Ya detecta las plataformas móviles bajo los pies

This commit is contained in:
2022-08-26 20:41:48 +02:00
parent 5ff62a6950
commit dda1e049c6
9 changed files with 122 additions and 18 deletions

View File

@@ -24,11 +24,12 @@ Actor::Actor(actor_t actor)
sprite->setPosY(actor.y);
sprite->setWidth(actor.w);
sprite->setHeight(actor.h);
sprite->setVelX(actor.vx);
sprite->setVelY(actor.vy);
sprite->setFlip(actor.vx>0?SDL_FLIP_NONE:SDL_FLIP_HORIZONTAL);
sprite->setFlip(actor.vx > 0 ? SDL_FLIP_NONE : SDL_FLIP_HORIZONTAL);
this->name = actor.name;
}
// Destructor
@@ -60,4 +61,10 @@ SDL_Rect &Actor::getCollider()
{
collider = sprite->getRect();
return collider;
}
// Obtiene el nombre del actor
actor_name_e Actor::getName()
{
return name;
}