zxdb.py: Che tu, açò ja va!

This commit is contained in:
2023-09-05 14:01:13 +02:00
parent 0a0c5c11a8
commit a81dff9c89
+60 -63
View File
@@ -12,15 +12,17 @@ from urllib.parse import urlparse
from urllib.request import urlretrieve
url_prefix = [
r"https://spectrumcomputing.co.uk",
r"https://archive.org/download/World_of_Spectrum_June_2017_Mirror/World%20of%20Spectrum%20June%202017%20Mirror.zip/World%20of%20Spectrum%20June%202017%20Mirror",
]
url_prefix = {
"spectrum_computing": r"https://spectrumcomputing.co.uk",
"wos": r"https://php.sustancia.synology.me/wos",
"nvg": r"https://php.sustancia.synology.me/nvg",
}
destination_path = r"/home/sergio/zx/zxdb/games/"
cache_path = r"/home/sergio/zx/zxdb/cache/games/"
temp_file = r"/tmp/zxdb.download.tmp"
wait = False # Establece una pausa aleatoria entre descargas
min_wait = 3 # Segundos mínimos a esperar entre descargas
max_wait = 5 # Segundos máximos a esperar entre descargas
min_wait = 1 # Segundos mínimos a esperar entre descargas
max_wait = min_wait + 1 # Segundos máximos a esperar entre descargas
elements = []
filetypes_on_root = [
"Tape image",
@@ -66,11 +68,13 @@ def select3(cursor):
e.id = r.entry_id AND
p.release_seq = r.release_seq)
WHERE
e.title = 'Afterburner' AND
(e.availabletype_id = 'A' OR e.availabletype_id = 'D') AND
f.text <> 'Remote link' AND
r.release_seq = 0 AND
g.text like '%Game%'
(g.text like '%Game:%' AND g.text not like 'Casual%')
ORDER BY
e.title;"""
#(l.country_id = 'ES' AND l.labeltype_id = 'Z') AND
cursor.execute(query)
for row in cursor:
element = dict(
@@ -123,38 +127,32 @@ def process_elements():
+ elements[i]["developer"]
+ ")"
)
# Obtiene el nombre del fichero a partir de la url de descarga
elements[i]["file_name"] = url_filename(elements[i]["url"])
# Establece la subcarpeta dentro de la raiz
elements[i]["subfolder"] = ""
if elements[i]["filetype"] not in filetypes_on_root:
elements[i]["subfolder"] = normalize_path(elements[i]["filetype"])
# Averigua si el fichero está en formato .zip
elements[i]["is_zip"] = elements[i]["file_name"].endswith(".zip")
# Calcula el nombre del fichero si es un zip
elements[i]["non_zip_file_name"] = elements[i]["file_name"]
if elements[i]["is_zip"]:
elements[i]["non_zip_file_name"] = elements[i]["file_name"][:-4]
# Añade el prefijo a la url
if elements[i]["url"].startswith("/zxdb"):
elements[i]["url"] = url_prefix[0] + str(elements[i]["url"])
elements[i]["url"] = url_prefix["spectrum_computing"] + str(
elements[i]["url"]
)
elif elements[i]["url"].startswith("/pub"):
#elements[i]["url"] = url_prefix[1] + str(elements[i]["url"][4:])
elements[i]["url"] = url_prefix[0] + str(elements[i]["url"])
def add_prefix():
global elements
for i in range(len(elements)):
if elements[i][3].startswith("/zxdb"):
elements[i][3] = url_prefix[0] + str(elements[i][3])
elif elements[i][3].startswith("/pub"):
elements[i][3] = url_prefix[1] + str(elements[i][3][4:])
elements[i]["url"] = url_prefix["wos"] + str(elements[i]["url"][4:])
elif elements[i]["url"].startswith("/nvg"):
elements[i]["url"] = url_prefix["nvg"] + str(elements[i]["url"][4:])
def url_filename(url):
@@ -166,11 +164,7 @@ def url_filename(url):
def download_file(url, dest):
try:
print("")
print("URL : {}".format(url))
r = requests.get(url)
print("STATUS_CODE: {}".format(r.status_code))
print("RESPONSE : {}".format(r.reason))
if r.status_code != 200:
return False
with open(dest, "wb") as f:
@@ -191,41 +185,33 @@ def download_file(url, dest):
def unzip_file(src, dst):
with zipfile.ZipFile(src, "r") as zip_ref:
zip_ref.extractall(dst)
# with zipfile.ZipFile(src, "r") as zip_ref:
# zip_ref.extractall(dst)
archive = src
directory = dst
extensions = (".z80", ".sna", ".tzx", ".tap", "dsk", ".trd", ".Z80", ".SNA", ".TZX", ".TAP", "DSK", ".TRD")
zip_file = zipfile.ZipFile(archive, "r")
[
zip_file.extract(file, directory)
for file in zip_file.namelist()
if file.endswith(extensions)
