Marcador transparente. Area de juego ocupa toda la pantalla

This commit is contained in:
2022-09-22 20:50:34 +02:00
parent 44c9bb0a44
commit 96c0ddf8ed
18 changed files with 238 additions and 141 deletions

View File

@@ -19,10 +19,10 @@
#define GAMECANVAS_HEIGHT 240
// Zona de juego
const int PLAY_AREA_X = 0;
const int PLAY_AREA_Y = (4 * BLOCK);
const int PLAY_AREA_X = (0 * BLOCK);
const int PLAY_AREA_Y = (0 * BLOCK);
const int PLAY_AREA_TOP = (0 * BLOCK);
const int PLAY_AREA_BOTTOM = (26 * BLOCK);
const int PLAY_AREA_BOTTOM = (30 * BLOCK);
const int PLAY_AREA_LEFT = (0 * BLOCK);
const int PLAY_AREA_RIGHT = (40 * BLOCK);
const int PLAY_AREA_WIDTH = PLAY_AREA_RIGHT - PLAY_AREA_LEFT;