creada secció de jugar en wasm en coffee_crisis
This commit is contained in:
@@ -35,6 +35,22 @@ layout: base.njk
|
||||
</section>
|
||||
{% endif %}
|
||||
|
||||
{% if game.wasm %}
|
||||
<div id="wasm-player" data-wasm-js="{{ game.wasm.js }}">
|
||||
<div class="wasm-player" id="wasm-canvas-wrap" style="display:none;">
|
||||
<canvas class="wasm-player__canvas" id="canvas" oncontextmenu="event.preventDefault()" tabindex="-1"></canvas>
|
||||
<div class="wasm-player__progress" id="wasm-progress" style="display:none;">
|
||||
<div class="wasm-player__progress-bar" id="wasm-progress-bar"></div>
|
||||
<span class="wasm-player__progress-text" id="wasm-progress-text">Carregant...</span>
|
||||
</div>
|
||||
<div class="wasm-player__controls" id="wasm-controls" style="display:none;">
|
||||
<span class="wasm-player__status" id="wasm-status"></span>
|
||||
<button class="wasm-player__fullscreen" id="wasm-fullscreen" title="Pantalla completa">⛶</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
<section class="game-detail__description">
|
||||
{{ game.description | markdown | safe }}
|
||||
</section>
|
||||
@@ -42,6 +58,12 @@ layout: base.njk
|
||||
<section class="game-detail__downloads">
|
||||
<h2>Descarregar</h2>
|
||||
<div class="download-buttons">
|
||||
{% if game.wasm %}
|
||||
<button class="download-btn download-btn--play" id="wasm-play-btn">
|
||||
<span class="download-btn__platform">▶ Navegador</span>
|
||||
<span class="download-btn__size">WebAssembly</span>
|
||||
</button>
|
||||
{% endif %}
|
||||
{% for dl in game.downloads %}
|
||||
<a href="{{ dl.file }}" class="download-btn" download>
|
||||
<span class="download-btn__platform">{{ dl.platform }}</span>
|
||||
@@ -62,3 +84,7 @@ layout: base.njk
|
||||
<a href="/" class="back-link">← Tornar al catàleg</a>
|
||||
|
||||
</article>
|
||||
|
||||
{% if game.wasm %}
|
||||
<script src="/js/wasm-loader.js"></script>
|
||||
{% endif %}
|
||||
|
||||
@@ -475,6 +475,122 @@ h1, h2, h3 {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
/* =============================================
|
||||
WASM PLAYER
|
||||
============================================= */
|
||||
.download-btn--play {
|
||||
background-color: var(--color-success);
|
||||
cursor: pointer;
|
||||
border: none;
|
||||
font-family: var(--font-main);
|
||||
}
|
||||
|
||||
.download-btn--play:hover {
|
||||
background-color: #3db88a;
|
||||
}
|
||||
|
||||
.wasm-player {
|
||||
position: relative;
|
||||
max-width: 800px;
|
||||
margin: 0 auto 1.5rem;
|
||||
background-color: #000;
|
||||
border-radius: var(--radius-lg);
|
||||
overflow: hidden;
|
||||
border: 2px solid var(--color-border);
|
||||
aspect-ratio: 4 / 3;
|
||||
}
|
||||
|
||||
.wasm-player__canvas {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: #000;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.wasm-player__progress {
|
||||
position: absolute;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
height: 36px;
|
||||
background-color: rgba(0, 0, 0, 0.85);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
z-index: 11;
|
||||
padding: 0 1rem;
|
||||
gap: 0.75rem;
|
||||
}
|
||||
|
||||
.wasm-player__progress-bar {
|
||||
flex: 1;
|
||||
height: 6px;
|
||||
background-color: var(--color-border);
|
||||
border-radius: 3px;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.wasm-player__progress-bar::after {
|
||||
content: "";
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
height: 100%;
|
||||
width: var(--progress, 0%);
|
||||
background-color: var(--color-success);
|
||||
border-radius: 3px;
|
||||
transition: width 0.2s ease;
|
||||
}
|
||||
|
||||
.wasm-player__progress-text {
|
||||
font-size: 0.75rem;
|
||||
color: var(--color-text-muted);
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.wasm-player__controls {
|
||||
position: absolute;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
height: 36px;
|
||||
background: linear-gradient(transparent, rgba(0, 0, 0, 0.7));
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
padding: 0 0.5rem;
|
||||
z-index: 10;
|
||||
opacity: 0;
|
||||
transition: opacity var(--transition);
|
||||
}
|
||||
|
||||
.wasm-player:hover .wasm-player__controls {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.wasm-player__status {
|
||||
flex: 1;
|
||||
font-size: 0.75rem;
|
||||
color: var(--color-text-muted);
|
||||
padding-left: 0.5rem;
|
||||
}
|
||||
|
||||
.wasm-player__fullscreen {
|
||||
background: none;
|
||||
border: none;
|
||||
color: #fff;
|
||||
font-size: 1.25rem;
|
||||
cursor: pointer;
|
||||
padding: 0.25rem 0.5rem;
|
||||
opacity: 0.8;
|
||||
transition: opacity var(--transition);
|
||||
}
|
||||
|
||||
.wasm-player__fullscreen:hover {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
/* =============================================
|
||||
RESPONSIVE — Desktop gran (≥ 1200px)
|
||||
============================================= */
|
||||
|
||||
@@ -6,7 +6,7 @@ description: |
|
||||
de cafeïna que reboten per tot arreu. Una sola vida, 10 nivells i l'objectiu
|
||||
d'acumular el màxim de punts possible.
