afegit sistema de audio

This commit is contained in:
2025-12-02 13:51:54 +01:00
parent 9ceb21c04f
commit e51749dbc6
10 changed files with 5685 additions and 2 deletions

View File

@@ -7,6 +7,7 @@
#include <cmath>
#include <iostream>
#include "core/audio/audio.hpp"
#include "core/graphics/shape_loader.hpp"
#include "core/rendering/shape_renderer.hpp"
#include "game/constants.hpp"
@@ -50,6 +51,9 @@ void Bala::disparar(const Punt& posicio, float angle) {
// Velocitat alta (el joc Pascal original usava 7 px/frame)
// 7 px/frame × 20 FPS = 140 px/s
velocitat_ = 140.0f;
// Reproducir sonido de disparo láser
Audio::get()->playSound(Defaults::Sound::LASER, Audio::Group::GAME);
}
void Bala::actualitzar(float delta_time) {