Quitado código comentado

This commit is contained in:
2022-08-29 21:08:25 +02:00
parent e6dad36f3b
commit 16b7bcc091
3 changed files with 2 additions and 4 deletions

View File

@@ -27,7 +27,6 @@ Enemy::Enemy(enemy_t enemy)
sprite->setVelX(enemy.vx);
sprite->setVelY(enemy.vy);
sprite->setCurrentAnimation();
sprite->setFlip(enemy.vx > 0 ? SDL_FLIP_NONE : SDL_FLIP_HORIZONTAL);
collider = getRect();

View File

@@ -15,7 +15,6 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input)
map = new Map(asset->get("01.map"), renderer, asset, itemTracker);
player = new Player(renderer, asset, input, map);
enemyEngine = new EnemyEngine(renderer, asset, player, map, asset->get(map->getEnemyFile()));
// enemyEngine->setEnemies(asset->get(map->getEnemyFile()));
debugText = new Text(asset->get("debug.png"), asset->get("debug.txt"), renderer);
music = JA_LoadMusic(asset->get("music_surface.ogg").c_str());