|
||||
|
||||
Desenvolupat a l'estiu de 2020-2021 amb C/SDL3. Compatible amb gamepad i teclat.
|
||||
Desenvolupat a l'estiu de 2020 amb C++ i SDL3. Compatible amb gamepad i teclat.
|
||||
|
||||
version: "2.3.3"
|
||||
release_date: "2021-02-18"
|
||||
@@ -42,6 +42,9 @@ downloads:
|
||||
file: "/downloads/coffee-crisis/coffee-crisis-v2.3.3-raspi.tar.gz"
|
||||
size: "4.7 MB"
|
||||
|
||||
wasm:
|
||||
js: "/games/coffee-crisis/wasm/coffee_crisis.js"
|
||||
|
||||
engine: "C++ SDL3"
|
||||
players: "1 jugador"
|
||||
genre: "Arcade / Reflexos"
|
||||
|
||||
@@ -0,0 +1,90 @@
|
||||
(function () {
|
||||
var player = document.getElementById("wasm-player");
|
||||
if (!player) return;
|
||||
|
||||
var wasmJs = player.getAttribute("data-wasm-js");
|
||||
if (!wasmJs) return;
|
||||
|
||||
var playBtn = document.getElementById("wasm-play-btn");
|
||||
var canvas = document.getElementById("canvas");
|
||||
var canvasWrap = document.getElementById("wasm-canvas-wrap");
|
||||
var progress = document.getElementById("wasm-progress");
|
||||
var progressBar = document.getElementById("wasm-progress-bar");
|
||||
var progressText = document.getElementById("wasm-progress-text");
|
||||
var controls = document.getElementById("wasm-controls");
|
||||
var statusEl = document.getElementById("wasm-status");
|
||||
var fullscreenBtn = document.getElementById("wasm-fullscreen");
|
||||
|
||||
playBtn.addEventListener("click", function () {
|
||||
playBtn.disabled = true;
|
||||
playBtn.querySelector(".download-btn__size").textContent = "Carregant...";
|
||||
canvasWrap.style.display = "";
|
||||
canvasWrap.scrollIntoView({ behavior: "smooth", block: "center" });
|
||||
progress.style.display = "flex";
|
||||
loadGame();
|
||||
});
|
||||
|
||||
fullscreenBtn.addEventListener("click", function () {
|
||||
if (Module && Module.requestFullscreen) {
|
||||
Module.requestFullscreen(true, false);
|
||||
} else {
|
||||
var el = canvas;
|
||||
var rfs = el.requestFullscreen || el.webkitRequestFullscreen || el.mozRequestFullScreen;
|
||||
if (rfs) rfs.call(el);
|
||||
}
|
||||
});
|
||||
|
||||
function loadGame() {
|
||||
window.Module = {
|
||||
canvas: canvas,
|
||||
locateFile: function (filename) {
|
||||
return wasmJs.substring(0, wasmJs.lastIndexOf("/") + 1) + filename;
|
||||
},
|
||||
print: function () {},
|
||||
printErr: function () {},
|
||||
setStatus: function (text) {
|
||||
if (!text) {
|
||||
progress.style.display = "none";
|
||||
controls.style.display = "flex";
|
||||
return;
|
||||
}
|
||||
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
|
||||
if (m) {
|
||||
var pct = (parseInt(m[2]) / parseInt(m[4])) * 100;
|
||||
progressBar.style.setProperty("--progress", pct + "%");
|
||||
progressText.textContent = m[1].trim();
|
||||
} else {
|
||||
progressText.textContent = text;
|
||||
}
|
||||
},
|
||||
totalDependencies: 0,
|
||||
monitorRunDependencies: function (left) {
|
||||
this.totalDependencies = Math.max(this.totalDependencies, left);
|
||||
if (left) {
|
||||
Module.setStatus(
|
||||
"Preparant... (" +
|
||||
(this.totalDependencies - left) +
|
||||
"/" +
|
||||
this.totalDependencies +
|
||||
")"
|
||||
);
|
||||
} else {
|
||||
Module.setStatus("");
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
canvas.addEventListener("webglcontextlost", function (e) {
|
||||
e.preventDefault();
|
||||
statusEl.textContent = "WebGL context lost";
|
||||
});
|
||||
|
||||
var script = document.createElement("script");
|
||||
script.src = wasmJs;
|
||||
script.async = true;
|
||||
script.onerror = function () {
|
||||
progressText.textContent = "Error carregant el joc";
|
||||
};
|
||||
document.body.appendChild(script);
|
||||
}
|
||||
})();
|
||||
Binary file not shown.
File diff suppressed because one or more lines are too long
BIN
Binary file not shown.
Reference in New Issue
Block a user