yaml.contains("molinillo")) {
std::cerr << "[StageLoader] Error: enemy_distribution incompleta" << '\n';
auto StageLoader::parseDistribution(const fkyaml::node& yaml, DistribucioEnemics& dist) -> bool {
try {
if (!yaml.contains("pentagon") || !yaml.contains("cuadrado") ||
!yaml.contains("molinillo")) {
std::cerr << "[StageLoader] Error: enemy_distribution incompleta" << '\n';
return false;
}
dist.pentagon = yaml["pentagon"].get_value<uint8_t>();
dist.cuadrado = yaml["cuadrado"].get_value<uint8_t>();
dist.molinillo = yaml["molinillo"].get_value<uint8_t>();
// 'star' és opcional per compatibilitat amb stages antics (default 0).
dist.star = yaml.contains("star") ? yaml["star"].get_value<uint8_t>() : 0;
// Validar que suma 100
int sum = dist.pentagon + dist.cuadrado + dist.molinillo + dist.star;
if (sum != 100) {
std::cerr << "[StageLoader] Error: distribució no suma 100 (suma=" << sum << ")" << '\n';
return false;
}
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing distribution: " << e.what() << '\n';
return false;
}
dist.pentagon = yaml["pentagon"].get_value<uint8_t>();
dist.cuadrado = yaml["cuadrado"].get_value<uint8_t>();
dist.molinillo = yaml["molinillo"].get_value<uint8_t>();
// Validar que suma 100
int sum = dist.pentagon + dist.cuadrado + dist.molinillo;
if (sum != 100) {
std::cerr << "[StageLoader] Error: distribució no suma 100 (suma=" << sum << ")" << '\n';
return false;
}
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing distribution: " << e.what() << '\n';
return false;
}
}
auto StageLoader::parseMultipliers(const fkyaml::node& yaml, MultiplicadorsDificultat& mult) -> bool {
try {
if (!yaml.contains("speed_multiplier") || !yaml.contains("rotation_multiplier") ||
!yaml.contains("tracking_strength")) {
std::cerr << "[StageLoader] Error: difficulty_multipliers incompleta" << '\n';
auto StageLoader::parseMultipliers(const fkyaml::node& yaml, MultiplicadorsDificultat& mult) -> bool {
try {
if (!yaml.contains("speed_multiplier") || !yaml.contains("rotation_multiplier") ||
!yaml.contains("tracking_strength")) {
std::cerr << "[StageLoader] Error: difficulty_multipliers incompleta" << '\n';
return false;
}
mult.velocity = yaml["speed_multiplier"].get_value<float>();
mult.rotation = yaml["rotation_multiplier"].get_value<float>();
mult.tracking_strength = yaml["tracking_strength"].get_value<float>();
// Validar rangs raonables
if (mult.velocity < 0.1F || mult.velocity > 5.0F) {
std::cerr << "[StageLoader] Warning: speed_multiplier fuera de rang (0.1-5.0)" << '\n';
}
if (mult.rotation < 0.1F || mult.rotation > 5.0F) {
std::cerr << "[StageLoader] Warning: rotation_multiplier fuera de rang (0.1-5.0)" << '\n';
}
if (mult.tracking_strength < 0.0F || mult.tracking_strength > 2.0F) {
std::cerr << "[StageLoader] Warning: tracking_strength fuera de rang (0.0-2.0)" << '\n';
}
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing multipliers: " << e.what() << '\n';
return false;
}
mult.velocity = yaml["speed_multiplier"].get_value<float>();
mult.rotation = yaml["rotation_multiplier"].get_value<float>();
mult.tracking_strength = yaml["tracking_strength"].get_value<float>();
// Validar rangs raonables
if (mult.velocity < 0.1F || mult.velocity > 5.0F) {
std::cerr << "[StageLoader] Warning: speed_multiplier fuera de rang (0.1-5.0)" << '\n';
}
if (mult.rotation < 0.1F || mult.rotation > 5.0F) {
std::cerr << "[StageLoader] Warning: rotation_multiplier fuera de rang (0.1-5.0)" << '\n';
}
if (mult.tracking_strength < 0.0F || mult.tracking_strength > 2.0F) {
std::cerr << "[StageLoader] Warning: tracking_strength fuera de rang (0.0-2.0)" << '\n';
}
return true;
} catch (const std::exception& e) {
std::cerr << "[StageLoader] Error parsing multipliers: " << e.what() << '\n';
return false;
}
}
auto StageLoader::parseSpawnMode(const std::string& mode_str) -> ModeSpawn {
if (mode_str == "progressive") {
auto StageLoader::parseSpawnMode(const std::string& mode_str) -> ModeSpawn {
if (mode_str == "progressive") {
return ModeSpawn::PROGRESSIVE;
}
if (mode_str == "immediate") {
return ModeSpawn::IMMEDIATE;
}
if (mode_str == "wave") {
return ModeSpawn::WAVE;
}
std::cerr << "[StageLoader] Warning: mode de spawn desconegut '" << mode_str
<< "', usant PROGRESSIVE" << '\n';
return ModeSpawn::PROGRESSIVE;
}
if (mode_str == "immediate") {
return ModeSpawn::IMMEDIATE;
}
if (mode_str == "wave") {
return ModeSpawn::WAVE;
}
std::cerr << "[StageLoader] Warning: mode de spawn desconegut '" << mode_str
<< "', usant PROGRESSIVE" << '\n';
return ModeSpawn::PROGRESSIVE;
}
auto StageLoader::validateConfig(const StageSystemConfig& config) -> bool {
if (config.stages.empty()) {
std::cerr << "[StageLoader] Error: sin stage carregat" << '\n';
return false;
}
if (config.stages.size() != config.metadata.total_stages) {
std::cerr << "[StageLoader] Warning: nombre de stages (" << config.stages.size()
<< ") no coincideix con metadata.total_stages ("
<< static_cast<int>(config.metadata.total_stages) << ")" << '\n';
}
// Validar stage_id consecutius
for (size_t i = 0; i < config.stages.size(); i++) {
if (config.stages[i].stage_id != i + 1) {
std::cerr << "[StageLoader] Error: stage_id no consecutius (esperat "
<< i + 1 << ", trobat " << static_cast<int>(config.stages[i].stage_id)
<< ")" << '\n';
auto StageLoader::validateConfig(const StageSystemConfig& config) -> bool {
if (config.stages.empty()) {
std::cerr << "[StageLoader] Error: sin stage carregat" << '\n';
return false;
}
if (config.stages.size() != config.metadata.total_stages) {
std::cerr << "[StageLoader] Warning: nombre de stages (" << config.stages.size()
<< ") no coincideix con metadata.total_stages ("
<< static_cast<int>(config.metadata.total_stages) << ")" << '\n';
}
// Validar stage_id consecutius
for (size_t i = 0; i < config.stages.size(); i++) {
if (config.stages[i].stage_id != i + 1) {
std::cerr << "[StageLoader] Error: stage_id no consecutius (esperat "
<< i + 1 << ", trobat " << static_cast<int>(config.stages[i].stage_id)
<< ")" << '\n';
return false;
}
}
return true;
}
return true;
}
} // namespace StageSystem