Files
orni-attack/data/locale/ca.yaml
T
JailDesigner 34be79192c feat(service_menu): pagina CONTROLS amb assignacio de pad i rebind per jugador
Afegeix submenu CONTROLS al menu de servei amb 2 items CYCLE per
seleccionar el mando assignat a cada jugador (persistit per name + path)
i 4 items ACTION per arrancar DefineInputs (teclat/mando per a P1/P2).

Tambe afegeix:
- Director: init/update/draw/destroy del singleton DefineInputs.
- GlobalEvents: routing prioritari de tots els events a DefineInputs
  mentre l'overlay esta actiu.
- Locale ca/en: claus del submenu CONTROLS i de l'overlay de rebind.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-24 20:18:49 +02:00

114 lines
3.1 KiB
YAML

# Orni Attack - locale: Catala (valencia)
# Interficie traduida; pool in-game identic a en.yaml (es queda en angles).
# Tots els textos en ASCII: VectorText no suporta caracters accentuats.
notification:
press_again_exit: "PREMEU ESC UN ALTRE COP PER EIXIR"
zoom: "ZOOM: {z}X"
fullscreen_on: "PANTALLA COMPLETA"
fullscreen_off: "MODE FINESTRA"
vsync_on: "VSYNC ACTIU"
vsync_off: "VSYNC INACTIU"
antialias_on: "AA ACTIU"
antialias_off: "AA INACTIU"
postfx_on: "POSTPROCESSAT ACTIU"
postfx_off: "POSTPROCESSAT INACTIU"
locale_switched: "IDIOMA: {lang}"
gamepad_connected: "{name} CONNECTAT"
gamepad_disconnected: "{name} DESCONNECTAT"
language:
ca: "CATALA"
en: "ANGLES"
hud:
level: "NIVELL "
title:
press_start: "PREMEU START PER JUGAR"
game_screen:
game_over: "FI DEL JOC"
continue: "CONTINUAR"
continues_left: "CONTINUACIONS: {n}"
stage:
start:
- "ORNI ALERT!"
- "INCOMING ORNIS!"
- "ROLLING THREAT!"
- "ENEMY WAVE!"
- "WAVE OF ORNIS DETECTED!"
- "NEXT SWARM APPROACHING!"
- "BRACE FOR THE NEXT WAVE!"
- "ANOTHER ATTACK INCOMING!"
- "SENSORS DETECT HOSTILE ORNIS..."
- "UNIDENTIFIED ROLLING OBJECTS INBOUND!"
- "ENEMY FORCES MOBILIZING!"
- "PREPARE FOR IMPACT!"
completed: "GOOD JOB COMMANDER!"
service_menu:
title: "MENU DE SERVEI"
video: "VIDEO"
audio: "AUDIO"
options: "OPCIONS"
system: "SISTEMA"
controls: "CONTROLS"
back: "ENRERE"
exit: "EIXIR DEL JOC"
# Items del submenu VIDEO
video_zoom: "ZOOM"
video_fullscreen: "PANTALLA COMPLETA"
video_vsync: "VSYNC"
video_aa: "ANTIALIAS"
video_postfx: "POSTPROCESSAT"
video_resolution: "RESOLUCIO"
# Items del submenu OPCIONS
options_language: "IDIOMA"
options_show_info: "MOSTRAR INFO"
# Items del submenu AUDIO
audio_master: "AUDIO"
audio_master_volume: "VOLUM GENERAL"
audio_music: "MUSICA"
audio_music_volume: "VOLUM MUSICA"
audio_sound: "EFECTES"
audio_sound_volume: "VOLUM EFECTES"
# Items del submenu SISTEMA
system_restart: "REINICIAR"
# Pagines de confirmacio (estructura: titol + NO/SI)
confirm_restart: "ESTAS SEGUR DE REINICIAR?"
confirm_exit: "ESTAS SEGUR DE EIXIR?"
confirm_no: "NO"
confirm_yes: "SI"
# Valors comuns
value_on: "ACTIU"
value_off: "INACTIU"
# Items del submenu CONTROLS
controls_pad_p1: "MANDO JUGADOR 1"
controls_pad_p2: "MANDO JUGADOR 2"
controls_no_pad: "SENSE MANDO"
controls_define_keyboard_p1: "REDEFINIR TECLES P1"
controls_define_keyboard_p2: "REDEFINIR TECLES P2"
controls_define_gamepad_p1: "REDEFINIR BOTONS P1"
controls_define_gamepad_p2: "REDEFINIR BOTONS P2"
# Overlay modal de redefinicio (DefineInputs)
define:
title_keyboard_p1: "REDEFINIR TECLES P1"
title_keyboard_p2: "REDEFINIR TECLES P2"
title_gamepad_p1: "REDEFINIR BOTONS P1"
title_gamepad_p2: "REDEFINIR BOTONS P2"
press_key: "PREMEU UNA TECLA"
press_button: "PREMEU UN BOTO"
complete: "CONFIGURACIO COMPLETA"
no_gamepad: "CAP MANDO ASSIGNAT AL JUGADOR"
cancel_hint: "ESC PER CANCEL-LAR"
action:
left: "ESQUERRA"
right: "DRETA"
fire: "DISPAR"
accelerate: "ACCELERAR"
start: "START"
menu: "MENU"