]
zip_file.close()
def get_files():
# Variables para la presentación en pantalla de la descarga
current_file = 0
total_files = len(elements)
total_files_width = len(str(total_files))
last_game_folder = ""
for element in elements:
# Fichero a descargar
# downloaded_file = url_filename(element[3])
# Carpeta del juego en destino y en caché
game_folder = element["root_folder"]
destination_folder = os.path.join(destination_path, element["root_folder"])
destination_subfolder = os.path.join(destination_folder, element["subfolder"])
# if not os.path.isdir(destination_folder):
# os.mkdir(destination_folder)
cache_folder = os.path.join(cache_path, element["root_folder"])
cache_subfolder = os.path.join(cache_folder, element["subfolder"])
# if not os.path.isdir(cache_folder):
# os.mkdir(cache_folder)
# Carpeta de tipo de fichero en destino y en caché
# if element[4] not in filetypes:
# filetype_folder = normalize_path(element[4])
# destination_folder = os.path.join(
# destination_path, game_folder, filetype_folder
# )
# if not os.path.isdir(destination_folder):
# os.mkdir(destination_folder)
# cache_folder = os.path.join(cache_path, game_folder, filetype_folder)
# if not os.path.isdir(cache_folder):
# os.mkdir(cache_folder)
# Ruta completa hasta el fichero de destino y de caché
destination_file = os.path.join(destination_subfolder, element["file_name"])
@@ -239,7 +225,11 @@ def get_files():
last_game_folder = game_folder
# Comprueba si ya existe el fichero a descargar
if not os.path.isfile(destination_file):
if not os.path.isfile(destination_file) and (
not os.path.isfile(
os.path.join(destination_subfolder, element["non_zip_file_name"])
)
):
# Comprueba si ya existe el fichero en la cache
if os.path.isfile(cache_file):
# Si encuentra el fichero en cache, crea las carpetas de destino y lo copia o lo extrae
@@ -247,7 +237,7 @@ def get_files():
os.mkdir(destination_folder)
if not os.path.isdir(destination_subfolder):
os.mkdir(destination_subfolder)
if cache_file.endswith(".zip"):
if cache_file.endswith(".zip") and element["subfolder"] == "":
unzip_file(cache_file, destination_subfolder)
else:
shutil.copyfile(cache_file, destination_file)
@@ -257,29 +247,32 @@ def get_files():
total_files,
element["file_name"],
element["filetype"],
width=2,
width=total_files_width,
)
)
# El fichero no está en la cache
else:
status = "not found "
if download_file(element["url"], "downloaded_file.tmp"):
if download_file(element["url"], temp_file):
status = "downloaded"
if os.path.isfile("downloaded_file.tmp"):
if os.path.isfile(temp_file):
# Copia el fichero temnporal a la cache
if not os.path.isdir(cache_folder):
os.mkdir(cache_folder)
if not os.path.isdir(cache_subfolder):
os.mkdir(cache_subfolder)
shutil.copyfile("downloaded_file.tmp", cache_file)
os.remove('downloaded_file.tmp')
shutil.copyfile(temp_file, cache_file)
os.remove(temp_file)
# Copia el fichero de la cache al destino
if os.path.isfile(cache_file):
if not os.path.isdir(destination_folder):
os.mkdir(destination_folder)
if not os.path.isdir(destination_subfolder):
os.mkdir(destination_subfolder)
if cache_file.endswith(".zip"):
if (
cache_file.endswith(".zip")
and element["subfolder"] == ""
):
unzip_file(cache_file, destination_folder)
else:
shutil.copyfile(cache_file, destination_file)
@@ -290,7 +283,7 @@ def get_files():
status,
element["file_name"],
element["filetype"],
width=2,
width=total_files_width,
)
)
if wait:
@@ -304,7 +297,7 @@ def get_files():
total_files,
element["file_name"],
element["filetype"],
width=2,
width=total_files_width,
)
)
@@ -319,13 +312,17 @@ def normalize_path(path):
def main():
connect()
# add_prefix()
process_elements()
#for element in elements:
# print(element)
# for element in elements:
# for key, value in element.items():
# print(key, ':', value)
get_files()
# for element in elements:
# print(element['title'])
# print(len(elements))
if __name__ == "__main__":