neteja NOLINT identifier-naming i lambdes a metodes privats Game
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@@ -15,7 +15,7 @@ ItemManager::ItemManager(std::string room_id, std::shared_ptr<Scoreboard::Data>
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}
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// Añade un item a la colección
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void ItemManager::addItem(std::shared_ptr<Item> item) { // NOLINT(readability-identifier-naming)
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void ItemManager::addItem(std::shared_ptr<Item> item) {
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items_.push_back(std::move(item));
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}
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