26 lines
356 B
C++
26 lines
356 B
C++
#pragma once
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#include "sprite.h"
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#ifndef BACKGROUND_H
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#define BACKGROUND_H
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//Clase para el fondo de pantalla del juego
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class Background
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{
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public:
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//Constructor
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Background();
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//Inicializador
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void init(int x, int y, int w, int h, LTexture *texture);
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//Pinta el fondo en la pantalla
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void render();
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private:
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//Variables
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Sprite mSprite;
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};
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#endif |