Files
spectrum/source/game/scenes/test.cpp
T

23 lines
447 B
C++

// test.cpp
#include "test.hpp"
#include "core/rendering/video.hpp"
#include "game/gamecontext.hpp"
#include <iostream>
Test::Test(GameContext& context)
: context_(context) {}
auto Test::update() -> Scenes {
static int count = 0;
std::cout << count++ << "\n";
if (count == 500) { return Scenes::QUIT; }
return Scenes::CONTINUE;
}
void Test::render() {
context_.video->clean(0xAA0000);
context_.video->present();
}