Añadida la clase debug

This commit is contained in:
2022-09-21 19:24:27 +02:00
parent 241c63340c
commit d31ab28a12
9 changed files with 345 additions and 172 deletions

View File

@@ -1,4 +1,4 @@
#include "const.h"
#include "text.h"
#include <iostream>
#include <fstream>
@@ -7,9 +7,9 @@
Text::Text(std::string bitmapFile, std::string textFile, SDL_Renderer *renderer)
{
texture = new LTexture(renderer, bitmapFile);
mSprite = new Sprite({0, 0, 0, 0}, texture, renderer);
mSprite->setTexture(texture);
mSprite->setRenderer(renderer);
sprite = new Sprite({0, 0, 0, 0}, texture, renderer);
sprite->setTexture(texture);
sprite->setRenderer(renderer);
file = textFile;
init();
@@ -18,12 +18,8 @@ Text::Text(std::string bitmapFile, std::string textFile, SDL_Renderer *renderer)
// Destructor
Text::~Text()
{
texture->unload();
delete texture;
texture = nullptr;
delete mSprite;
mSprite = nullptr;
delete sprite;
}
// Inicializador
@@ -41,11 +37,11 @@ void Text::init()
initOffsetFromFile();
// Inicia los valores del sprite que dibuja las letras
mSprite->setWidth(boxWidth);
mSprite->setHeight(boxHeight);
mSprite->setPosX(0);
mSprite->setPosY(0);
mSprite->setSpriteClip(0, 0, mSprite->getWidth(), mSprite->getHeight());
sprite->setWidth(boxWidth);
sprite->setHeight(boxHeight);
sprite->setPosX(0);
sprite->setPosY(0);
sprite->setSpriteClip(0, 0, sprite->getWidth(), sprite->getHeight());
// Establece las coordenadas para cada caracter ascii de la cadena y su ancho
for (int i = 32; i < 128; i++)
@@ -53,10 +49,6 @@ void Text::init()
offset[i].x = ((i - 32) % 15) * boxWidth;
offset[i].y = ((i - 32) / 15) * boxHeight;
}
// printf("Cargando %s\n", file.c_str());
// const std::string texto = "w = "+ std::to_string(boxWidth) + ", h = " + std::to_string(boxHeight);
// printf("%s\n",texto.c_str());
}
// Escribe texto en pantalla
@@ -69,10 +61,10 @@ void Text::write(int x, int y, std::string text, int kerning, int lenght)
for (int i = 0; i < lenght; ++i)
{
mSprite->setSpriteClip(offset[int(text[i])].x, offset[int(text[i])].y, mSprite->getWidth(), mSprite->getHeight());
mSprite->setPosX(x + shift);
mSprite->setPosY(y);
mSprite->render();
sprite->setSpriteClip(offset[int(text[i])].x, offset[int(text[i])].y, sprite->getWidth(), sprite->getHeight());
sprite->setPosX(x + shift);
sprite->setPosY(y);
sprite->render();
shift += (offset[int(text[i])].w + kerning);
}
}
@@ -80,17 +72,17 @@ void Text::write(int x, int y, std::string text, int kerning, int lenght)
// Escribe el texto con colores
void Text::writeColored(int x, int y, std::string text, color_t color, int kerning, int lenght)
{
mSprite->getTexture()->setColor(color.r, color.g, color.b);
sprite->getTexture()->setColor(color.r, color.g, color.b);
write(x, y, text, kerning, lenght);
mSprite->getTexture()->setColor(255, 255, 255);
sprite->getTexture()->setColor(255, 255, 255);
}
// Escribe el texto con sombra
void Text::writeShadowed(int x, int y, std::string text, color_t color, Uint8 shadowDistance, int kerning, int lenght)
{
mSprite->getTexture()->setColor(color.r, color.g, color.b);
sprite->getTexture()->setColor(color.r, color.g, color.b);
write(x + shadowDistance, y + shadowDistance, text, kerning, lenght);
mSprite->getTexture()->setColor(255, 255, 255);
sprite->getTexture()->setColor(255, 255, 255);
write(x, y, text, kerning, lenght);
}
@@ -150,6 +142,8 @@ int Text::lenght(std::string text, int kerning)
void Text::initOffsetFromFile()
{
std::ifstream rfile(file);
printf("Reading file %s\n", file.c_str());
if (rfile.is_open() && rfile.good())
{
std::string buffer;
@@ -176,11 +170,27 @@ void Text::initOffsetFromFile()
buffer.clear();
line_read++;
};
// Cierra el fichero
printf("Closing file %s\n\n", file.c_str());
rfile.close();
}
// El fichero no se puede abrir
else
{
printf("Warning: Unable to open %s file\n", file.c_str());
}
}
// Devuelve el valor de la variable
int Text::getCharacterWidth()
int Text::getCharacterSize()
{
return boxWidth;
}
// Recarga la textura
void Text::reLoadTexture()
{
texture->reLoad();
}