WAVs can loop, and OGG and WAV loops can be finite

This commit is contained in:
2021-02-04 14:37:57 +01:00
parent ac5421a340
commit 55c9a0ddba
3 changed files with 31 additions and 22 deletions

View File

@@ -7,7 +7,7 @@ typedef struct JA_Music_t *JA_Music;
void JA_Init(const int freq, const SDL_AudioFormat format, const int channels);
JA_Music JA_LoadMusic(const char* filename);
void JA_PlayMusic(JA_Music music, const bool loop = true);
void JA_PlayMusic(JA_Music music, const int loop = -1);
void JA_PauseMusic();
void JA_ResumeMusic();
void JA_StopMusic();
@@ -15,5 +15,5 @@ bool JA_IsMusicPlaying();
void JA_DeleteMusic(JA_Music music);
JA_Sound JA_LoadSound(const char* filename);
void JA_PlaySound(JA_Sound sound);
void JA_PlaySound(JA_Sound sound, const int loop = 0);
void JA_DeleteSound(JA_Sound sound);