Actualizado a la última versión de jail_audio

This commit is contained in:
2022-08-28 22:41:24 +02:00
parent fcdd2ffd21
commit 462a64bb3e
6 changed files with 106 additions and 60 deletions

View File

@@ -1,5 +1,4 @@
#pragma once
#include <SDL2/SDL.h>
enum JA_Channel_state { JA_CHANNEL_INVALID, JA_CHANNEL_FREE, JA_CHANNEL_PLAYING, JA_CHANNEL_PAUSED };
@@ -18,6 +17,7 @@ void JA_StopMusic();
JA_Music_state JA_GetMusicState();
void JA_DeleteMusic(JA_Music music);
JA_Sound JA_NewSound(Uint8* buffer, Uint32 length);
JA_Sound JA_LoadSound(const char* filename);
int JA_PlaySound(JA_Sound sound, const int loop = 0);
void JA_PauseChannel(const int channel);
@@ -25,3 +25,5 @@ void JA_ResumeChannel(const int channel);
void JA_StopChannel(const int channel);
JA_Channel_state JA_GetChannelState(const int channel);
void JA_DeleteSound(JA_Sound sound);
int JA_SetVolume(int volume);