Reestructurados los ficheros en carpetas
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source/globals2.h
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19
source/globals2.h
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#pragma once
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#include "ltexture.h"
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#ifndef GLOBALS2_H
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#define GLOBALS2_H
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//Texturas con gráficos
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LTexture gPlayerTexture;
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LTexture gGameBackgroundTexture;
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LTexture gTitleBackgroundTexture;
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LTexture gWhiteFontTexture;
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LTexture gBlackFontTexture;
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LTexture gMenuTexture;
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LTexture gBalloonTexture;
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LTexture gBulletTexture;
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LTexture gMiscTexture;
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#endif
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