Ya coge los diamantes, aunque no los recuerda
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@@ -193,6 +193,9 @@ void Game::renderDebugInfo()
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text = "hookedOn = " + std::to_string(player->hookedOnMovingPlatform);
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debugText->write(0, line += 6, text, -1);
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text = "DIAMONDS = " + std::to_string(player->diamonds);
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debugText->write(0, line += 6, text, -1);
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// Pinta mascaras
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SDL_SetRenderDrawColor(renderer, 0, 255, 0, 128);
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