eliminats fitxers sobrants
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# player2 animation
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tileSetFile: player2.gif
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frameWidth: 8
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frameHeight: 16
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animations:
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- name: stand
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speed: 0.1333
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loop: 0
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frames: [0]
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- name: walk
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speed: 0.1333
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loop: 0
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frames: [0, 1, 2, 3, 4, 5, 6, 7]
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- name: walk_menu
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speed: 0.0
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loop: 0
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frames: [0, 1, 2, 3, 4, 5, 6, 7]
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# player_game_over animation
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tileSetFile: player_game_over.gif
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frameWidth: 19
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frameHeight: 18
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animations:
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- name: default
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speed: 0.1
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loop: 0
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frames: [0, 1, 2, 3]
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